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Meenlock (creature)

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Meenlocks are a type of fey creature in Act Two.

Involvement[edit section | visual editor]

Act Two[edit section | visual editor]

Seven of them are within the Selûnite shrine in the Last Light Inn - Cellar.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Claws Claws (Action)
Damage: 1~10
3d4 - 2Slashing⁠Slashing

Lash out with venomous claw to Paralyse Paralyse your target.

Teleport to a shadowy location.

Tactician[edit section | visual editor]

On tactician difficulty, meenlocks have an increased 18 Constitution and Dexterity, as well as higher health, AC, and initiative.

Loot[edit section | visual editor]

Tactics[edit section | visual editor]

The Fear Aura Fear Aura can be prevented or negated by Calm Emotions Calm Emotions, Freedom of Movement Freedom of Movement, and Protection from Evil and Good Protection from Evil and Good.

The Paralysed Paralysed condition can be cured with  Arrows of Salving, Lesser Restoration Lesser Restoration, and  Remedial Potions.