Ghast: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
(fix location + add experience)
(Updated infobox)
 
Line 3: Line 3:
| image = Ghast.png
| image = Ghast.png
}}
}}
{{Infobox character
{{Infobox creature
| name = Ghast
| name = Ghast
| level = 6
| level = 6
| image = Ghast.png
| image = Ghast.png
| imagesize = 0.7
| race = [[Ghast]]
| race = Ghast
| modules = <!--If multiple modules are needed, use module1, module2, module3 instead-->
{{Infobox statistics
| child = yes
| size = Medium
| size = Medium
| type = [[Undead]]
| type = [[Undead]]
| hiddenlevel = 6 <!--Not Level. Necessary to show the Proficiency bonus appropriate for the level specified in the charbox above-->
| ac = 13
| armour_class = 13
| e hp = 37
| hit_points = 53
| hp = 53
| hit_points_tactician = 68
| t hp = 68
| movement_speed_meters = 9
| movement m = 9
| movement_speed_feet = 30
| weight kg = 70
| weight_kg = 70
| weight_lb = 140
| str = 16
| str = 16
| dex = 17
| dex = 17
Line 28: Line 22:
| wis = 10
| wis = 10
| cha = 8
| cha = 8
| immune1 = Poison
| resistances = Necrotic resistant full, Poison immunity
| resistant1 = Necrotic
| conditions = Sacred Defiance Aura
| condition1_name = Sacred Defiance Aura
| passives = Opportunity Attack, Darkvision
| condition1_description = Affected entity and nearby undead have Advantage against Turn Undead.
}}
| feature1_name = Opportunity Attack
| feature1_description = Automatically attack an enemy moving out of your reach.
| feature2_name = Darkvision
| feature2_description = Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft).
}}}}
 
'''Ghasts''' are an [[undead]] non-playable race and creature in [[Baldur's Gate 3]]. They can be found in the [[Rosymorn Monastery Trail]] and in [[Cazador's Dungeon]].
'''Ghasts''' are an [[undead]] non-playable race and creature in [[Baldur's Gate 3]]. They can be found in the [[Rosymorn Monastery Trail]] and in [[Cazador's Dungeon]].



Latest revision as of 10:34, 16 June 2024

Ghasts are an undead non-playable race and creature in Baldur's Gate 3. They can be found in the Rosymorn Monastery Trail and in Cazador's Dungeon.

About ghasts[edit | edit source]

Orcus, god of undeath, creates ghasts by infusing ghouls with a particularly baleful dosage of his abyssal energy. Whereas a ghoul is little more than a savage beast, a ghast is cunning and can inspire a pack of ghouls to obey its commands.
in-game racial description

Ghasts are similar to Ghouls – sharing a hunched, lean appearance and paralysing claw attack – though larger, stronger, and permanently bearing an aura that resists being turned. They also have the unique ability to weaponise their stench and cause nausea in foes.

Attacks and abilities[edit | edit source]

Generic Physical.webp
Claws Claws ()
D4 Slashing.png 2d4 (2~8) Damage TypesSlashing damage

Lash out with deadly claws and possibly Paralyse Paralyse the target.
CON Save
 Melee: 1.5 m / 5  ft
Stinking Cloud.webp
Stench Stench ()

Emit the stench of tomb mould and abattoirs to Nauseate Nauseate nearby foes.
 Range: Self

Notes[edit | edit source]

Ghast Enemy variants[edit | edit source]

External links[edit | edit source]

Ghast on the Forgotten Realms Wiki