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Lymn: Difference between revisions
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{{PageSeo | |||
| description = Harper Lymn is a tiefling ranger that can be found patrolling Last Light Inn, and is part of the Harpers. | |||
| image = Harper Lymn.png | |||
}} | |||
{{Infobox creature | {{Infobox creature | ||
| | | name = Harper Lymn | ||
| level = 6 | |||
| class =[[Ranger]] | |||
|level=6 | | image = <gallery> | ||
|class=[[Ranger]] | |||
|image= <gallery> | |||
Harper Lymn.png|In-game | Harper Lymn.png|In-game | ||
Portrait Lymn.png|Portrait | Portrait Lymn.png|Portrait | ||
</gallery> | </gallery> | ||
|race=[[Asmodeus Tiefling]] | | race = [[Asmodeus Tiefling]] | ||
|faction=[[Harpers]] | | faction = [[Harpers]] | ||
|size=Medium | | size = Medium | ||
|type=Humanoid | | type = [[Humanoid]] | ||
|ac=13 | | ac = 13 | ||
|e hp=33 | | e hp = 33 | ||
|hp=48 | | hp = 48 | ||
|t hp=62 | | t hp = 62 | ||
|movement m=9 | | movement m = 9 | ||
|weight kg=75 | | xp = 90 | ||
|str=12 | | weight kg = 75 | ||
|dex=15 | | str = 12 | ||
|con=12 | | dex = 15 | ||
|int=10 | | con = 12 | ||
|wis=14 | | int = 10 | ||
|cha=12 | | wis = 14 | ||
|str save prof=yes | | cha = 12 | ||
|dex save prof=yes | | str save prof = yes | ||
|resistances=fire resistant full | | dex save prof = yes | ||
|passives=Darkvision, Extra Attack, Hellish Resistance, Opportunity Attack | | athletics = 1 | ||
| acrobatics = 2 | |||
| perception = 2 | |||
| resistances = fire resistant full | |||
| passives = Darkvision, Extra Attack, Hellish Resistance, Opportunity Attack | |||
}} | }} | ||
'''Lymn''' is a [[tiefling]] [[ranger]] that can be found patrolling [[Last Light Inn]], and is part of the [[Harpers]]. Depending on players choices in [[Act Two]] and [[Act Three]], she can help the party during the [[Infiltrate Moonrise Towers|Assault on Moonrise Towers]] and be a potential ally during [[Confront the Elder Brain]]. | '''Harper Lymn''' is a [[tiefling]] [[ranger]] that can be found patrolling [[Last Light Inn]], and is part of the [[Harpers]]. Depending on players choices in [[Act Two]] and [[Act Three]], she can help the party during the [[Infiltrate Moonrise Towers|Assault on Moonrise Towers]] and be a potential ally during [[Confront the Elder Brain]]. | ||
{{DiQ|Shadows lurking. Light inside. Look.|Lymn|, about the inn.}} | {{DiQ|Shadows lurking. Light inside. Look.|Lymn|, about the inn.}} | ||
== Involvement == | == Involvement == | ||
=== Last Light Inn === | === Last Light Inn === | ||
Lymn can be first encountered at the [[Last Light Inn]], where she is patrolling the southern side route of the docks area, with [[Teebs]] patrolling in the opposite direction. | Lymn can be first encountered at the [[Last Light Inn]], where she is patrolling the southern side route of the docks area, with [[Teebs]] patrolling in the opposite direction. She can sometimes be seen gazing off into the distance, making comments to herself as to what she sees beyond the moonshield, and reminescing about smoking her pipe.{{ref|Dialogue with herself:<br>''"Won't be sorry to see the back of this place."''<br>''"But not 'til our job here's done."''<br>''"I miss my pipe."''}}{{ref|Dialogue with herself:<br>''"Now I lay my heart to rest..."''<br>''"...I pray Chauntea this land to bless."''<br>''"If anyone needs it, it's you."''}}{{ref|Dialogue with herself:<br>''"Wonder what those shadows used to be."''<br>''"Maybe they can still be saved."''<br>''"Cleric might know. I should ask."''}}{{ref|Dialogue with herself:<br>''"Shadows are moving out there."''<br>''"Hope this barrier will hold."''<br>''"Cleric seems to know what she's about."''}}{{note|These can't actually be heard in-game, as Lymn never stops to reminesce or to observe. However, these lines are present and can be seen in the game files.}} | ||
=== Resolve the Abduction === | === Resolve the Abduction === | ||
When [[ | When [[Marcus Falgor|Marcus]] attacks the inn and attempts to kidnap [[Isobel Thorm|Isobel]] during [[Resolve the Abduction]], Lymn will frequently be amongst the Harpers that will avoid being {{Cond|Impaled}}, and will run up to fight with the [[Winged Horror|Winged Horrors]]. If the party fails to protect Isobel, she and everyone in Last Light Inn will turn into a {{Cond|Shadow-Cursed Undead}}, save for [[Jaheira]]. | ||
Speaking with her after the battle will have her remark that she felt "something wrong" about | Speaking with her after the battle will have her remark that she felt "something wrong" about Marcus, but that his betrayal nonetheless came as a surprise.{{ref|"''The Flaming Fist - I felt it. Something wrong. But betrayal? A surprise.'' - Lymn}} | ||
=== Assault Moonrise Towers === | === Assault Moonrise Towers === | ||
{{main|Infiltrate Moonrise Towers}} | {{main|Infiltrate Moonrise Towers}} | ||
If the party successfully prevented | If the party successfully prevented Marcus from capturing Isobel at the Last Light Inn, and once the [[Aylin|Nightsong]] has been freed from her cage and is headed for Moonrise, Lymn will follow Jaheira to [[Moonrise Towers]], where she, along with Harper [[Antony]], [[Essius]], and [[Naysa]] will survive the first assault and assist the party in the remaining fight against [[Absolute]] forces. | ||
After the main battle, if she manages to survive the fight, she will guard the first floor of | After the main battle, if she manages to survive the fight, she will guard the first floor of Moonrise Towers with the remaining [[Harpers]]. | ||
=== Act Three === | === Act Three === | ||
If alive, Lymn is summonable as an ally through the {{SAI|Gather Your Allies ( | If alive, Lymn is summonable as an ally through the {{SAI|Gather Your Allies (class action)|Gather Your Allies}} variant {{SAI|Silver Harp Squadron}}, if [[The High Harper]] is completed with [[Minsc]] alive. | ||
==Combat== | ==Combat== | ||
===Attacks and Abilities=== | ===Attacks and Abilities=== | ||
{{Feature box|Hail of Thorns}} | |||
{{Feature box|Hamstring Shot|item=Longbow}} | |||
{{Feature box|Ranged Attack|item=Longbow}} | {{Feature box|Ranged Attack|item=Longbow}} | ||
=== Items (Act 3)=== | === Items (Act 3)=== | ||
Line 62: | Line 68: | ||
== Loot == | == Loot == | ||
*{{MdRarityItem|Leather Armour}} | |||
*{{MdRarityItem|Longbow}} | *{{MdRarityItem|Longbow}} | ||
== Related quests == | == Related quests == | ||
* | * {{Quest|Confront the Elder Brain}} | ||
* | * {{Quest|Infiltrate Moonrise Towers}} | ||
* {{Quest|Resolve the Abduction}} | |||
== Notes == | == Notes == | ||
{{notebegin}} | {{notebegin}} | ||
* Lymn wears a set of armor identical to the {{ | {{notelist}} | ||
* When summoned during [[Confront the Elder Brain]], Lymn has an unlimited {{ | * According to her devnotes, Lymn's tendency to speak in a short, rhythmic way is because Common is her seventh language.{{ref|Devnotes:<br>''One of the Harper guards milling around the entrance area of Haven. State nodes for each state in Haven. This Harper talks in a unique way because Common is her seventh language.''}} | ||
* If killed at any point before the [[Infiltrate Moonrise Towers|Assault on Moonrise Towers]] | * Lymn wears a set of armor identical to the {{SmRarityItem|Studded Leather Armour}} set, but drops a regular [[Leather Armour]] set. She also has a {{RarityItem|Harp-Shaped Pin}} pinned on her chest. | ||
* When summoned during [[Confront the Elder Brain]], Lymn has an unlimited {{SmRarityItem|Arrow of Lightning}} supply to use. | |||
* As of [[Patch | * If killed at any point before the [[Infiltrate Moonrise Towers|Assault on Moonrise Towers]], a replacement Harper (either [[Olys]], [[Grenywald]], [[Lanni]], or [[Lilineth]]) will take Lymn's place. | ||
** If killed during the Assault on Moonrise Towers, one of those aforementioned replacement Harpers will take her place as a {{SAI|Silver Harp Squadron}} summon instead. | |||
* As of [[Patch 7]], despite having [[Extra Attack]], Lymn is not able to attack twice during her turns. | |||
{{noteend}} | {{noteend}} | ||
== References == | == References == | ||
{{reflist}} | {{reflist}} | ||
== External links == | |||
* {{FRWiki|Lymn|long}} | |||
{{Shadow-Cursed Lands}} | {{Shadow-Cursed Lands}} | ||
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[[Category:Characters in Act Two]] | [[Category:Characters in Act Two]] | ||
[[Category:Members of the Harpers]] | [[Category:Members of the Harpers]] | ||
[[Category:Rangers]] | |||
__INDEX__ | __INDEX__ |
Latest revision as of 01:00, 23 November 2024
“Shadows lurking. Light inside. Look.„
Involvement[edit | edit source]
Last Light Inn[edit | edit source]
Lymn can be first encountered at the Last Light Inn, where she is patrolling the southern side route of the docks area, with Teebs patrolling in the opposite direction. She can sometimes be seen gazing off into the distance, making comments to herself as to what she sees beyond the moonshield, and reminescing about smoking her pipe.[1][2][3][4][note 1]
Resolve the Abduction[edit | edit source]
When Marcus attacks the inn and attempts to kidnap Isobel during Resolve the Abduction, Lymn will frequently be amongst the Harpers that will avoid being , and will run up to fight with the Winged Horrors. If the party fails to protect Isobel, she and everyone in Last Light Inn will turn into a , save for Jaheira.
Speaking with her after the battle will have her remark that she felt "something wrong" about Marcus, but that his betrayal nonetheless came as a surprise.[5]
Assault Moonrise Towers[edit | edit source]
If the party successfully prevented Marcus from capturing Isobel at the Last Light Inn, and once the Nightsong has been freed from her cage and is headed for Moonrise, Lymn will follow Jaheira to Moonrise Towers, where she, along with Harper Antony, Essius, and Naysa will survive the first assault and assist the party in the remaining fight against Absolute forces.
After the main battle, if she manages to survive the fight, she will guard the first floor of Moonrise Towers with the remaining Harpers.
Act Three[edit | edit source]
If alive, Lymn is summonable as an ally through the The High Harper is completed with Minsc alive.
variant , ifCombat[edit | edit source]
Attacks and Abilities[edit | edit source]
Items (Act 3)[edit | edit source]
Loot[edit | edit source]
Related quests[edit | edit source]
Notes[edit | edit source]
- ↑ These can't actually be heard in-game, as Lymn never stops to reminesce or to observe. However, these lines are present and can be seen in the game files.
- According to her devnotes, Lymn's tendency to speak in a short, rhythmic way is because Common is her seventh language.[6]
- Lymn wears a set of armor identical to the Studded Leather Armour set, but drops a regular Leather Armour set. She also has a Harp-Shaped Pin pinned on her chest.
- When summoned during Confront the Elder Brain, Lymn has an unlimited Arrow of Lightning supply to use.
- If killed at any point before the Assault on Moonrise Towers, a replacement Harper (either Olys, Grenywald, Lanni, or Lilineth) will take Lymn's place.
- If killed during the Assault on Moonrise Towers, one of those aforementioned replacement Harpers will take her place as a summon instead.
- As of Patch 7, despite having Extra Attack, Lymn is not able to attack twice during her turns.
References[edit | edit source]
- ↑ Dialogue with herself:
"Won't be sorry to see the back of this place."
"But not 'til our job here's done."
"I miss my pipe." - ↑ Dialogue with herself:
"Now I lay my heart to rest..."
"...I pray Chauntea this land to bless."
"If anyone needs it, it's you." - ↑ Dialogue with herself:
"Wonder what those shadows used to be."
"Maybe they can still be saved."
"Cleric might know. I should ask." - ↑ Dialogue with herself:
"Shadows are moving out there."
"Hope this barrier will hold."
"Cleric seems to know what she's about." - ↑ "The Flaming Fist - I felt it. Something wrong. But betrayal? A surprise. - Lymn
- ↑ Devnotes:
One of the Harper guards milling around the entrance area of Haven. State nodes for each state in Haven. This Harper talks in a unique way because Common is her seventh language.
External links[edit | edit source]
- Lymn on the Forgotten Realms Wiki