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| image = Timber.png
| image = Timber.png
}}
}}
{{CharacterInfo
{{Infobox creature
|title =
| name = Timber
|name = Timber
| image = <gallery>
|image= [[File:Timber.png|350px]]
Timber.png|In-game
|STR=2
Portrait Timber.png|Portrait
|DEX=11
</gallery>
|CON=9
| race = Squirrel
|INT=2
| hometown = [[Emerald Grove]]
|WIS=10
| faction = [[Circle of the Emerald Grove]]
|CHA=4
| size = Tiny
|level=
| type = [[Beast]]
|race=Squirrel
| ac = 10
|type=Beast
| hp = 1
|HP=5
| movement m = 9
|AC=12
| weight kg = 1
|speed=
| str = 2
|size=Tiny
| dex = 11
|weight= 1kg / 2lbs
| con = 9
|proficiency=
| int = 2
|initiative=0
| wis = 10
|passive =  
| cha = 4
|bludgeoning, piercing, slashing, magic, acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, thunder=empty|location = [[Druid Grove]]
}}
|family =  
'''Timber''' is a Squirrel in [[Baldur's Gate 3]].
|allies =  
== Involvement==
|exp=25|alt-name=
Timber patrols the area of the [[Emerald Grove]] below the bugbear assassin, at the top of the elevator above the sacred pool. If a character without {{SAI|Speak with Animals}} active interacts with her, she will immediately bite them (no damage) for trespassing on her territory.  
|alt-image=
}}'''Timber''' is a [[squirrel]] in [[Baldur's Gate 3]].


Timber patrols the area of the Druid Grove below the bugbear assassin, near the elevator. When interacted with by a character without speak with animals, she will immediately bite them for no damage for being on her territory. Passing two DC10 animal handling checks results in a compromise being reached and the character being rewarded with a {{RarityItem|Hyena Ear}}. It is not currently known what the result of the other options are.
The party can choose to either kick the squirrel or study the squirrel's behaviour.
* {{Dialogue option|''Kick the squirrel.''|roll=Dexterity|dc=10}} {{Approval|Astarion|+1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}}
* {{Dialogue option|''Kick her.''|roll=Dexterity|dc=10}} (if using Speak with Animals) {{Approval|Astarion|+1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}}
* {{Dialogue option|''Study the creature's behaviour.''|roll=Animal Handling|dc=10}}


Alternatively, the character may splatter Timber against a tree by passing a [[Dexterity]] check (DC: 10). If a character is playing as [[The Dark Urge]], choosing the "Last words I won't remember"  [[dialogue]] option will kill the squirrel without a check, awarding [[Haunted One]] [[inspiration]] and 30 additional [[Experience]].
If the party member kicks the squirrel, the squirrel will smack against the tree and die. If the party member fails to kick the squirrel, they can try one more time.


==Companion Approval==
If the party studies the squirrel, they will learn that this is Timber's territory, and they will have several further options to scold/threaten her:
* {{Dialogue option|''Scold her with a click of your tongue.''|roll=Animal Handling|dc=10}}
* {{Dialogue option|Get out of here. Now.|roll=Intimidation|dc=10}}
* {{Dialogue option|'''''ROAR.'''''|tags=Berserker|roll=Intimidation|dc=10|advantage=y}}
* {{Dialogue option|''Growl threateningly.''|tags=Barbarian|roll=Intimidation|dc=10|advantage=y}}


Interaction: First player interaction with [[Timber]] in the [[Emerald Grove]]
If using Speak with Animals, she will tell you immediately this is her territory, and the party member can respond:
* {{Dialogue option|All right, you win. I'm leaving.}} (ends conversation)
* {{Dialogue option|I'm not to be trifled with, creature.|tags=Githyanki|roll=Intimidation|dc=10}}
* {{Dialogue option|Back of, squirrel. Or I'll make you.|roll=Intimidation|dc=10}}
* {{Dialogue option|There's plenty of room for both of us.|roll=Persuasion|dc=10}}
* {{Dialogue option|'''''ROAR. I WILL EAT YOU.'''''|tags=Berserker|roll=Intimidation|dc=5}}
* {{Dialogue option|I could eat you whole - you can pretend I'm gone, once you're in the dark of my belly.|tags=Barbarian|roll=Intimidation|dc=5}}
* {{Dialogue option|One word and I can fry you to a crisp.|tags=Wizard, Warlock, Sorcerer|roll=Intimidation|dc=5}}
* {{Dialogue option|Let me pass, or I'll spread word about this wonderful patch of land ripe for the taking.|tags=Bard|roll=Intimidation|dc=5}}


*[Dexterity] - Kick the squirrel (Note: Astarion seems to only approve if you know it's Timber's territory.)
Successfully passing all ability checks will result in a compromise being reached and the character being rewarded with a {{SmRarityItem|Hyena Ear}}.
:: {{Approval|Astarion|+1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}}


The Dark Urge:
=== Dark Urge ===
* "My instincts are sharp, daggered things. Stay out of their way." ''or'' "It came right at me!"
If the [[The Dark Urge]] is chosen as [[Origin]], interacting with Timber without Speak with Animals will automatically result in her death. If Speak with Animals is active, choosing the "Last words I won't remember"  [[Dialogue]] option will kill the squirrel without a check.
:: {{Approval|Astarion|+1}} {{Approval|Shadowheart|-1}}
Either way, killing Timber earns the [[File:Inspiration Icon.png|21px|link=]][[Inspiration|Inspirational Event]] ''Indulge Thine Appetites'' ([[Haunted One]] [[background]]).
{{NavEmeraldGrove}}
 
==Companion approval==
<!-- Verified in game data files: DEN_General_Squirrel -->
*[Dexterity] - Kick the squirrel (Note: Astarion seems to only approve if it's known that it's Timber's territory.) {{Approval|Astarion|+1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}}
*The Dark Urge: "My instincts are sharp, daggered things. Stay out of their way." ''or'' "It came right at me!" {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}}{{Approval|Wyll|-1}} {{Approval|Astarion|+1}}
 
== External links ==
* {{FRWiki|Timber|long}}
 
{{Emerald Grove}}
[[Category:Squirrels]]
[[Category:Beasts]]
[[Category:Characters]]
[[Category:Characters in the Emerald Grove]]
[[Category:Characters in Act One]]

Revision as of 20:59, 19 September 2024

Timber is a Squirrel in Baldur's Gate 3.

Involvement

Timber patrols the area of the Emerald Grove below the bugbear assassin, at the top of the elevator above the sacred pool. If a character without Speak with Animals Speak with Animals active interacts with her, she will immediately bite them (no damage) for trespassing on her territory.

The party can choose to either kick the squirrel or study the squirrel's behaviour.

  • [DEXTERITY] Kick the squirrel. (DC 10) Astarion approves +1 Wyll disapproves -1 Karlach disapproves -1
  • [DEXTERITY] Kick her. (DC 10) (if using Speak with Animals) Astarion approves +1 Wyll disapproves -1 Karlach disapproves -1
  • [ANIMAL HANDLING] Study the creature's behaviour. (DC 10)

If the party member kicks the squirrel, the squirrel will smack against the tree and die. If the party member fails to kick the squirrel, they can try one more time.

If the party studies the squirrel, they will learn that this is Timber's territory, and they will have several further options to scold/threaten her:

  • [ANIMAL HANDLING] Scold her with a click of your tongue. (DC 10)
  • [INTIMIDATION] Get out of here. Now. (DC 10)
  • [BERSERKER] [INTIMIDATION] ROAR. (DC 10 Advantage Icon.png)
  • [BARBARIAN] [INTIMIDATION] Growl threateningly. (DC 10 Advantage Icon.png)

If using Speak with Animals, she will tell you immediately this is her territory, and the party member can respond:

  • All right, you win. I'm leaving. (ends conversation)
  • [GITHYANKI] [INTIMIDATION] I'm not to be trifled with, creature. (DC 10)
  • [INTIMIDATION] Back of, squirrel. Or I'll make you. (DC 10)
  • [PERSUASION] There's plenty of room for both of us. (DC 10)
  • [BERSERKER] [INTIMIDATION] ROAR. I WILL EAT YOU. (DC 5)
  • [BARBARIAN] [INTIMIDATION] I could eat you whole - you can pretend I'm gone, once you're in the dark of my belly. (DC 5)
  • [WIZARD] [WARLOCK] [SORCERER] [INTIMIDATION] One word and I can fry you to a crisp. (DC 5)
  • [BARD] [INTIMIDATION] Let me pass, or I'll spread word about this wonderful patch of land ripe for the taking. (DC 5)

Successfully passing all ability checks will result in a compromise being reached and the character being rewarded with a Hyena Ear.

Dark Urge

If the The Dark Urge is chosen as Origin, interacting with Timber without Speak with Animals will automatically result in her death. If Speak with Animals is active, choosing the "Last words I won't remember" Dialogue option will kill the squirrel without a check. Either way, killing Timber earns the Inspiration Icon.pngInspirational Event Indulge Thine Appetites (Haunted One background).

Companion approval

  • [Dexterity] - Kick the squirrel (Note: Astarion seems to only approve if it's known that it's Timber's territory.) Astarion approves +1 Wyll disapproves -1 Karlach disapproves -1
  • The Dark Urge: "My instincts are sharp, daggered things. Stay out of their way." or "It came right at me!" Karlach disapproves -1 Shadowheart disapproves -1Wyll disapproves -1 Astarion approves +1

External links