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J'ehlar: Difference between revisions

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{{CharacterInfo
{{PageSeo
|title       = Flaming Fist
| title = J'ehlar
|name        = Fist J'ehlar
| description = J'ehlar is a Flaming Fist cleric at Last Light Inn. Originally on a mission to rescue Grand Duke Ravengard, she tends and cares for Art Cullagh, a mysterious Flaming Fist from the past.
|file        = Fist J'ehlar.jpg
| image = Portrait J'ehlar.png
|STR          = 14
|DEX          = 11
|CON          = 14
|INT          = 12
|WIS          = 16
|CHA          = 14
|str save    =
|dex save    =
|con save    =
|int save    =
|wis save    = y
|cha save    = y
|level        = 6
|race        = Human
|type        = Humanoid
|HP          = 52, 74{{Tactician}}
|AC          = 16
|speed        = 9m / 30ft
|size        = Medium
|weight      = 75kg / 150lbs
|proficiency  =
|initiative  =
|passive      = {{PAS|Opportunity Attack}}
|bludgeoning  =
|piercing    =
|slashing    =
|acid        =
|cold        =
|fire        =
|force        =
|lightning    =
|necrotic    =
|poison      =
|psychic      =
|radiant      =
|thunder      =
|magic        =
|class        =
|background  =
|location    = [[Last Light Inn]],[[Moonrise Towers]]
|faction      = [[Flaming Fist]]
|family      =
|allies      =
|enemies      =
|exp          =
|va          =
|alt-name    = Model
|alt-file    = Fist J'ehlar Model.png
|alt-file-px = 350
}}
}}
{{Infobox creature
| name = Fist J'ehlar
| image = <gallery>
Fist J'ehlar.jpg|In-game
Portrait J'ehlar.png|Portrait
</gallery>
| identity = Female
| va = Jacqui Bardelang
| faction = [[Flaming Fist]]
| size = [[Medium]]
| type = [[Humanoid]]
| race = [[Human]]
| class = [[Cleric]]
| level = 6
| e hp = 36
| hp = 52
| t hp = 67
| ac = 16
| movement m = 9
| weight kg = 75
| xp = 90
| str = 14
| dex = 11
| con = 14
| int = 12
| wis = 16
| cha = 14
| wis save prof = y
| cha save prof = y
| athletics = 2
| acrobatics = 0
| perception = 3
| passives = Opportunity Attack
| uuid = eb083eb6-066c-4693-8fb8-575bc4c71373
| uid = S_HAV_FlamingFist_004
| stats = HAV_FlamingFist_Human_Cleric
}}
'''Fist J'ehlar''' is a [[Flaming Fist]] who aids {{CharLink|Art Cullagh}} at [[Last Light Inn]] during [[Act Two]]. She asks the party to [[Wake up Art Cullagh]] and locate {{CharLink|Ulder Ravengard|Duke Ravengard}}.
{{DiQ|A century locked inside a Sharran curse will do things to a man. But you're not alone, sir. We're here with you.|J'ehlar|, to an unconscious Art Cullagh}}
== Involvement ==
=== Act Two ===
==== Last Light Inn ====
Initially on a mission led by {{CharLink|Florrick}} to rescue {{CharLink|Ulder Ravengard|Duke Ravengard}}, J'ehlar and the rest of the Fists were waylaid by the dangers of the [[Shadow-Cursed Lands]] and found refuge with the [[Harpers]] at [[Last Light Inn]]. J'ehlar is initially seen sitting next to {{CharLink|Art Cullagh}} with a handful of other [[Flaming Fist]]s.


'''Fist J'ehlar''' is a member of [[Flaming Fist]] who can be seen aiding [[Art Cullagh]] in [[Last Light Inn]]. She will ask help from the player to [[Wake up Art Cullagh]] and hopefully gain information about where [[Duke Ravengard]] is.
If Florrick was not rescued from [[Waukeen's Rest]] in [[Act One]], J'ehlar will never appear in the game.


Speaking to her starts [[Wake up Art Cullagh]] quest.
==== Wake up Art Cullagh ====
If the party interact with Art Cullagh, J'ehlar reveals they found him shambling into Last Light Inn by himself, corrupted and wounded. Since then, despite the man's slumber, J'ehlar has been tending to his injuries in hopes that he would wake up and assist them in locating Duke Ravengard. Asking about his personal effects, J'ehlar gives the party a {{SmRarityItem|Flaming Fist Writ of Command|Worn Letter}} in the hopes that it aids in [[Wake up Art Cullagh|waking him up]].


== Wake up Art Cullagh==
==== Resolve the Abduction ====
If player asks about [[Art Cullagh]]'s personal effects, she will give the player [[Worn Letter]]. This letter contains important information about [[Wake up Art Cullagh]] quest.
When {{CharLink|Marcus Falgor|Marcus}} attacks the inn and attempts to kidnap {{CharLink|Isobel Thorm|Isobel}} during {{Quest|Resolve the Abduction}}, J'ehlar does not join the battle and instead remains seated next to Art Cullagh's bed, even if the battle reaches her room. If Isobel is not saved, she nevertheless turns into a {{Cond|Shadow-Cursed Undead}}.


==After waking up Art Cullagh==
==== Assault Moonrise Towers ====
She will be grateful to the player and she will continue aiding [[Art Cullagh]] until [[Assault Moonrise Towers]] starts.
If Isobel is saved at the Last Light Inn and the {{CharLink|Aylin|Nightsong}} has been freed from her cage and is headed for Moonrise, J'ehlar is among the Fists left by Florrick to follow Jaheira to [[Moonrise Towers]]. However, J'ehlar is killed during the initial fight against [[Absolute]] forces before the party arrive. Her corpse is on the bridge leading to Moonrise, implying she was amongst the first to fall in battle.


== Assault Moonrise Towers==
== Combat ==
Her dead body can be found amongst the dead in [[Moonrise Towers]] bridge.
=== Attacks and abilities ===
{{Feature box|Bless}}
{{Feature box|Burning Hands}}
{{Feature box|Concussive Smash|item=Club}}
{{Feature box|Cure Wounds}}
{{Feature box|Main Hand Attack|item=Club}}
{{Feature box|Sacred Flame}}


==Related Quests==
=== Loot ===
* [[Wake up Art Cullagh]]
* {{MdRarityItem|Club}}
* {{MdRarityItem|Scale Mail}}
* {{MdRarityItem|Studded Shield}}


=== Spells known ===
== Related quests ==
* {{SAI|Sacred Flame}}
* {{Quest|Infiltrate Moonrise Towers}}
* {{Quest|Rescue the Grand Duke}}
* {{Quest|Resolve the Abduction}}
* {{Quest|Wake up Art Cullagh}}


[[Category:Flaming Fist]]
== Gallery ==
[[Category:Characters in Shadow-Cursed Lands]]
<gallery heights="250px" mode="packed">
[[Category:Characters in Act 2]]
Fist J'ehlar Model.png|J'ehlar's model.
[[Category:Characters]]
</gallery>
__INDEX__
[[Category:Members of the Flaming Fist]]


== External links ==
== External links ==
* {{FRWiki|J'ehlar|long}}
* {{FRWiki|J'ehlar|long}}
{{Shadow-Cursed Lands}}
[[Category:Humanoids]]
[[Category:Humans]]
[[Category:Characters]]
[[Category:Characters in Act Two]]
[[Category:Characters in the Shadow-Cursed Lands]]
[[Category:Clerics]]
[[Category:Members of the Flaming Fist]]

Latest revision as of 23:31, 6 March 2025

Fist J'ehlar is a Flaming Fist who aids Art Cullagh Art Cullagh at Last Light Inn during Act Two. She asks the party to Wake up Art Cullagh and locate Ulder Ravengard Duke Ravengard.

Portrait J'ehlar.png
A century locked inside a Sharran curse will do things to a man. But you're not alone, sir. We're here with you.
J'ehlar, to an unconscious Art Cullagh

Involvement[edit | edit source]

Act Two[edit | edit source]

Last Light Inn[edit | edit source]

Initially on a mission led by Florrick Florrick to rescue Ulder Ravengard Duke Ravengard, J'ehlar and the rest of the Fists were waylaid by the dangers of the Shadow-Cursed Lands and found refuge with the Harpers at Last Light Inn. J'ehlar is initially seen sitting next to Art Cullagh Art Cullagh with a handful of other Flaming Fists.

If Florrick was not rescued from Waukeen's Rest in Act One, J'ehlar will never appear in the game.

Wake up Art Cullagh[edit | edit source]

If the party interact with Art Cullagh, J'ehlar reveals they found him shambling into Last Light Inn by himself, corrupted and wounded. Since then, despite the man's slumber, J'ehlar has been tending to his injuries in hopes that he would wake up and assist them in locating Duke Ravengard. Asking about his personal effects, J'ehlar gives the party a Worn Letter in the hopes that it aids in waking him up.

Resolve the Abduction[edit | edit source]

When Marcus Falgor Marcus attacks the inn and attempts to kidnap Isobel Thorm Isobel during Resolve the Abduction Resolve the Abduction, J'ehlar does not join the battle and instead remains seated next to Art Cullagh's bed, even if the battle reaches her room. If Isobel is not saved, she nevertheless turns into a Shadow-Cursed Undead Shadow-Cursed Undead.

Assault Moonrise Towers[edit | edit source]

If Isobel is saved at the Last Light Inn and the Aylin Nightsong has been freed from her cage and is headed for Moonrise, J'ehlar is among the Fists left by Florrick to follow Jaheira to Moonrise Towers. However, J'ehlar is killed during the initial fight against Absolute forces before the party arrive. Her corpse is on the bridge leading to Moonrise, implying she was amongst the first to fall in battle.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Bless.webp
Bless Bless ( + )
Bless up to 3 creatures. They gain a D4 Physical.png +1d4 bonus to Attack rolls and Saving throws.
 Range: 9 m / 30 ft
Burning Hands.webp
Burning Hands Burning Hands ( + )
Damage: 3~18
D6 Fire.png
3d6Damage TypesFire

Each flammable target is hit with 3d6Damage TypesFire damage.

DEX Save
 Range: Self
AoE: 5 m / 17 ft (Cone)
Concussive Smash.webp
Concussive Smash Concussive Smash ()   –  Club
Damage: 3~6

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Cure Wounds.webp
Cure Wounds Cure Wounds ( + )
Healing: 1~8 + modifiers

Heal a creature you can touch.

 Melee: 1.5 m / 5  ft
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Club
Damage: 3~6

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Sacred Flame.webp
Sacred Flame Sacred Flame ()
Damage: 1~8

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft

Loot[edit | edit source]

Related quests[edit | edit source]

Gallery[edit | edit source]

External links[edit | edit source]