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Bao'ek'nuk: Difference between revisions

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m (Added combat-relevant skills to infobox)
(copyedit; added t passives)
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| race = [[Bugbear]]
| race = [[Bugbear]]
| level = 3
| level = 3
| size = Medium
| size = [[Medium]]
| type = [[Humanoid]]
| type = [[Humanoid]]
| ac = 14
| ac = 14
Line 27: Line 27:
| conditions = Slightly Drunk
| conditions = Slightly Drunk
| passives = Brute, Darkvision, Opportunity Attack, Tenacity (passive feature) @ Morningstar
| passives = Brute, Darkvision, Opportunity Attack, Tenacity (passive feature) @ Morningstar
| t passives = Brute, Darkvision, Opportunity Attack, Savage Attacker, Tenacity (passive feature) @ Morningstar
| athletics = 2
| athletics = 2
| acrobatics = 2
| acrobatics = 2
| perception = 0
| perception = 0
}}
}}
'''Bao'ek'nuk''' is a [[bugbear]] located in the [[Goblin Camp]] in [[Act One]].  
'''Bao'ek'nuk''' is a [[bugbear]] located in the [[Goblin Camp]] in [[Act One]].
{{DiQ|I ain't paid to talk. Keep walking'.|Bao'ek'nuk| giving the player a warning.}}
{{DiQ|I ain't paid to talk. Keep walking'.|Bao'ek'nuk|, warning the party away}}


== Involvement ==
== Involvement ==
Bao'ek'nuk wanders a path back and forth between the southern centre of the [[Goblin Camp]] where [[Grat the Trader]] is and the eastern side of the [[Goblin Camp]] where [[Novice Crusher]] is standing on stage.
=== Act One ===
 
Bao'ek'nuk wanders between the main outdoor area of the Goblin Camp and the eastern courtyard.
With him slightly drunk, it gives him more strength compared to other Bugbears, giving him slightly more attack and damage.


== Combat ==
== Combat ==

Revision as of 05:54, 21 November 2024

Bao'ek'nuk is a bugbear located in the Goblin Camp in Act One.

Portrait Bao'ek'nuk.png
I ain't paid to talk. Keep walking'.
Bao'ek'nuk, warning the party away

Involvement

Act One

Bao'ek'nuk wanders between the main outdoor area of the Goblin Camp and the eastern courtyard.

Combat

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Morningstar
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Throw.webp
Throw Throw ()   –  Javelin
Normal weapon damage Throw a character or item from the world or your inventory. Your Strength affects how much weight you can throw. Heavier items deal more damage. The damage of weapons with the thrown property is the same as the weapon's melee damage.
 Range: 18 m / 60 ft

External links