Lora: Difference between revisions

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m (Fix spelling of "Captain Grisly"; link first appearance.)
(if you accepted the hag's deal you can tell lora "I'm actually here to kill you" and this does start combat)
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| description = Lora is a human NPC in Baldur's Gate 3, initially found inside the Basilisk Gate Barracks.
| description = Lora is a human NPC in Baldur's Gate 3, initially found inside the Basilisk Gate Barracks.
}}
}}
{{CharacterInfo
{{Infobox character
|name = Lora Bergauz
 
|image = [[File:Lora_Portrait.jpg|350px]]
| name = Lora
|STR = 14
| full_name = Lora Bergauz
|DEX = 16
| image = Lora_Portrait.jpg
|CON = 14
| race = [[Human]]
|INT = 12
| level = 8
|WIS = 18
| family = [[Vanra]] (Daughter)<br>Lenore the Fleet (Mother)<ref>Dialogue suggests that Lora's mother, Lenore the Fleet, is most likely deceased.</ref><ref>Nothing explicitly confirms or denies if Lenore the Fleet is meant to be the same character as [[Lenore De Hurst]].</ref>
|CHA = 14
 
|wis save = yes
| modules =
|cha save = yes
{{Infobox statistics
|level = 8
| child = yes
|race = Human
| size = Medium
|type = Humanoid
| type = Humanoid
|HP = 74
| hit_points = 74
|AC = 13
| armour_class = 13
|speed = 0m <!-- Can verify this value is written as listed in-game, but super weird. -ArcaneFocus-->
| weight_kg = 75
|size = Medium
| weight_lb = 150
|weight = 75kg
| hiddenlevel = 8
|initiative = +3
| str = 14
|passive = {{PAS|Opportunity Attack}}{{PAS|Warding Flare}}
| dex = 16
|background=
| con = 14
|location = [[Lora's Home]], Baldur's Gate: {{Coords|-57|-93}}
| int = 12
|faction =
| wis = 18
|family = [[Vanra]] (Daughter)<br>Lenore the Fleet (Mother)<ref>Dialogue suggests that Lora's mother, Lenore the Fleet, is most likely deceased.</ref><ref>Nothing explicitly confirms or denies if Lenore the Fleet is meant to be the same character as [[Lenore De Hurst]].</ref>
| cha = 14
|allies =  
| wis_save_proficiency = yes
|enemies =  
| cha_save_proficiency = yes
|exp =  
 
|va =  
| feature1_name = Opportunity Attack
|alt-image=[[File:Lora Model.png|200px]]
| feature1_description = Automatically attack an enemy moving out of your reach.  
}}{{UnderConstruction}} '''Lora''', also known as '''Lora Bergauz''',<ref>Lora's surname is revealed by interacting with the signboard just outside her [[Lora's House|home]] in Heapside Strand. {{Coords|-57|-93}}</ref> is a human NPC in [[Baldur's Gate 3]], initially found during Act Three inside the [[Basilisk Gate Barracks]]. Speaking to her is a possible way to start the quest [[Save Vanra]].
| feature2_name = Warding Flare
| feature2_description = Can use a reaction to impose disadvantage on an attacker.
}}
}}
 
'''Lora''', also known as '''Lora Bergauz''',<ref>Lora's surname is revealed by interacting with the signboard just outside her [[Lora's House|home]] in Heapside Strand. {{Coords|-57|-93}}</ref> is a human NPC in [[Baldur's Gate 3]], initially found during Act Three inside the [[Basilisk Gate Barracks]]. Speaking to her is a possible way to start the quest [[Save Vanra]].


==Gameplay==
==Gameplay==
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'''Conversation 1: Barracks'''<br>
'''Conversation 1: Barracks'''<br>
* Speaking with Lora here will generally start the quest [[Save Vanra]], regardless of dialogue choices.<ref>No combinations have yet been confirmed that ''do not'' result in the quest being added into the journal{{Verify}}.</ref>
* Speaking with Lora here will generally start the quest [[Save Vanra]], regardless of dialogue choices.<ref>No combinations have yet been confirmed that ''do not'' result in the quest being added into the journal.</ref>
* If the player chooses options that assert their wish to help Lora, she will provide them with details that they can use to start their investigation, then departs the barracks afterward.
* If the player chooses options that assert their wish to help Lora, she will provide them with details that they can use to start their investigation, then departs the barracks afterward.
* Dialogue choices will not cause her to become hostile, but she will leave the barracks.
* Dialogue choices will not cause her to become hostile, but she will leave the barracks.
Line 50: Line 55:
'''Conversation 2: Lora's Home'''<br>
'''Conversation 2: Lora's Home'''<br>
* If [[Save Vanra]] has been accepted, and players have spoken to [[Captain Grisly]] about her side of the story, an option is unlocked to ask Lora about the details given by Captain Grisly.
* If [[Save Vanra]] has been accepted, and players have spoken to [[Captain Grisly]] about her side of the story, an option is unlocked to ask Lora about the details given by Captain Grisly.
* Dialogue choices will not cause her to become hostile.{{Verify}}<ref>If Grisly is told "I'll think about it" then there are no options to explicitly tell Lora that you are attacking her.</ref>


==Notes==
==Notes==
<references/>
<references/>
=== Gallery ===
<gallery heights="250">
Lora Model.png|Lora's ingame model.
</gallery>
{{NavBaldursGate}}
{{NavBaldursGate}}

Revision as of 21:09, 12 March 2024

Lora, also known as Lora Bergauz,[3] is a human NPC in Baldur's Gate 3, initially found during Act Three inside the Basilisk Gate Barracks. Speaking to her is a possible way to start the quest Save Vanra.

Gameplay

  • Lora generally starts out as a neutral entity, and cannot become hostile unless provoked.[4]
  • If spoken to at the Basilisk Gate Barracks, she will provide the player with the quest Save Vanra.
  • One of the possible ways to resolve Save Vanra is by accepting a certain character's request to kill Lora.

Interactions

Known conversation opportunities with Lora are listed below, but this list may not be complete.

Conversation 1: Barracks

  • Speaking with Lora here will generally start the quest Save Vanra, regardless of dialogue choices.[5]
  • If the player chooses options that assert their wish to help Lora, she will provide them with details that they can use to start their investigation, then departs the barracks afterward.
  • Dialogue choices will not cause her to become hostile, but she will leave the barracks.

Conversation 2: Lora's Home

  • If Save Vanra has been accepted, and players have spoken to Captain Grisly about her side of the story, an option is unlocked to ask Lora about the details given by Captain Grisly.

Notes

  1. Dialogue suggests that Lora's mother, Lenore the Fleet, is most likely deceased.
  2. Nothing explicitly confirms or denies if Lenore the Fleet is meant to be the same character as Lenore De Hurst.
  3. Lora's surname is revealed by interacting with the signboard just outside her home in Heapside Strand. X: -57 Y: -93
  4. "Provoked" meaning, attacked without warning, or if hostile enough choices are chosen during dialogue opportunities.
  5. No combinations have yet been confirmed that do not result in the quest being added into the journal.


Gallery