Timber: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
No edit summary
Tags: Mobile edit Mobile web edit
No edit summary
 
(22 intermediate revisions by 13 users not shown)
Line 2: Line 2:
| title = Timber
| title = Timber
| description = Timber is a squirrel in Baldur's Gate 3. He zealously guards his territory from intruders, and you are an intruder on his territory.
| description = Timber is a squirrel in Baldur's Gate 3. He zealously guards his territory from intruders, and you are an intruder on his territory.
| image =  
| image = Timber.png
}}
}}
{{CharacterInfo
{{Infobox creature
|title =  
| name = Timber
|name = Timber
| name = Timber
|image=
| image = Timber.png
|STR=
| race = [[Squirrel]]
|DEX=
| hometown = [[Emerald Grove]]
|CON=
| faction = [[Circle of the Emerald Grove]]
|INT=
| size = Tiny
|WIS=
| type = Beast
|CHA=
| ac = 10
|level=
| hp = 1
|race=Squirrel
| movement m = 9
|type=Humanoid
| weight kg = 1
|HP=5
| str = 2
|AC=12
| dex = 11
|speed=
| con = 9
|size=
| int = 2
|weight=
| wis = 10
|proficiency=
| cha = 4
|initiative=
}}
|passive =  
'''Timber''' is a [[squirrel]] in [[Baldur's Gate 3]].
|location = [[Druid Grove]]
== Involvement==
|family =  
Timber patrols the area of the [[Emerald Grove]] below the bugbear assassin, at the top of the elevator above the sacred pool. If a character without [[Speak with Animals]] active interacts with her, she will immediately bite them (no damage) for trespassing on her territory. Passing two [[Animal Handling]] (DC 10) checks or a [[Barbarian]] [[Intimidation]] check (DC 5) results in a compromise being reached and the character being rewarded with a [[Hyena Ear]].
|allies =
 
|alt-name=
Alternatively, the talking party member may lethally punt Timber against a tree by passing a [[Dexterity]] check (DC: 10).
|alt-image=
 
}}'''Timber''' is a [[squirrel]] in [[Baldur's Gate 3]].
If the [[The Dark Urge]] is chosen as [[origin]], interacting with Timber without Speak with Animals will automatically result in her death. If Speak with Animals is active, choosing the "Last words I won't remember"  [[dialogue]] option will kill the squirrel without a check.
Either way, killing Timber earns the [[File:Inspiration Icon.png|21px|link=]][[Inspiration|Inspirational Event]] ''Indulge Thine Appetites'' ([[Haunted One]] [[background]]).


Timber patrols the area of the Druid Grove below the bugbear assassin, near the elevator. When interacted with by a character without speak with animals, he will immediately bite them for no damage for being on his territory. Passing two DC10 animal handling checks results in a compromise being reached and the character being rewarded with a [[hyena ear]]. It is not currently known what the result of the other options are.
==Companion approval==
<!-- Verified in game data files: DEN_General_Squirrel -->
*[Dexterity] - Kick the squirrel (Note: Astarion seems to only approve if it's known that it's Timber's territory.) {{Approval|Astarion|+1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}}
*The Dark Urge: "My instincts are sharp, daggered things. Stay out of their way." ''or'' "It came right at me!" {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}}{{Approval|Wyll|-1}} {{Approval|Astarion|+1}}


If a character has The Dark Urge background the character may attack and kill Timber upon initiating conversation.
{{Emerald Grove}}
[[Category:Squirrels]]
[[Category:Beasts]]
[[Category:Characters]]
[[Category:Characters in the Emerald Grove]]
[[Category:Characters in Act One]]

Latest revision as of 11:54, 14 June 2024

Timber is a squirrel in Baldur's Gate 3.

Involvement[edit | edit source]

Timber patrols the area of the Emerald Grove below the bugbear assassin, at the top of the elevator above the sacred pool. If a character without Speak with Animals active interacts with her, she will immediately bite them (no damage) for trespassing on her territory. Passing two Animal Handling (DC 10) checks or a Barbarian Intimidation check (DC 5) results in a compromise being reached and the character being rewarded with a Hyena Ear.

Alternatively, the talking party member may lethally punt Timber against a tree by passing a Dexterity check (DC: 10).

If the The Dark Urge is chosen as origin, interacting with Timber without Speak with Animals will automatically result in her death. If Speak with Animals is active, choosing the "Last words I won't remember" dialogue option will kill the squirrel without a check. Either way, killing Timber earns the Inspiration Icon.pngInspirational Event Indulge Thine Appetites (Haunted One background).

Companion approval[edit | edit source]

  • [Dexterity] - Kick the squirrel (Note: Astarion seems to only approve if it's known that it's Timber's territory.) Astarion approves +1 Wyll disapproves -1 Karlach disapproves -1
  • The Dark Urge: "My instincts are sharp, daggered things. Stay out of their way." or "It came right at me!" Karlach disapproves -1 Shadowheart disapproves -1Wyll disapproves -1 Astarion approves +1