Ad placeholder

Lymn: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Formatting and pageseo)
mNo edit summary
Line 52: Line 52:


=== Act Three ===
=== Act Three ===
If alive, Lymn is summonable as an ally through the {{SAI|Gather Your Allies (Class Action)|Gather Your Allies}} variant {{SAI|Silver Harp Squadron}}, if [[The High Harper]] is completed with [[Minsc]] alive.
If alive, Lymn is summonable as an ally through the {{SAI|Gather Your Allies (class action)|Gather Your Allies}} variant {{SAI|Silver Harp Squadron}}, if [[The High Harper]] is completed with [[Minsc]] alive.


==Combat==
==Combat==

Revision as of 17:45, 6 August 2024

Harper Lymn is a tiefling ranger that can be found patrolling Last Light Inn, and is part of the Harpers. Depending on players choices in Act Two and Act Three, she can help the party during the Assault on Moonrise Towers and be a potential ally during Confront the Elder Brain.

Portrait Lymn.png
Shadows lurking. Light inside. Look.
Lymn, about the inn.

Involvement

Last Light Inn

Lymn can be first encountered at the Last Light Inn, where she is patrolling the southern side route of the docks area, with Teebs patrolling in the opposite direction.

Resolve the Abduction

When Flaming Fist Marcus attacks the inn and attempts to kidnap Isobel during Resolve the Abduction, Lymn will frequently be amongst the Harpers that will avoid being Impaled Impaled, and will run up to fight with the Winged Horrors. If the party fails to protect Isobel, she and everyone in Last Light Inn will turn into a Shadow-Cursed Undead Shadow-Cursed Undead, save for Jaheira.

Speaking with her after the battle will have her remark that she felt "something wrong" about Marcus, but that his betrayal nonetheless came as a surprise[1].

Assault Moonrise Towers

If the party successfully prevented Marcus from capturing Isobel at the Last Light Inn, and once the Nightsong has been freed from her cage and is headed for Moonrise, Lymn will follow Jaheira to Moonrise Towers, where she, along with Harper Antony, Essius, and Naysa will survive the first assault and assist the party in the remaining fight against Absolute forces.

After the main battle, if she manages to survive the fight, she will guard the first floor of Moonrise Towers with the remaining Harpers.

Act Three

If alive, Lymn is summonable as an ally through the Gather Your Allies Gather Your Allies variant Silver Harp Squadron Silver Harp Squadron, if The High Harper is completed with Minsc alive.

Combat

Attacks and Abilities

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Longbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Hamstring Shot.webp
Hamstring Shot Hamstring Shot ()   –  Longbow
Normal weapon damage Shoot an enemy in the thigh and possibly reduce their Movement Speed by 50%.
CON Save
 Range: Normal weapon range
Recharge: Short rest
Hail of Thorns.webp
Hail of Thorns Hail of Thorns ()
Normal weapon damage +
D10 Piercing.png 1d10 (1~10) Damage TypesPiercing

Shoot a volley of thorns. The thorns deal weapon damage to the target and then explode. The explosion deals an additional 1d10Damage TypesPiercing damage to the target and surrounding creatures. On miss, the thorns still explode. On save, targets still take half damage from the explosion.

DEX Save
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)

Items (Act 3)

Loot

Related quests

Notes

References

  1. "The Flaming Fist - I felt it. Something wrong. But betrayal? A surprise. - Lymn