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== Involvement == | == Involvement == | ||
=== Last Light Inn === | === Last Light Inn === | ||
Lymn can be first encountered at the [[Last Light Inn]], where she is patrolling the southern side route of the docks area, with [[Teebs]] patrolling in the opposite direction. | Lymn can be first encountered at the [[Last Light Inn]], where she is patrolling the southern side route of the docks area, with [[Teebs]] patrolling in the opposite direction. She can sometimes be seen gazing off into the distance, making comments to herself as to what she sees beyond the moonshield, and reminescing about smoking her pipe.{{ref|Dialogue with herself:<br>''"Won't be sorry to see the back of this place."''<br>''"But not 'til our job here's done."''<br>''"I miss my pipe."''}}{{ref|Dialogue with herself:<br>''"Now I lay my heart to rest..."''<br>''"...I pray Chauntea this land to bless."''<br>''"If anyone needs it, it's you."''}}{{ref|Dialogue with herself:<br>''"Wonder what those shadows used to be."''<br>''"Maybe they can still be saved."''<br>''" Cleric might know. I should ask."''}}{{ref|Dialogue with herself:<br>''"Shadows are moving out there."''<br>''"Hope this barrier will hold."''<br>''"Cleric seems to know what she's about."''}}{{note|These can't actually be heard in-game, as Lymn never stops to reminesce or to observe. However, these lines are present and can be seen in the game files.}} | ||
=== Resolve the Abduction === | === Resolve the Abduction === | ||
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== Notes == | == Notes == | ||
{{notebegin}} | {{notebegin}} | ||
{{notelist}} | |||
* According to her devnotes, Lymn's tendency to speak in a short, rhythmic way is because Common is her seventh language.{{ref|Devnotes:<br>''One of the Harper guards milling around the entrance area of Haven. State nodes for each state in Haven. This Harper talks in a unique way because Common is her seventh language.''}} | |||
* Lymn wears a set of armor identical to the {{SmRarityItem|Studded Leather Armour}} set, but drops a regular [[Leather Armour]] set. She also has a {{RarityItem|Harp-Shaped Pin}} pinned on her chest. | * Lymn wears a set of armor identical to the {{SmRarityItem|Studded Leather Armour}} set, but drops a regular [[Leather Armour]] set. She also has a {{RarityItem|Harp-Shaped Pin}} pinned on her chest. | ||
* When summoned during [[Confront the Elder Brain]]}, Lymn has an unlimited {{SmRarityItem|Arrow of Lightning}} supply to use. | * When summoned during [[Confront the Elder Brain]]}, Lymn has an unlimited {{SmRarityItem|Arrow of Lightning}} supply to use. | ||
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[[Category:Characters in Act Two]] | [[Category:Characters in Act Two]] | ||
[[Category:Members of the Harpers]] | [[Category:Members of the Harpers]] | ||
[[Category:Rangers]] | |||
__INDEX__ | __INDEX__ |
Revision as of 19:49, 24 August 2024
“Shadows lurking. Light inside. Look.„
Involvement
Last Light Inn
Lymn can be first encountered at the Last Light Inn, where she is patrolling the southern side route of the docks area, with Teebs patrolling in the opposite direction. She can sometimes be seen gazing off into the distance, making comments to herself as to what she sees beyond the moonshield, and reminescing about smoking her pipe.[1][2][3][4][note 1]
Resolve the Abduction
When Flaming Fist Marcus attacks the inn and attempts to kidnap Isobel during Resolve the Abduction, Lymn will frequently be amongst the Harpers that will avoid being , and will run up to fight with the Winged Horrors. If the party fails to protect Isobel, she and everyone in Last Light Inn will turn into a , save for Jaheira.
Speaking with her after the battle will have her remark that she felt "something wrong" about Marcus, but that his betrayal nonetheless came as a surprise[5].
Assault Moonrise Towers
If the party successfully prevented Marcus from capturing Isobel at the Last Light Inn, and once the Nightsong has been freed from her cage and is headed for Moonrise, Lymn will follow Jaheira to Moonrise Towers, where she, along with Harper Antony, Essius, and Naysa will survive the first assault and assist the party in the remaining fight against Absolute forces.
After the main battle, if she manages to survive the fight, she will guard the first floor of Moonrise Towers with the remaining Harpers.
Act Three
If alive, Lymn is summonable as an ally through the The High Harper is completed with Minsc alive.
variant , ifCombat
Attacks and Abilities
Items (Act 3)
Loot
Related quests
Notes
- ↑ These can't actually be heard in-game, as Lymn never stops to reminesce or to observe. However, these lines are present and can be seen in the game files.
- According to her devnotes, Lymn's tendency to speak in a short, rhythmic way is because Common is her seventh language.[6]
- Lymn wears a set of armor identical to the Studded Leather Armour set, but drops a regular Leather Armour set. She also has a Harp-Shaped Pin pinned on her chest.
- When summoned during Confront the Elder Brain}, Lymn has an unlimited Arrow of Lightning supply to use.
- If killed at any point before the Assault on Moonrise Towers, Lymn will be replaced by Harper Lilineth.
- As of Patch 6, despite having Extra Attack, Lymn is not able to attack twice during her turns.
References
- ↑ Dialogue with herself:
"Won't be sorry to see the back of this place."
"But not 'til our job here's done."
"I miss my pipe." - ↑ Dialogue with herself:
"Now I lay my heart to rest..."
"...I pray Chauntea this land to bless."
"If anyone needs it, it's you." - ↑ Dialogue with herself:
"Wonder what those shadows used to be."
"Maybe they can still be saved."
" Cleric might know. I should ask." - ↑ Dialogue with herself:
"Shadows are moving out there."
"Hope this barrier will hold."
"Cleric seems to know what she's about." - ↑ "The Flaming Fist - I felt it. Something wrong. But betrayal? A surprise. - Lymn
- ↑ Devnotes:
One of the Harper guards milling around the entrance area of Haven. State nodes for each state in Haven. This Harper talks in a unique way because Common is her seventh language.
External links
- Lymn on the Forgotten Realms Wiki