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Criminal: Difference between revisions
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Performing certain actions that align with this background will reward [[Inspiration]]. These goals can be accomplished by any member of the active party, and Inspiration points are pooled, up to a maximum of 4. Completing an inspiration event will also grant experience to characters with that background. | Performing certain actions that align with this background will reward [[Inspiration]]. These goals can be accomplished by any member of the active party, and Inspiration points are pooled, up to a maximum of 4. Completing an inspiration event will also grant experience to characters with that background. | ||
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{| class="wikitable" style="width: 100%;" | |||
!Location | !Location | ||
!XP Reward | !XP Reward | ||
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|Burgle and escape the [[House of Hope]]. | |Burgle and escape the [[House of Hope]]. | ||
|} | |} | ||
==Cut Background Goals== | ==Cut Background Goals== |
Revision as of 10:37, 26 August 2024
Criminal is a character background with skills and inspirations themed around law-breaking and the criminal underworld. The hireling Ver'yll Wenkiir has this background.
Background features
- Deception Proficiency: Gain Proficiency with Charisma (Deception) Ability Checks.
- Stealth Proficiency: Gain Proficiency with Dexterity (Stealth) Ability Checks.
Background goals
Performing certain actions that align with this background will reward Inspiration. These goals can be accomplished by any member of the active party, and Inspiration points are pooled, up to a maximum of 4. Completing an inspiration event will also grant experience to characters with that background.
Location | XP Reward | Name | Description |
---|---|---|---|
General | |||
Anywhere | 20 | Blood Price | Murder an innocent civilian. |
20 | Escape Artist | Escape from jail after being arrested. | |
25 | A Fine Fortune | Steal an item worth at least 1000 gold. | |
Act 1 | |||
Druids Grove | 20 | Heretic | Steal the Idol of Silvanus. |
20 | Jailbreaker | Smuggle Sazza out of the grove. | |
25 | Serpent's Bounty | Take Zevlor's payment for killing Kagha. | |
20 | Show Them How It's Done | Steal from the tiefling children's stash without making enemies of them. | |
20 | The Allure of Coin | Steal from a child charmed by harpies. | |
Goblin Camp | 25 | Culling the Crowd | Use poison to kill the drunk goblins in camp. |
20 | Slaughter's Prize | Ally with Minthara to loot and slaughter the grove. | |
The Risen Road | 30 | Friend of the Family | Become an ally of the Zhentarim. |
30 | Open For A Surprise | Acquire the Iron Flask from the Zhentarim. | |
Underdark | 30 | Swiftly Stolen | Obtain Thulla's magical boots through underhanded means. |
Grymforge | 50 | Perfect Cut | Split Nere's money with the duergar mutineers. |
Act 2 | |||
Shadow-Cursed Lands | 50 | Shiny Trinkets and Baubles | Take the drider's Moonlantern.
|
Reithwin Town | 60 | A Dark Edge | Take Shar's dagger from the ritual pedestal.
|
60 | Notes of an Amateur | Craft some Brewed-Up Bellyglummer. | |
60 | Personal Payroll | Discover the Toll Collector's personal hoard. X: -125 Y: -90 | |
60 | Right Tool for the Job | Obtain all 4 variants of the nurses' tools.
| |
Moonrise Towers | 60 | Always a Way Out | Help the Moonrise prisoners escape. |
60 | An Absolute Douceur | Accept the Absolute's promise of gifts.
| |
60 | Enter Nostalgia | Trespass into Ketheric and Isobel's respective rooms. | |
60 | Escape Artisan | Give Wulbren his tools so the gnomes can escape. | |
75 | Long-Awaited Reunion | Hand Isobel over to Ketheric. | |
50 | War Profiteer | Find Roah in Moonrise and trade with her. | |
Mind Flayer Colony | 95 | Body Heist | Open and loot the mind flayer colony's vault. |
Gauntlet of Shar | 75 | Fickle Allegiances | Betray Balthazar after learning that Nightsong is not a simple relic. |
75 | What's Yours is Mine | Take Shar's gem without aiding or killing the orthon.
| |
Act 3 | |||
Rivington | 135 | Supply and Demand | Offer to kick the squatters out for a lower fee than the Rivington Rats. |
135 | Donations Means 'Free' | Steal donated goods from the big barn. | |
135 | There's Always a Back Door | Gain access to the Open Hand Temple's hidden door. | |
170 | Stacking the Deck | Side with Farlin and the Guild against the Stonelord's smugglers. | |
170 | Easy Pickings | Take out Cairos and his crew after they fight with Farlin's crew. | |
Wyrm's Crossing | 170 | Wrongly Convicted | Break Counsellor Florrick out of Wyrm's Rock. |
170 | Price of Freedom | Introduce Arfur to the subtleties of capitalism. | |
170 | Buyable Loyalty | Get your payday for the head of the deep gnome's leader. | |
Lower City | 135 | Saving It From Collecting Dust | Steal an offering to the gods. |
170 | Back into the Familiar | Gain a way into the Undercellar. | |
170 | Next Generation of Pockets | Assume a contributive role in Dez's parenting. | |
170 | Key to the Vault | Obtain a way to enter the lower vaults. | |
220 | A Pressing Heist | Rig the Baldur's Mouth printing press. | |
220 | It's Just Business | Side with the Zhentarim against Nine-Fingers. | |
220 | Honour Amongst Thieves | Side with Nine-Fingers against the Zhentarim. | |
220 | What Do We Have Here? | Open one of the additional vaults in the lower levels of the Counting House.
| |
House of Hope | 220 | Interplanar Cat Burglar | Burgle and escape the House of Hope. |
Cut Background Goals
- Lesser Evils: Rob the enthralled fishermen.
- The enthralled fishermen were a group encountered in the crashed Mindflayer ship during early access but were removed for the release version, making this goal unobtainable.