Gresh: Difference between revisions

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(Infobox)
(Added portrait)
 
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{{Infobox creature
{{Infobox creature
| name = Gresh
| name = Warrior Gresh
| full name = Warrior Gresh
| image = <gallery>
| title = warrior
Warrior Gresh.png|In-game
| image = Warrior Gresh.png
Portrait Gresh.png|Portrait
</gallery>
| race = [[Goblin]]
| race = [[Goblin]]
| size = Small
| size = Small
| type = Humanoid
| type = [[Humanoid]]
| ac = 13
| ac = 13
| hp = 15
| hp = 15

Latest revision as of 21:46, 29 June 2024

Warrior Gresh is a Goblin Warrior found in the Underground Passage in Act One. He is the leader of a small group of goblin scouts who have captured Findal.

Involvement[edit | edit source]

Unlike other Goblins that can be talked out of fighting through ability checks or cowed by a Drow player character, Gresh will always be hostile after a brief conversation. He will ridicule Sazza as a failure if she is with the party.

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greataxe
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Menacing Attack Melee.webp
Normal weapon damage
+ Superiority Die Damage TypesWeapon damage

Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and possibly Frighten Frighten the target.
WIS Save
 Range: Normal weapon range
Generic Damage.webp
D4 Bludgeoning.png 1d4 (1~4) Damage TypesBludgeoning damage

Throws a sharp stone at a foe.
 Range: 9 m / 30 ft