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Nass

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Revision as of 08:07, 11 November 2024 by NtCarlson (talk | contribs) (Added combat-relevant skills to infobox)
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Sharp-Eye Nass is a Goblin Sharp-Eye in the Shattered Sanctum of the Goblin Camp in Act One.

Involvement[edit | edit source]

Nass can be found hanging around the eastern room before the entrance to the Worg Pens. She was part of the raid on Waukeen's Rest, and was injured by a Flaming Fist soldier and is now tending to her wounds. If Minthara Minthara learns of the Emerald Grove's location and attacks it, Nass will take part in the attack.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Goblin Bow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Ensnaring Strike Ranged.webp
Ensnaring Strike (Ranged) Ensnaring Strike (Ranged) ()   –  Goblin Bow
Normal weapon damage Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring Ensnaring your target. Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.
STR Save
 Range: 18 m / 60 ft
Disengage.webp
Nimble Escape Nimble Escape ()
Retreat safely: moving won't provoke Opportunity Attacks.
Summon Companion.webp
Worg Companion Worg Companion ()
Gain a beast companion that accompanies you on your adventures and fights alongside you.
 Range: 18 m / 60 ft
Recharge: Per combat

External links[edit | edit source]