Blasphemous Acolyte: Difference between revisions

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{{SpoilerWarning|act = 3}}
{{SpoilerWarning|act = 3}}
{{Infobox character
{{Infobox creature
| name = Blasphemous Acolyte
| name = Blasphemous Acolyte
| class = [[Cleric]]
| class = [[Cleric]]
| image = Aberration Blasphemous Acolyte Model.png
| image = Aberration Blasphemous Acolyte Model.png
| imagesize = 0.7
| race = Aberration
| race = Aberration
| titles = Countermeasure: Cleric
| title = Countermeasure: Cleric
| faction = [[Cult of the Absolute]]
| faction = [[Cult of the Absolute]]
| level = 12
| level = 12
| modules =
{{Infobox statistics
| child = yes
| size = Medium
| size = Medium
| type = Aberration
| type = Aberration
| armour_class = 21
| ac = 21
| hit_points = 87
| e hp = 60
| hit_points_tactician = 113
| hp = 87
| movement_speed_meters = 9
| t hp = 113
| movement_speed_feet = 30
| movement m = 9
| weight_kg = 90
| weight kg = 90
| weight_lb = 180
| hiddenlevel = 12
| str = 16
| str = 16
| dex = 14
| dex = 14
Line 29: Line 22:
| wis = 22
| wis = 22
| cha = 8
| cha = 8
| wis_save_proficiency = yes
| wis save prof = yes
| cha_save_proficiency = yes
| cha save prof = yes
| resistant1 = Necrotic
| resistances = Necrotic resistant full, Radiant resistance full
| resistant2 = Radiant
| passives = Chilling Strikes, Destroy Undead, Extra Attack, Favourable Beginnings, Opportunity Attack, Tenacity (passive feature)
| feature1_name = Chilling Strikes
}}
| feature1_description = Your strikes [[Bone Chilled (Condition)|Bone Chill]] your target.
| feature2_name = Destroy Undead
| feature2_description = When you successfully turn an Undead creature, it also takes {{DamageText|6d4|Radiant}}.
| feature3_name = Extra Attack
| feature3_description = Make an additional free attack after making an unarmed or weapon attack.
| feature4_name = Favourable Beginnings
| feature4_description = The first attack roll or ability check you make against any target gains a bonus equal to your Proficiency Bonus.
| feature5_name = Opportunity Attack
| feature5_description = Automatically attack an enemy moving out of your reach.
| feature6_name = Tenacity (passive feature)
| feature6_description = When you miss an attack, you deal {{DamageText|3|Bludgeoning}} anyway.
}} }}
'''Blasphemous Acolyte''' is a hostile [[Countermeasure]] Aberration character in ''[[Baldur's Gate 3]]'' who may appear during the final battle [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the player sides with the Emperor. It will appear if a [[cleric]] is present in the party.
'''Blasphemous Acolyte''' is a hostile [[Countermeasure]] Aberration character in ''[[Baldur's Gate 3]]'' who may appear during the final battle [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the player sides with the Emperor. It will appear if a [[cleric]] is present in the party.



Revision as of 10:17, 16 June 2024

Blasphemous Acolyte is a hostile Countermeasure Aberration character in Baldur's Gate 3 who may appear during the final battle Atop the Netherbrain if the player sides with the Emperor. It will appear if a cleric is present in the party.

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Flail +2
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Turn Undead.webp

Pray to Turn all undead that can see you.
WIS Save
 Range: Self
AoE: 9 m / 30 ft (Radius)
Contagion Flesh Rot.webp

The target receives Disadvantage Icon.png Disadvantage on Charisma Ability Checks, and is afflicted with Vulnerability to all damage.
CON Save
 Melee: 1.5 m / 5  ft
Inflict Wounds.webp
D10 Necrotic.png 3d10 (3~30) Damage TypesNecrotic damage

Putrefy a creature with Damage TypesNecrotic energy filling your hands.
 Melee: 1.5 m / 5  ft
Harm.webp
Harm Harm ()
D6 Necrotic.png 14d6 (14~84) Damage TypesNecrotic damage

Reduce a target's maximum Hit Points, but never below 1.
CON Save
 Range: 18 m / 60 ft


Notes

  • Blasphemous Acolyte begins combat already concentrating on the Necrotic damage version of Spirit Guardians.

Loot