Timber: Difference between revisions

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| image = Timber.png
| image = Timber.png
}}
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{{CharacterInfo
{{Infobox creature
|title =  
| name = Timber
|name = Timber
| name = Timber
|image= [[File:Timber.png|350px]]
| image = Timber.png
|STR=2
| race = [[Squirrel]]
|DEX=11
| hometown = [[Emerald Grove]]
|CON=9
| faction = [[Circle of the Emerald Grove]]
|INT=2
| size = Tiny
|WIS=10
| type = Beast
|CHA=4
| ac = 10
|level=
| hp = 1
|race=Squirrel
| movement m = 9
|type=Beast
| weight kg = 1
|HP=5
| str = 2
|AC=12
| dex = 11
|speed=
| con = 9
|size=Tiny
| int = 2
|weight= 1kg / 2lbs
| wis = 10
|proficiency=
| cha = 4
|initiative=0
}}
|passive =  
'''Timber''' is a [[squirrel]] in [[Baldur's Gate 3]].
|bludgeoning, piercing, slashing, magic, acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, thunder=empty|location = [[Druid Grove]]
== Involvement==
|family =  
Timber patrols the area of the [[Emerald Grove]] below the bugbear assassin, at the top of the elevator above the sacred pool. If a character without [[Speak with Animals]] active interacts with her, she will immediately bite them (no damage) for trespassing on her territory. Passing two [[Animal Handling]] (DC 10) checks or a [[Barbarian]] [[Intimidation]] check (DC 5) results in a compromise being reached and the character being rewarded with a [[Hyena Ear]].  
|allies =  
|exp=25|alt-name=
|alt-image=
}}'''Timber''' is a [[squirrel]] in [[Baldur's Gate 3]].


Timber patrols the area of the Druid Grove below the bugbear assassin, near the elevator. When interacted with by a character without speak with animals, she will immediately bite them for no damage for being on her territory. Passing two DC10 animal handling checks results in a compromise being reached and the character being rewarded with a {{RarityItem|Hyena Ear}}. It is not currently known what the result of the other options are.
Alternatively, the talking party member may lethally punt Timber against a tree by passing a [[Dexterity]] check (DC: 10).  


Alternatively, the character may splatter Timber against a tree by passing a [[Dexterity]] check (DC: 10). If a character is playing as [[The Dark Urge]], choosing the "Last words I won't remember"  [[dialogue]] option will kill the squirrel without a check, awarding [[Haunted One]] [[inspiration]] and 30 additional [[Experience]].
If the [[The Dark Urge]] is chosen as [[origin]], interacting with Timber without Speak with Animals will automatically result in her death. If Speak with Animals is active, choosing the "Last words I won't remember"  [[dialogue]] option will kill the squirrel without a check.
Either way, killing Timber earns the [[File:Inspiration Icon.png|21px|link=]][[Inspiration|Inspirational Event]] ''Indulge Thine Appetites'' ([[Haunted One]] [[background]]).


==Companion Approval==
==Companion approval==
<!-- Verified in game data files: DEN_General_Squirrel -->
*[Dexterity] - Kick the squirrel (Note: Astarion seems to only approve if it's known that it's Timber's territory.) {{Approval|Astarion|+1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}}
*The Dark Urge: "My instincts are sharp, daggered things. Stay out of their way." ''or'' "It came right at me!" {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}}{{Approval|Wyll|-1}} {{Approval|Astarion|+1}}


Interaction: First player interaction with [[Timber]] in the [[Emerald Grove]]
{{Emerald Grove}}
 
[[Category:Squirrels]]
*[Dexterity] - Kick the squirrel (Note: Astarion seems to only approve if you know it's Timber's territory.)
[[Category:Beasts]]
:: {{Approval|Astarion|+1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}}
[[Category:Characters]]
 
[[Category:Characters in the Emerald Grove]]
The Dark Urge:
[[Category:Characters in Act One]]
* "My instincts are sharp, daggered things. Stay out of their way." ''or'' "It came right at me!"
:: {{Approval|Astarion|+1}} {{Approval|Shadowheart|-1}}
{{NavEmeraldGrove}}

Latest revision as of 11:54, 14 June 2024

Timber is a squirrel in Baldur's Gate 3.

Involvement[edit | edit source]

Timber patrols the area of the Emerald Grove below the bugbear assassin, at the top of the elevator above the sacred pool. If a character without Speak with Animals active interacts with her, she will immediately bite them (no damage) for trespassing on her territory. Passing two Animal Handling (DC 10) checks or a Barbarian Intimidation check (DC 5) results in a compromise being reached and the character being rewarded with a Hyena Ear.

Alternatively, the talking party member may lethally punt Timber against a tree by passing a Dexterity check (DC: 10).

If the The Dark Urge is chosen as origin, interacting with Timber without Speak with Animals will automatically result in her death. If Speak with Animals is active, choosing the "Last words I won't remember" dialogue option will kill the squirrel without a check. Either way, killing Timber earns the Inspiration Icon.pngInspirational Event Indulge Thine Appetites (Haunted One background).

Companion approval[edit | edit source]

  • [Dexterity] - Kick the squirrel (Note: Astarion seems to only approve if it's known that it's Timber's territory.) Astarion approves +1 Wyll disapproves -1 Karlach disapproves -1
  • The Dark Urge: "My instincts are sharp, daggered things. Stay out of their way." or "It came right at me!" Karlach disapproves -1 Shadowheart disapproves -1Wyll disapproves -1 Astarion approves +1