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Hell Sphere: Difference between revisions
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* {{DamageType|Force}}, {{DamageType|Thunder}} and {{DamageType|Cold}} attacks are particularly useful against the Hell Spheres, being the only three categories of damage it doesn't have any resistance to. | * {{DamageType|Force}}, {{DamageType|Thunder}} and {{DamageType|Cold}} attacks are particularly useful against the Hell Spheres, being the only three categories of damage it doesn't have any resistance to. | ||
* Since the Hell Sphere does not make Opportunity Attacks, party members and allies can freely back away after making melee attacks, in order to avoid the effects of the {{Cond|Hellish Sphere}} condition. | * Since the Hell Sphere does not make Opportunity Attacks, party members and allies can freely back away after making melee attacks, in order to avoid the effects of the {{Cond|Hellish Sphere}} condition. | ||
* Hell Sphere is immune to certain conditions including: {{Cond|Frightened}}. | * Hell Sphere is immune to certain conditions including: {{Cond|Frightened}}, [[Prone (Condition)|Prone]], [[Stunned (Condition)|Stunned]], [[Command]], [[Hold Monster]], [[Banishment]], [[Evard's Black Tentacles]], [[Hideous Laughter (Condition)]]. | ||
* [[Telekinesis]] is effective | |||
[[Category:Elementals]] | [[Category:Elementals]] | ||
{{NavCreatures}} | {{NavCreatures}} |
Revision as of 16:28, 17 July 2024
Hell Spheres are a type of Elemental creature in Baldur's Gate 3.
Involvement
Two Hell Spheres are summoned when the party triggers the alarm within the House of Hope. They will follow the party until they are defeated.
Combat
Attacks and abilities
Notes
- Force, Thunder and Cold attacks are particularly useful against the Hell Spheres, being the only three categories of damage it doesn't have any resistance to.
- Since the Hell Sphere does not make Opportunity Attacks, party members and allies can freely back away after making melee attacks, in order to avoid the effects of the condition.
- Hell Sphere is immune to certain conditions including: , Prone, Stunned, Command, Hold Monster, Banishment, Evard's Black Tentacles, Hideous Laughter (Condition).
- Telekinesis is effective