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Ghost: Difference between revisions

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== About ==
== About ==
{{quote| The soul of a once-living creature, bound to the material plane by its desire to resolve some unfinished task from its life.}}
{{Q| The soul of a once-living creature, bound to the material plane by its desire to resolve some unfinished task from its life.|author=in-game racial description}}


Ghosts are a spectral form of undead that are not summonable or playable. They all possess the ability to {{SAI|Fly (Class Action)}}, and have the passive abilities {{SAI|Ethereal}} and {{SAI|Incorporeal Movement}}.
Ghosts are a spectral form of undead that are not summonable or playable.  


=== Racial features ===
; {{SmallIcon|Creature Speed Icon.png}} Base Racial Speed
: 9m / 30ft
; {{SmallIcon|Creature Size Icon.png}} Size
: Medium
; {{SAI|Fly (Class Action)|w=40}}
: Fly to a target position for half movement cost.
{{Passive|Darkvision}}
{{Passive|Ethereal}}
{{Passive|Incorporeal Movement}}


== Ghost characters ==
== Ghost characters ==
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* [[Echo of Illasera]]
* [[Echo of Illasera]]
* [[Echo of Sendai]]
* [[Echo of Sendai]]
* [[Farslayer of Bhaal Ghislev]]
* [[Gordis]]
* [[Houndmaster Pol]]
* [[Rocky]]
* [[Zina]]


== Ghost enemy variants ==
== Ghost enemy variants ==
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== External links ==
== External links ==
* {{FRWiki|Ghost|long}}
* {{FRWiki|Ghost|long}}
{{NavCreatures}}
 
{{Creatures}}
[[Category:Undead]]
[[Category:Non-playable races]]
[[Category:Non-playable races]]

Revision as of 05:49, 9 June 2024

A Ghost


Ghosts are a type of Undead creature and non-playable race found in Baldur's Gate 3. They primarily appear in Lady Jannath's Estate and the Murder Tribunal in the Lower City.

About

The soul of a once-living creature, bound to the material plane by its desire to resolve some unfinished task from its life.
in-game racial description


Ghosts are a spectral form of undead that are not summonable or playable.

Racial features

Base Racial Speed
9m / 30ft
Size
Medium
Fly (Class Action) Fly (Class Action)
Fly to a target position for half movement cost.
Darkvision Darkvision
Can see in the dark up to 12 m / 40 ft.
Ethereal Ethereal
Affected entity is incorporeal and can't be Shoved Shoved, Thrown Thrown, or used as an Improvised Melee Weapon Improvised Melee Weapon
Incorporeal Movement Incorporeal Movement
Opportunity attacks against you have Disadvantage.

Ghost characters

Ghost enemy variants

Notes

  • Despite appearing almost indistinguishable from ghosts, Poltergeists are not classified as ghosts in game.

External links