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Lymn: Difference between revisions

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|passives=Darkvision, Extra Attack, Hellish Resistance, Opportunity Attack
|passives=Darkvision, Extra Attack, Hellish Resistance, Opportunity Attack
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'''Lymn''' is a [[tiefling]] [[ranger]] that can be found patrolling [[Last Light Inn]], and is part of the [[Harpers]]. Depending on players choices in [[Act Two]] and [[Act Three]], she can help the party during the {{Quest|Infiltrate Moonrise Towers|Assault on Moonrise Towers}} and be a potential ally during {{Quest|Confront the Elder Brain}}.
'''Lymn''' is a [[tiefling]] [[ranger]] that can be found patrolling [[Last Light Inn]], and is part of the [[Harpers]]. Depending on players choices in [[Act Two]] and [[Act Three]], she can help the party during the [[Infiltrate Moonrise Towers|Assault on Moonrise Towers]] and be a potential ally during [[Confront the Elder Brain]].
{{DiQ|Shadows lurking. Light inside. Look.|Lymn|, about the inn.}}
{{DiQ|Shadows lurking. Light inside. Look.|Lymn|, about the inn.}}


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=== Resolve the Abduction ===
=== Resolve the Abduction ===
When [[Flaming Fist Marcus]] attacks the inn and attempts to kidnap [[Isobel]] during {{Quest|Resolve the Abduction}}, Lymn will frequently be amongst the Harpers that will avoid being {{Cond|Impaled}}, and will run up to fight with the [[Winged Horror|Winged Horrors]]. If the party fails to protect Isobel, she and everyone in [[Last Light Inn]] will turn into a {{Cond|Shadow-Cursed Undead}}, save for [[Jaheira]].
When [[Flaming Fist Marcus]] attacks the inn and attempts to kidnap [[Isobel]] during [[Resolve the Abduction]], Lymn will frequently be amongst the Harpers that will avoid being {{Cond|Impaled}}, and will run up to fight with the [[Winged Horror|Winged Horrors]]. If the party fails to protect Isobel, she and everyone in Last Light Inn will turn into a {{Cond|Shadow-Cursed Undead}}, save for [[Jaheira]].


Speaking with her after the battle will have her remark that she felt "something wrong" about Marcus, but that his betrayal nonetheless came as a surprise{{ref|"''The Flaming Fist - I felt it. Something wrong. But betrayal? A surprise.'' - Lymn}}.
Speaking with her after the battle will have her remark that she felt "something wrong" about Marcus, but that his betrayal nonetheless came as a surprise{{ref|"''The Flaming Fist - I felt it. Something wrong. But betrayal? A surprise.'' - Lymn}}.
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{{main|Infiltrate Moonrise Towers}}
{{main|Infiltrate Moonrise Towers}}


If the party successfully prevented [[Flaming Fist Marcus]] from capturing [[Isobel]] at the [[Last Light Inn]], and once the [[Aylin|Nightsong]] has been freed from her cage and is headed for Moonrise, Lymn will follow [[Jaheira]] to [[Moonrise Towers]], where she, along with Harper [[Antony]], [[Essius]], and [[Naysa]] will survive the first assault and assist the party in the remaining fight against [[Absolute]] forces.
If the party successfully prevented Marcus from capturing Isobel at the Last Light Inn, and once the [[Aylin|Nightsong]] has been freed from her cage and is headed for Moonrise, Lymn will follow Jaheira to [[Moonrise Towers]], where she, along with Harper [[Antony]], [[Essius]], and [[Naysa]] will survive the first assault and assist the party in the remaining fight against [[Absolute]] forces.


After the main battle, if she manages to survive the fight, she will guard the first floor of [[Moonrise Towers]] with the remaining [[Harpers]].
After the main battle, if she manages to survive the fight, she will guard the first floor of Moonrise Towers with the remaining [[Harpers]].


=== Act Three ===
=== Act Three ===
If alive, Lymn is summonable as an ally through the {{SAI|Gather Your Allies (Class Action)|Gather Your Allies}} variant {{SAI|Silver Harp Squadron}}, if {{Quest|The High Harper}} is completed with [[Minsc]] alive.
If alive, Lymn is summonable as an ally through the {{SAI|Gather Your Allies (Class Action)|Gather Your Allies}} variant {{SAI|Silver Harp Squadron}}, if [[The High Harper]] is completed with [[Minsc]] alive.


==Combat==
==Combat==
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{{notebegin}}
{{notebegin}}
* Lymn wears a set of armor identical to the {{SmRarityItem|Studded Leather Armour}} set, but drops a regular [[Leather Armour]] set. She also has a {{RarityItem|Harp-Shaped Pin}} pinned on her chest.
* Lymn wears a set of armor identical to the {{SmRarityItem|Studded Leather Armour}} set, but drops a regular [[Leather Armour]] set. She also has a {{RarityItem|Harp-Shaped Pin}} pinned on her chest.
* When summoned during {{Quest|Confront the Elder Brain}}, Lymn has an unlimited {{SmRarityItem|Arrow of Lightning}} supply to use.
* When summoned during [[Confront the Elder Brain]]}, Lymn has an unlimited {{SmRarityItem|Arrow of Lightning}} supply to use.
* If killed at any point before the {{Quest|Infiltrate Moonrise Towers|Assault on Moonrise Towers}}, Lymn will be replaced by Harper [[Lilineth]].
* If killed at any point before the [[Infiltrate Moonrise Towers|Assault on Moonrise Towers]], Lymn will be replaced by Harper [[Lilineth]].
** If killed during the Assault on Moonrise Towers, a replacement Harper (either [[Olys]], [[Grenywald]], [[Lanni]], or [[Lilineth]]) will take her place as a {{SAI|Silver Harp Squadron}} summon.
** If killed during the Assault on Moonrise Towers, a replacement Harper (either [[Olys]], [[Grenywald]], [[Lanni]], or [[Lilineth]]) will take her place as a {{SAI|Silver Harp Squadron}} summon.
* As of [[Patch 6]], despite having [[Extra Attack]], Lymn is not able to attack twice during her turns.
* As of [[Patch 6]], despite having [[Extra Attack]], Lymn is not able to attack twice during her turns.

Revision as of 18:15, 19 July 2024

Lymn is a tiefling ranger that can be found patrolling Last Light Inn, and is part of the Harpers. Depending on players choices in Act Two and Act Three, she can help the party during the Assault on Moonrise Towers and be a potential ally during Confront the Elder Brain.

Portrait Lymn.png
Shadows lurking. Light inside. Look.
Lymn, about the inn.

Involvement

Last Light Inn

Lymn can be first encountered at the Last Light Inn, where she is patrolling the southern side route of the docks area, with Teebs patrolling in the opposite direction.

Resolve the Abduction

When Flaming Fist Marcus attacks the inn and attempts to kidnap Isobel during Resolve the Abduction, Lymn will frequently be amongst the Harpers that will avoid being Impaled Impaled, and will run up to fight with the Winged Horrors. If the party fails to protect Isobel, she and everyone in Last Light Inn will turn into a Shadow-Cursed Undead Shadow-Cursed Undead, save for Jaheira.

Speaking with her after the battle will have her remark that she felt "something wrong" about Marcus, but that his betrayal nonetheless came as a surprise[1].

Assault Moonrise Towers

If the party successfully prevented Marcus from capturing Isobel at the Last Light Inn, and once the Nightsong has been freed from her cage and is headed for Moonrise, Lymn will follow Jaheira to Moonrise Towers, where she, along with Harper Antony, Essius, and Naysa will survive the first assault and assist the party in the remaining fight against Absolute forces.

After the main battle, if she manages to survive the fight, she will guard the first floor of Moonrise Towers with the remaining Harpers.

Act Three

If alive, Lymn is summonable as an ally through the Gather Your Allies Gather Your Allies variant Silver Harp Squadron Silver Harp Squadron, if The High Harper is completed with Minsc alive.

Combat

Attacks and Abilities

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Longbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Hamstring Shot.webp
Hamstring Shot Hamstring Shot ()   –  Longbow
Normal weapon damage Shoot an enemy in the thigh and possibly reduce their Movement Speed by 50%.
CON Save
 Range: Normal weapon range
Recharge: Short rest
Hail of Thorns.webp
Hail of Thorns Hail of Thorns ()
Normal weapon damage +
D10 Piercing.png 1d10 (1~10) Damage TypesPiercing

Shoot a volley of thorns. The thorns deal weapon damage to the target and then explode. The explosion deals an additional 1d10Damage TypesPiercing damage to the target and surrounding creatures. On miss, the thorns still explode. On save, targets still take half damage from the explosion.

DEX Save
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)

Items (Act 3)

Loot

Related quests

Notes

References

  1. "The Flaming Fist - I felt it. Something wrong. But betrayal? A surprise. - Lymn