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Criminal: Difference between revisions
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|Accept the Absolute's promise of gifts. | |Accept the Absolute's promise of gifts. | ||
*Can be triggered by cooperating with [[Marcus Falgor|Marcus]] to abduct [[Isobel]] from [[Last Light Inn]]. | *Can be triggered by cooperating with [[Marcus Falgor|Marcus]] to abduct [[Isobel Thorm|Isobel]] from [[Last Light Inn]]. | ||
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|60 | |60 | ||
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|75 | |75 | ||
|Long-Awaited Reunion | |Long-Awaited Reunion | ||
|Hand | |Hand Isobel over to [[Ketheric Thorm]]. | ||
|- | |- | ||
|50 | |50 | ||
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|Next Generation of Pockets | |Next Generation of Pockets | ||
|Assume a contributive role in Dez's parenting. | |Assume a contributive role in Dez's parenting. | ||
* Suggest to Dez Kanshaw at the [[Elfsong Tavern]] that his son should join the Guild. The option to do this is only available to [[Rogue|Rogues]]. | |||
|- | |- | ||
|170 | |170 |
Latest revision as of 19:08, 8 October 2024
Criminal is a character background with skills and inspirations themed around law-breaking and the criminal underworld. The hireling Ver'yll Wenkiir has this background.
Background features[edit | edit source]
- Deception Proficiency: Gain Proficiency with Charisma (Deception) Ability Checks.
- Stealth Proficiency: Gain Proficiency with Dexterity (Stealth) Ability Checks.
Background goals[edit | edit source]
Performing certain actions that align with this background will reward Inspiration. These goals can be accomplished by any member of the active party, and Inspiration points are pooled, up to a maximum of 4. Completing an inspiration event will also grant experience to characters with that background.
Location | XP Reward | Name | Description |
---|---|---|---|
General | |||
Anywhere | 20 | Blood Price | Murder an innocent civilian. |
20 | Escape Artist | Escape from jail after being arrested. | |
25 | A Fine Fortune | Steal an item worth at least 1000 gold. | |
Act 1 | |||
Druids Grove | 20 | Heretic | Steal the Idol of Silvanus. |
20 | Jailbreaker | Smuggle Sazza out of the grove. | |
25 | Serpent's Bounty | Take Zevlor's payment for killing Kagha. | |
20 | Show Them How It's Done | Steal from the tiefling children's stash without making enemies of them. | |
20 | The Allure of Coin | Steal from a child charmed by harpies. | |
Goblin Camp | 25 | Culling the Crowd | Use poison to kill the drunk goblins in camp. |
20 | Slaughter's Prize | Ally with Minthara to loot and slaughter the grove. | |
The Risen Road | 30 | Friend of the Family | Become an ally of the Zhentarim. |
30 | Open For A Surprise | Acquire the Iron Flask from the Zhentarim. | |
Underdark | 30 | Swiftly Stolen | Obtain Thulla's magical boots through underhanded means. |
Grymforge | 50 | Perfect Cut | Split Nere's money with the duergar mutineers. |
Act 2 | |||
Shadow-Cursed Lands | 50 | Shiny Trinkets and Baubles | Take the drider's Moonlantern.
|
Reithwin Town | 60 | A Dark Edge | Take Shar's dagger from the ritual pedestal.
|
60 | Notes of an Amateur | Craft some Brewed-Up Bellyglummer. | |
60 | Personal Payroll | Discover the Toll Collector's personal hoard. X: -125 Y: -90 | |
60 | Right Tool for the Job | Obtain all 4 variants of the nurses' tools.
| |
Moonrise Towers | 60 | Always a Way Out | Help the Moonrise prisoners escape. |
60 | An Absolute Douceur | Accept the Absolute's promise of gifts.
| |
60 | Enter Nostalgia | Trespass into Ketheric and Isobel's respective rooms. | |
60 | Escape Artisan | Give Wulbren his tools so the gnomes can escape. | |
75 | Long-Awaited Reunion | Hand Isobel over to Ketheric Thorm. | |
50 | War Profiteer | Find Roah in Moonrise and trade with her. | |
Mind Flayer Colony | 95 | Body Heist | Open and loot the mind flayer colony's vault. |
Gauntlet of Shar | 75 | Fickle Allegiances | Betray Balthazar after learning that Nightsong is not a simple relic. |
75 | What's Yours is Mine | Take Shar's gem without aiding or killing the orthon.
| |
Act 3 | |||
Rivington | 135 | Supply and Demand | Offer to kick the squatters out for a lower fee than the Rivington Rats. |
135 | Donations Means 'Free' | Steal donated goods from the big barn. | |
135 | There's Always a Back Door | Gain access to the Open Hand Temple's hidden door. | |
170 | Stacking the Deck | Side with Farlin and the Guild against the Stonelord's smugglers. | |
170 | Easy Pickings | Take out Cairos and his crew after they fight with Farlin's crew. | |
Wyrm's Crossing | 170 | Wrongly Convicted | Break Counsellor Florrick out of Wyrm's Rock. |
170 | Price of Freedom | Introduce Arfur to the subtleties of capitalism. | |
170 | Buyable Loyalty | Get your payday for the head of the deep gnome's leader. | |
Lower City | 135 | Saving It From Collecting Dust | Steal an offering to the gods. |
170 | Back into the Familiar | Gain a way into the Undercellar. | |
170 | Next Generation of Pockets | Assume a contributive role in Dez's parenting.
| |
170 | Key to the Vault | Obtain a way to enter the lower vaults. | |
220 | A Pressing Heist | Rig the Baldur's Mouth printing press. | |
220 | It's Just Business | Side with the Zhentarim against Nine-Fingers. | |
220 | Honour Amongst Thieves | Side with Nine-Fingers against the Zhentarim. | |
220 | What Do We Have Here? | Open one of the additional vaults in the lower levels of the Counting House.
| |
House of Hope | 220 | Interplanar Cat Burglar | Burgle and escape the House of Hope. |
Cut Background Goals[edit | edit source]
- Lesser Evils: Rob the enthralled fishermen.
- The enthralled fishermen were a group encountered in the crashed Mindflayer ship during early access but were removed for the release version, making this goal unobtainable.