Warlock Gurk
STR
DEX
CON
INT
WIS
CHA
11 (0)
12 (+1)
10 (0)
10 (0)
8 (-1)
14 (+2)
STR
DEX
CON
INT
WIS
CHA
0
+1
0
0
-1
+2
Athletics
Acrobatics
Perception
0
1
-1
Can see in the dark up to 12 m / 40 ft.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
11 (0)
12 (+1)
10 (0)
10 (0)
8 (-1)
14 (+2)
STR
DEX
CON
INT
WIS
CHA
0
+1
0
0
-1
+2
Athletics
Acrobatics
Perception
0
1
-1
Can see in the dark up to 12 m / 40 ft.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
11 (0)
12 (+1)
10 (0)
10 (0)
8 (-1)
14 (+2)
STR
DEX
CON
INT
WIS
CHA
0
+1
0
0
-1
+2
Athletics
Acrobatics
Perception
0
1
-1
Can see in the dark up to 12 m / 40 ft.
When you damage a creature larger than you, you can choose to deal 1d6Physical extra. Limited to once per combat.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
11 (0)
12 (+1)
10 (0)
10 (0)
8 (-1)
14 (+2)
STR
DEX
CON
INT
WIS
CHA
0
+1
0
0
-1
+2
Athletics
Acrobatics
Perception
0
1
-1
Can see in the dark up to 12 m / 40 ft.
When you damage a creature larger than you, you can choose to deal 1d6Physical extra. Limited to once per combat.
Automatically attack an enemy moving out of your reach.
UID
S_GOB_Festivities_Goblin_007
UUID
10a00987-1dbe-4540-aa34-e96976c7bac0
Warlock Gurk is a goblin stationed in the
Goblin Camp in
Act One .
“
Hey, can I see yer brand? The priestess gave me one, and I think she did it wrong.
„
Involvement
Act One
Warlock Gurk can be found wandering around the main outdoor area of the Goblin Camp. If the party initiate conversation, Gurk asks to compare Absolute brands . If the player character does not have a brand, Gurk encourages them to seek out Priestess Gut to obtain one.
Combat
Attacks and abilities
External links
Characters
Locations Quests