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Mrak

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Devout Mrak is a goblin stationed at the Goblin Camp in Act One.

Portrait Mrak.png
Make sure whoever we're stickin' it to knows we're doin' it for the Absolute.
Mrak

Involvement

Act One

Devout Mrak patrols the main hall of the Shattered Sanctum near Priestess Gut Priestess Gut and will express excitement at receiving a Brand of the Absolute before the next raid.

Combat

Attacks and abilities

Bless.webp
Bless Bless ()
Bless up to 3 creatures. They gain a D4 Slashing.png +1d4 bonus to Attack rolls and Saving throws.
 Range: 9 m / 30 ft
Concussive Smash.webp
Concussive Smash Concussive Smash ()   –  Crude Mace
Normal weapon damage Hit an enemy with all your might to deal damage and possibly Daze Daze them.
CON Save
 Range: Normal weapon range
Recharge: Short rest
Cure Wounds.webp
Cure Wounds Cure Wounds ()

Heal a creature you can touch.

 Melee: 1.5 m / 5  ft
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Crude Mace
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Sacred Flame.webp
Sacred Flame Sacred Flame ()
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft

External links