Drilldown: spells
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Showing below up to 210 results in range #1 to #210.
A
B
- Beckoning Darkness
- Beguiling Rebuke
- Bend Luck: Ability Check Bonus
- Bend Luck: Ability Check Penalty
- Bestow Curse: Additional Damage
- Bestow Curse: Attack Disadvantage
- Bestow Curse: Charisma Disadvantage
- Bestow Curse: Constitution Disadvantage
- Bestow Curse: Dexterity Disadvantage
- Bestow Curse: Dread
- Bestow Curse: Intelligence Disadvantage
- Bestow Curse: Strength Disadvantage
- Bestow Curse: Wisdom Disadvantage
- Bite (Sabre-Toothed Tiger)
- Bludgeon the Weak
- Bolstering Magic: Boon
- Boon of Servitude
- Boon of the Unstoppable
- Brutal Leap
C
- Challenge to Duel
- Channel Divinity: Cloak of Shadows
- Charge
- Charm Person
- Circuitry Interface
- Clench of the North Wind
- Cloak of Shadows
- Cocoon
- Commander's Strike
- Confusion
- Confusion Ray
- Constrict
- Countercharm
- Create Lava
- Create or Destroy Water
- Create Water
- Create Water (variant)
D
- Deathbringer's Legacy
- Defensive Protocol: Bulwark
- Dip
- Disconcerting Visage
- Divine Sense
- Dominate Beast
- Draining Kiss (Haarlep)
- Dreadful Aspect
- Dreadful Glare
E
- Enhance Leap
- Enlarge
- Enlarge (Duergar)
- Enrage
- Entangle (Dryad)
- Exude Mating Pheromones
- Eyebite: Asleep
- Eyebite: Panicked
- Eyebite: Sickened
F
G
- Gargoyle's Countenance
- Garrotte (Sorn Orlith)
- Gather Power
- Ghoulish Touch
- Giant Form
- Githborn: Flying Boots
- Glyph of Warding: Sleep
- Goading Roar
- Grapple
- Guidance
H
- Hellfire Curse
- Hold Person
- Holy Rebuke
- Hook (class action)
- Houndmaster's Mark
- Howl of the Dead
- Hypnotic Gaze
I
K
L
M
- Maintain Hypnotic Gaze
- Maintain Intimidating Presence
- Mapped Terror: Betrayal
- Mapped Terror: Ceremorphosis
- Mapped Terror: Powerlessness
- Mapped Terror: Spiders
- Mapped Terror: Wolves
- Mark of Putrefaction
- Mellow Harmony
- Menacing Howl
- Mind Flayer Domination
- Mind Mastery
- Minor Conjuration: Create Water
- Moan
- Morphic Ambush
- Mud Breath
- Multiattack (Hook Horror)
- Multiattack (Mummy)
- Mummy's Lullaby
- Myrmidon's Immolation
N
O
P
- Paralysing Critical
- Paralysing Ray
- Paralyzing Ray
- Perilous Stakes
- Perturbing Visage
- Pierce the Weak
- Pin Down
- Planar Binding
- Possession
- Pounce (Dilophosaurus)
- Pounce (Hook Horror)
- Primordial Gales
- Promise of Wealth
- Protection from Missiles
- Psionic Overload
- Psionic Suggestion: Hush
R
- Rage: Wolf Heart
- Ray of Fear
- Reckless Warcry
- Reduce
- Reflective Shell
- Relentless Lunge
- Rend Vision (Dire Raven Companion)
- Rend Vision (Dire Raven Wild Shape)
- Resistance (Cantrip)
- Rolan's Colour Spray
- Rolan's Thunderwave
- Rotting Fist
S
- Sacred Weapon
- Sanctuary of Loss
- Scare
- Scarlet Saturation
- Scarlet Stupor
- Seething Fury
- Self Immolation
- Self-Detonation Protocol
- Shield of Screams
- Shillelagh
- Shroud Self
- Shrouded in Shadow
- Slash the Weak
- Smouldering Touch
- Soul Branding
- Soul Offering
- Spindleweb Sanctuary
- Stage Fright
- Static Overdrive
- Strengthened Shillelagh
- Supreme Sneak
- Survival Instinct
T
- Terrifying Howl
- Terrifying Visage
- Turn the Faithless
- Turn the Unholy
- Turn Undead
- Tyrannical Branding
- Tyrant Tongue (Class Action)
U
V
- Veil of the Weird
- Venomous Bite (Phase Spider Matriarch)
- Venomous Bite (Phase Spider)
- Venomous Discharge (Phase Spider)
- Virulent Venom
- Voice of the Circle
- Vow of Enmity
W
- Wholeness of Body
- Whossa Large Fellow?
- Wild Magic: Blur
- Wild Magic: Bolt of Light
- Wild Magic: Cats and Dogs
- Wild Magic: Dark Tendrils
- Wild Magic: Enlarge/Reduce
- Wild Magic: Flight
- Wild Magic: Intangible Spirit
- Wild Magic: Magic Retribution
- Wild Magic: Polymorph
- Wild Magic: Protective Lights
- Wild Magic: Resilient Sphere
- Wild Magic: Slow
- Wild Magic: Sorcery Points
- Wild Magic: Telekinesis
- Wild Magic: Teleport
- Wild Magic: Teleport (Barbarian)
- Wild Magic: Vine Growth
- Wild Magic: Weapon Infusion