Gresh: Difference between revisions

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{{CharacterInfo
{{Infobox creature
|name=Warrior Gresh
| name = Gresh
|image=
| full name = Warrior Gresh
|STR=12
| title = warrior
|level=2
| image = Warrior Gresh.png
|race=Goblin
| race = [[Goblin]]
|type=Humanoid
| size = Small
|HP=15
| type = Humanoid
|AC=13
| ac = 13
|size=Small
| hp = 15
|weight=35kg
| t hp = 19
|proficiency=2
| movement m = 9
|initiative=+1
| weight kg = 35
|DEX=13
| level = 2
|CON=11
| str = 12
|INT=10
| dex = 13
|WIS=8
| con = 11
|CHA=8
| int = 10
|faction=[[Cult of the Absolute]]
| wis = 8
|location=[[Blighted Village]], [[Goblin Camp]]
| cha = 8
|exp=20
 
|speed=9m / 30ft
| passives = Darkvision, Opportunity Attack, Fury of the Small
|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}
}}
|bludgeoning, piercing, slashing, magic, acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, thunder=empty}}'''Warrior Gresh''' is a [[Goblin]] [[Goblin Warrior]] found in the [[Underground Passage]] in [[Act One]]. He is the leader of a small group of goblin scouts who have captured [[Findal]] who they plan to interrogate.
'''Warrior Gresh''' is a [[Goblin Warrior]] found in the [[Underground Passage]] in [[Act One]]. He is the leader of a small group of goblin scouts who have captured [[Findal]].
==Attacks and Abilities==
 
===Main Hand Attack - [[Greataxe]]===
== Involvement ==
{{Action}}{{Attack Roll}}: +3{{DamageInfo|count=1|die=12|type=Slashing|plus=1}}
Unlike other [[Goblin|Goblins]] that can be talked out of fighting through [[Ability check|ability checks]] or cowed by a [[Drow]] player character, Gresh will always be hostile after a brief conversation. He will ridicule [[Sazza]] as a failure if she is with the party.
*Can use [[Weapon Actions]].
 
===Throw Rock===
==Attacks and abilities==
{{Action}}{{Attack Roll}}: +3{{DamageInfo|count=1|die=4|type=Bludgeoning|plus=1}}{{Range|m=18|ft=60}}
{{Feature box|Main Hand Attack|item=Greataxe}}
{{Feature box|Menacing Attack (Melee)}}
{{Feature box|Throw Stone}}
 
{{Emerald Grove}}
[[Category:Goblins]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in the Emerald Grove]]
[[Category:Characters in Act One]]

Latest revision as of 09:44, 13 June 2024

Warrior Gresh is a Goblin Warrior found in the Underground Passage in Act One. He is the leader of a small group of goblin scouts who have captured Findal.

Involvement[edit | edit source]

Unlike other Goblins that can be talked out of fighting through ability checks or cowed by a Drow player character, Gresh will always be hostile after a brief conversation. He will ridicule Sazza as a failure if she is with the party.

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greataxe
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Menacing Attack Melee.webp
Normal weapon damage
+ Superiority Die Damage TypesWeapon damage

Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and possibly Frighten Frighten the target.
WIS Save
 Range: Normal weapon range
Generic Damage.webp
D4 Bludgeoning.png 1d4 (1~4) Damage TypesBludgeoning damage

Throws a sharp stone at a foe.
 Range: 9 m / 30 ft