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Act Three/Approval
Spoiler warning: The following content contains unhidden spoilers for Act 3. |
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This page contains known companion approval that can be gained or lost within Act Three. The approval is organized by event or character, grouped by subregions which in turn are grouped by regions.
Rivington[edit | edit source]
- "That's your problem, kid. Get lost." +1 +1 +1 -1 -1 -1 -1 -1 -1 -1
- Offer to go find a guard. +2 +2 +1 +1 +1 +1 +1 +1 +1 +1
- Give her food or gold. +2 +2 +1 +1 +1 +1 +1 +1 +1
- "It sounds like your mum is probably dead." +1 +1 +1 -1 -1 -1 -1 -1 -1 -1
- Tell her to try and find help in the nearest temple. +1 +1
- Offer to track down her mother. +? +1 +1 +1
Talking to Zenovia Dawg after dealing with Arfur Gregorio:
- DC 17 Melee Attack check Knock some sense into this upstart. +1 +1 +1 +1
Talking to Grotpoll:
- After saying you are Baldurian, respond, "Out with these interlopers, I say." -1 -1 -1 -1
- "Baldurian? Your accent's Rivingtonian - that hardly counts." +1 +1 +1 +1 +1 +1
▶ Note: These options are available only if your character is a Baldurian themselves, or has successfully deceived Grotpoll into believing so, if they're not.
Near Requisitioned Barn:
- Tell Mattis to watch himself when he remarks how big Baldur's Gate is. +1 +1
- Donate gold to Nestor. +2 +1 +1 +1 +1 -1 -1 -1
- Tell Nestor that you will take a donation. +1 +1
Talking to Dying Stone Lord Thug (when he's not Orin in disguise):
Talking to Ferg Drogher:
- Let Shadowheart handle it. +1
Talking to the Strange Ox:
- Dark Urge Refuse your urge to kill them. +1
- "It takes worse than a bit of gore to turn my gullet." +1 +1
▶ Note: Available if you haven't resolved interactions with the Ox in Act Two
At the Refugee Camp:
- Tell Biscotti he's a good dog the first time you meet him. +1 +1
- Tell Tinker Nayzeem that the way people treat refugees is terrible. +1 +1 +1 +1 +1
At the Gur Camp:
- Agree when Astarion tells Ulma that her children are already dead. +1
- Agree to save the children. -1
- Astarion Refuse to help Ulma. +1
At the Abandoned Windmill, in the basement:
At the Sword Coast Couriers:
- Tell Commander Lightfeather that his soldiers died horrible, painful deaths. +1
- Tell Commander Lightfeather that his soldiers were eaten by a flying cat. +1 +1 +1
- Tell Commander Lightfeather that you found the enemy and that his pigeons fought bravely against it. +? +1 +1
- Tell Commander Lightfeather that his soldiers fought to the last feather against a truly formidable foe. +1 +1
- Get more money out of Danzo Arkwright in return for the Zhentarim letters, using any check-based option. +1 +1 +? +1 +?
In the kennels:
- Say "Woof" to Mar'hyah twice. +1 +1 +1 +1 +1
- Tell Mar'hyah that Scratch is not a 'property'. +1
- DC 18 Persuasion check, Intimidation check, or DC 18 Strength check Convince Mar'hyah to let you keep Scratch. +1 +1 +1 +1 +1 +1 +1 -1 -1
- DC 20 Deception check or DC 20 Intimidation check Get Mar'hyah to leave the kennels. +1 +1 +1 +1 +1 +1 +1 -1 -1
- Leave Scratch with Mar'hyah. +1 -1 -1 -1 -1 -1
In the Angleiron's Cellar speaking with Wulbren:
- "Barcus has a point - this sounds like mass murder." or "Maybe the Gondians are victims, not oppressors."
- "Gortash is the enemy - not the Gondians. I'll find another way." +1 +1 +1 -1 -1 -1 -1 -1
- "I'm convinced - give me the bomb, and I'll take out the foundry." +1 +1 +1 +1 +1 -1 -1 -1
- "I'll make contact with the Gondians - maybe they'll see reason." +1 +1 +1 +1 +1 +1
- "This is too messy for me - I'm out." +1 +1 +1 -1 -1 -1 -1 -1
- "I'll blow up the foundry - give me the bomb." +1 +1 +1 +1 +1 -1 -1 -1
Guild vs Stone Lord forces on the coast:
- If Guild was supported:
- Tell Farlin, "No problem, who did I just kill?" +1
Dealing with Orin's guises:
- If Orin is impersonating Gyldro Angleiron:
- Say you would never kill someone you care about. +1 +1 +1 +1 +1 +1 -1 -1
- Say you would kill someone close to you without hesitation. +1 +1 +1 -1 -1 -1 -1 -1 -1
- Dark Urge Tell him that you do all you can to keep your loved ones safe from your blade. +1 +1 +?
- If Orin is impersonating Dying Stone Lord Thug, say that you'll enjoy watching him die slowly. +1 -1
- If Orin is impersonating Fist Rowan:
- "They're innocent people. You can't just kill them!" +1 +1 +1 +1 +1 +1 +1 -1
- "Both sides need teaching a lesson: let's kill them all." +1 +1 -1 -1 -1 -1 -1 -1 -1 -1
- "You're a monster. I'm reporting you to your commanding officer." +1 +1 +1 +1 +1 +1 +1 -1
- Dark Urge Tell her that mindless slaughter is not the answer. +1 +1 +1 +1 +1 +1 -1
- Dark Urge Propose to kill and kill again. +1 -1 -1 -1 -1 -1 -1
- Promise Minthara you'll protect her from Orin.[Needs Verification] +5
Open Hand Temple[edit | edit source]
- Offer to look into the murder or agree there's more going on. +1 +1 +1 +1 +1 +1
- "You should worry more about your temple's safety than this 'Brilgor' person." +1 +1
Speaking with Brothers Clements and Bill:
- "If Father Lorgan had been pickier, he might still been alive." +1 +1 +1 +1
- "Sounds like your god would be proud of Father Lorgan." +1 +1 +1 +1 +1 -1 -1
Basement
Speaking with the Monk Manifestation:
- Agree to bear the curse and withstand Monk Manifestation's madness. +1 +1 +1 +1 -1 -1
- Pass two of the following checks: DC 15 Constitution check, DC 15 Wisdom check, and/or DC 2 Illithid Persuasion check(can only be chosen once). +3 +3 +3 +3 +3 +3 +3 +3 +3 +3
- Refuse to bear the madness curse. (Starts a fight with crypt corpses) +1 +1 +1 +1
Roof
- With Gale in the party speak with Tara on the roof. Have Gale tell Tara to stop killing the pigeons. +1 +1 +1 -1
Circus of the Last Days[edit | edit source]
- DC 15 Persuasion check "I'm not a threat to you or anyone else in the circus - I swear it." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- DC 10 Deception check "I've actually just been hired. Meet your new bard!" +2 +1 +1 +1 +1 +1 +1 +1 +1 +1
- DC 10 Deception check "I've actually just been hired. I do a magic show." +2 +1 +1 +1 +1 +1 +1 +1 +1 +1
- DC 18 Intimidation check "Let me in, or I snap you in two." +1 +1 +1 +1 +1 +1 +1 -1 -1
- "Surely we can come to an agreement?" (200) +1 +1 +1 +1 +1 +1 -1 -1 -1
Speaking with Zara:
Speak with Akabi:
- "YOU ARE VERY LOUD." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- If you win the jackpot:
- After returning from 'vacation:'
Speaking with Boney:
- "'Stoney' and 'Boney'? Which are you?"
Speaking with Popper after Dribbles:
- "That's a little callous." +1 +1 +1 +1 +1 +1 +1 -1 -1 -1
- After taking the Clown's Severed Hand, any successful DC 15 Charisma check (excluding Deception check). +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Speaking with Lucretious:
Speaking with- "That cage looks comfy." -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
- DC 15 Investigation check Break the lock, ensuring the cage can't be opened. +1 +1 +1 +1 +1 +1 +1 +1 +1 -1
- After she confesses from a successful DC 10 Persuasion check or DC 15 Intimidation check:
- "Here - I have something else you can eat." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "You aren't getting a bite out of me." -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
Watching Dribbles' show:
- "What a corny joke." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "BOO! GET OFF THE STAGE!" +1 +1 +1 -1 -1 -1 -1 -1 -1 -1
- "Sure did - his opponent was really clutching at straws!" +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- When he tells you to come up on the stage:
- "You love the spotlight, don't you, Astarion? Here's your big chance." +2 +1 +1 +1 +1 +1 +1 +1 +1 -1
- "Gale, you're good at tricks, right? Up you go." +1 +1 +1 +1 +1 +1 +1 +1 +1
- "Lend him a hand, Halsin." +1 +1 +1 +1 +1 +1 +1 +1 +1
- "Well, Jaheira? Care to make your debut?" +2 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "Go on, Karlach, up you go." +2 +1 +1 +1 +1 +1 +1 +1 +1
- "This is your time to shine, Lae'zel - up you go." +2 +1 +1 +1 +1 +1 +1 +1 +1 -1
- "My good friend Minthara is the funniest person I know." +1 +1 +1 +1 +1 +1 +1 +1 +1 -1
- "I think my friend Shadowheart will make a far better assistant." +2 +1 +1 +1 +1 +1 +1 +1 +1 -1
- "I think this is a job for the Blade of Frontiers, don't you, Wyll?" +2 +1 +1 +1 +1 +1 +1 +1 +1
- Approach the stage.
Take part in Zethino's ritual with your love interest: +1 or +2 for each correct answer.
Wyrm's Crossing[edit | edit source]
Outside
At the South Span Checkpoint, talking to Gauntlet Edwynna:
- "You have no idea who you are talking to. Let me through or I'll kill you." or Ready yourself for a fight. +1 +1 -1 -1 -1 -1 -1 -1 -1 -1
- Consent to arrest. +1 +1 +1 +1 +1 +1 +1 -1 -1
Just inside South Span Checkpoint, talking to Manip Falcäo:
- "I'll take the job. I'll find their hideout and bring the leader's head." +1 +1 +1 -1 -1 -1 -1 -1 -1 -1
- "I won't do it." +1 +1 +1 +1 +1 +1 +1 +1
Fraygo's Flophouse
- Tell Adventurer Drim that the word 'adventurer' doesn't mean anything anymore. +1 +1 +1 +1 +1 +1
- DC 10 Investigation check Find Ffion's body. +1
Sharess' Caress
- Agree to try Hoots Hooligan's special hooch. +1 -1 -1
- Tell Sauceman Chorizo that you can show him pleasures his husband never could. +1 +1 -1 -1
- Sleep with one of the drow twins. +1 -1 -1 -1 -2 -5 (disapprovals may increase if you're romancing them)
- Speaking with Naoise, say her attraction is disgusting. +1 -1
Carm's Garm
Speaking with Naaber:
- When he asks about being a fighter, "Here's a tip from a real fighter - less talking, more fighting." +1
- When he pretends to be a dog, "Correct. But nobody likes Naaber." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Danthelon's Dancing Axe (Harper Hideout):
Talking to the harpers in the basement with Jaheira in the party - if you succeed on at least one of the two automatic Insight checks.
- Intelligence check Probe Jaheira's thoughts for direction. +5 DC 14
- Remain silent and wait for Jaheira's signal or Strike while Jaheira has them distracted. +2
Talking to Geraldus after fighting the false harpers:
- "No one can make that choice for him. Not even you, High Harper."(Geraldus remains a harper) +10
- "Wait, Jaheira. You're acting like this is his fault - it's yours."(Geraldus remains a harper) +10
Speaking with Jaheira afterward:
Wyrm's Rock Fortress[edit | edit source]
Speak with Blaze Elin at the gate:
Prison Antechamber
Speaking with Arkleia Oloril:
- Attack. +1 +1 -1 -1 -1 -1 -1 -1
- Ask to trade, then pass any Ability check. +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Main Hall
Speaking with the northern bodyguards:
- "I couldn't feel safer! Have you seen how big they are?" -1 -1 -1 -1 -1
- "You shouldn't trust them. They'll turn on all of you eventually." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "I've seen the Absolute's army. No where's safe - Steel Watch or not." +1 +1 +1 +1
- "At least they're chatty. I hear Waterdeep's walking statues are a real bore." -1
- "They're just tools, like any other weapon." +1 +1 +1
Audience Hall
Speaking with Gortash:
- If Wyll and Karlach are in the party: "Lead the charge, Karlach - Gortash dies today." (Karlach gets taken to a holding cell) +5 -1
- "I am ending this here, consequences be damned." or "Stop this. Gortash and Ravengard are with the Absolute!" (Hostilities triggered) +1 -5
- "My word is my bond, Gortash. We shall be allies, and Orin shall be dead." +1 +1 +1 +1 -1
- When he invites you to witness his coronation:
Speaking with Ravengard: +3
- "I'm here to help you. Florrick sent me." +3
- Comment on the 'new dawn'. +2 +2 +2 +2 +2 +1 +1 +1 +1 +1
- [Baldurian] "By the gods, what have they made of the city's great hero?" +1 +1 +1 +1 +1 +1 +1
Lower City[edit | edit source]
Speaking with Fist 'Edge' Arensen:
- Tell him to wait or threaten him. +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "I'll stay out of trouble." +1 +1 +1 +1 -1 -1 -1 -1 -1 -1
Speaking with News Hawker Luan:
Basilisk Gate Barracks[edit | edit source]
Speaking with Fist Murphy:
- Pretend to push him. +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- "You're a Flaming Fist - how dare you steal from the people you're supposed to protect?!" +2 +1 +1 +1 +1 +1 +1 +1 +1 -1
Speaking with Thrastle Muria:
- "Is everyone in this neighbourhood as friendly as you?" +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "No, but I'm handy still with a hammer and chisel." +1 +1 +1 +1 +1 +1 +1 +1 +1 -1
Speaking with Gauntlet Thunder:[Needs Verification]
- "Exactly what you're doing - push them until they collapse." +2 +1 +1 +1 +1 +1 +1 +1 -1
- "Double their shifts and dock their pay." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- "Let it slide - just this once." +1 +1 +1 +1 +1 -1 -1 -1 -1 -1
Speaking with Lora and Liara:[Needs Verification]
- "Calm down - let the poor Flaming Fist alone." +2 +1 +1 +1 +1 +1 +1 -1 -1 -1
- "She's a typical Fist - they never listen." +1 +1 +1 +1 +1 +1 +1 +1 -1 -2
- "It's not very responsible to take a kid to a tavern." +2 +1 +1 +1 +1 +1 +1 +1 -1 -1
- "I could help - for a price." +1 +1 +1 +1 +1 -1 -1 -1 -1 -1
- "I'll help you find your daughter." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
Stormshore Tabernacle[Needs Verification][edit | edit source]
- Make an offering to Bahamut, Corellon, Eilistraee, Garl Glittergold, Helm, Ilmater, Lathander, Moradin, Mystra, Selûne, Tyr, or Yondalla. +1 -1 -1
- Make an offering to Gruumsh, Laduguer, Lolth, Talos, Tiamat. -1 -1 -1
- Make an offering to Kelemvor, Tempus, Tymora. -1 -1
- Make an offering to Mielikki. +1 +1 +1 +1 -1 -1
- Make an offering to Oghma. +1 -1 -1
- Make an offering to Shar.(Shadowheart's approval depends if she is a cleric of Shar or not) +5 -1 -1 -1 -1 -1
Elfsong Tavern[edit | edit source]
Talking to Dez Kanshaw:[Needs Verification]
- "You won't find courage in the bottom of a bottle." +1 +1 +1 +1 +1 +1 +1 +1 +1 -1
- "But you had enough left for a drink." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Talking to Doora Thumbfoot:[Needs Verification]
- "Oh? What's this 'good cause'?" +1 +1 +1 +1
- "Oh, the fake jewellery trick's a classic - what's the occasion?" +1 +1 +1 +1
- "I'll buy your necklace." +1 +1 +1 +1 +1 +1 +1
- "Keep your jewellery. Here - for your troubles." +2 +2 +2 +1 +1 +1 +1
Talking to Lakrissa:[Needs Verification]
- "You owe me nothing - don't worry about it." +1 +1 +1 +1 +1 +1
- "How about a kiss, then?" +1 +1 +1 +1 +1 +1 +1
Talking to Alan Alyth:[Needs Verification]
- DC 18 Persuasion check "Cut the price, and I'll spread word of this place for miles around." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- DC 18 History check Recite Elminster's journal entry about his free stay at the Elfsong Tavern. +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Talking to Dame Guisarme:[Needs Verification]
Talking to Harvard Willoughby and agreeing to tell jokes:[Needs Verification]
First round:
- "Willoughby the comedian, folks!" +1 +1 +1 +1 +1 +1 +1 -1 -1 -1
- "Say, what's the difference between a dwarf and a bulette?" -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
- "Hey! I asked my wizard to cast Shatter." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
Second round:
- "You know why I hate vampires?" +1 +1 +1 +1 +1 +1 +1 +1 +1 -2
- "I tried sleeping with a dragonborn the other night..." +2 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "I asked a zombie reanimator out on a date..." +1 +1 +1 +1 +1 +1 +1 -1 -1 -1
- DC 20 Intimidation check "What do you call a room full of people who don't applaud? Dead." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Third round:
- "The Dead Three, am I right?" +1 +1 +1 +1 +1 -1 -1 -1 -1 -1
- "A mind flayer's duergar slave lost his nose..." +1 -1 -1 -1 -1 -1 -1 -1 -1 -1
- Our cleric tried to cast Healing Word on a ham..." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- DC 25 Intimidation check "CLAP, OR I'LL RIP OUT YOUR SPINES." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Talking to Gauntlet Devella Fountainhead:
- "The Flaming Fist should be protecting everyone - not just Upper City folk." +1 +1 +1 +1
- "I'll do my best." +1 +1 +1 +1 +1 -1 -1
Talking to Lakrissa and Alfira on the roof:
- "You two are very cute together." +1 +1 +1 +1 +1 +1 +1
- "Get back to work, or I'll tell Alan." +1 +1 -1 -1 -1 -1 -1 -1 -1 -1
Knights of the Shield Hideout[edit | edit source]
Speaking with Ch'r'ai Har'rak:
- DC 18 Intimidation check "Strike me and die, a failed warrior forgotten by your people." +5
- "Orpheus is the githyanki's true prince." or Attack. +5
Graveyard[edit | edit source]
Speaking with Gothric Rillyn after digging him up:
Speaking with Nina Dortmell:[Needs Verification]
After letting her try:
- DC 10 Arcana check "The spell you're looking for is 'Raise Undead'. This is how you do it..." +2 +2 +1 +1 +1 +1 +1 -1 -1 -1
- DC 15 Persuasion check "Your brother deserves to rest in peace - let him." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- DC 10 Strength check "Raising a fallen creature? Paltry magic. Allow me to explain..." +2 +2 +1 +1 +1 +1 +1 +1 -1 -1 -1
Speaking with Maude:[Needs Verification]
- "I'd like to see your flowers." +1 +1
- "What use do the dead have with flowers?" +1 +1 +1 +1 -1 -1 -1 -1 -1 -1
Speaking with Anita and Elias Fischer:[Needs Verification]
Speaking with Bugthimble after unearthing M. Kurwin's grave:[Needs Verification]
- DC 25 Deception check "What are you doing in my father's grave?!" +1 +1 +1 +1 +1 +1 +1 -1 -1 -1
- DC 18 Intimidation check for Nine-Fingers, then DC 25 Intimidation check "That depends. I charge a fee for not breaking your snout." +1 +1 +1 +1 +1 +1 +1 +1 +1
- DC 25 Intimidation check "Hand it over or I'll bury you in that hole, kobold." +1 +1 +1 +1 +1 +1 +1 +1 +1
Devil's Fee[edit | edit source]
Speaking with Helsik:
- After asking about Gortash, DC 15 Persuasion check "It's customary for any salesperson to offer a free sample." +1 +1 +1 +1 +1
- After asking about breaking into the House of Hope, DC 20 Persuasion check "Waive the fee and I'll add one of Raphael's artefacts to your collection." +1 +1
Lower City Sewers and Undercity Ruins[edit | edit source]
Camp[edit | edit source]
After Gortash's Coronation
Mizora's Proposal
- "Then break it already. Wyll doesn't need to wait six months." +10 +1 +1 +1
- Encourage Wyll to save his father. +10 +1 +1 +1
- Encourage Wyll to break the pact. +10 -1 -1
Speaking with Mizora after:
Vlaakith's offer
- Stand your ground. Do not fall for Vlaakith's lies. +1 +1 +1 +1 +? +?
- Speak with Lae'zel in camp afterwards and pass the Insight check to help her understand her feelings. +?