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Ghast: Difference between revisions

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{{PageSeo
{{PageSeo
| description = Ghast is an Undead creature in Baldur's Gate 3. It is found in the Rosymorn Monastery.  
| description = Ghast is an Undead creature and non-playable race in Baldur's Gate 3. It is found in the Rosymorn Monastery Trail.  
| image = Ghast.png
| image = Ghast.png
}}
}}
{{Infobox character
{{Infobox creature
| name = Ghast
| name = Ghast
| level = 6
| level = 6
| image = Ghast.png
| image = <gallery>
| race = Ghast
Ghast.png|Model
| modules = <!--If multiple modules are needed, use module1, module2, module3 instead-->
Portrait Ghast.png|Portrait
{{Infobox statistics
</gallery>
| child = yes
| race = [[Ghast]]
| size = Medium
| size = Medium
| type = [[Undead]]
| type = [[Undead]]
| hiddenlevel = 6 <!--Not Level. Necessary to show the Proficiency bonus appropriate for the level specified in the charbox above-->
| ac = 13
| armour_class = 13
| e hp = 37
| hit_points = 53
| hp = 53
| hit_points_tactician = 68
| t hp = 68
| movement_speed_meters = 9
| movement m = 9
| movement_speed_feet = 30
| weight kg = 70
| weight_kg = 70
| weight_lb = 140
| str = 16
| str = 16
| dex = 17
| dex = 17
Line 27: Line 25:
| wis = 10
| wis = 10
| cha = 8
| cha = 8
| immune1 = Poison
| athletics = 3
| resistant1 = Necrotic
| acrobatics = 3
| condition1_name = Sacred Defiance Aura
| perception = 0
| condition1_description = Affected entity and nearby undead have Advantage against Turn Undead.
| resistances = Necrotic resistant full, Poison immunity
| feature1_name = Opportunity Attack
| conditions = Sacred Defiance Aura
| feature1_description = Automatically attack an enemy moving out of your reach.
| passives = Opportunity Attack, Darkvision
| feature2_name = Darkvision
}}
| feature2_description = Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft).
'''Ghasts''' are an [[undead]] creature and [[non-playable race]] in [[Baldur's Gate 3]]. They can be found in the [[Rosymorn Monastery Trail]] and in [[Cazador's Dungeon]].
}}}}
{{Quote race|{{PAGENAME}}}}


'''Ghasts''' are an [[undead]] non-playable race and creature in [[Baldur's Gate 3]]. They can be found near [[Rosymorn Monastery]] and in [[Cazador's Dungeon]].
== About ghasts ==
 
==About ghasts ==
{{Q|Orcus, god of undeath, creates ghasts by infusing ghouls with a particularly baleful dosage of his abyssal energy. Whereas a ghoul is little more than a savage beast, a ghast is cunning and can inspire a pack of ghouls to obey its commands.|author=in-game racial description}}
Ghasts are similar to [[Ghoul]]s {{-}} sharing a hunched, lean appearance and [[Paralysed (Condition)|paralysing]] claw attack {{-}} though larger, stronger, and permanently bearing an aura that resists being [[Turned (Condition)|turned]]. They also have the unique ability to weaponise their stench and cause [[Nauseous (Condition)|nausea]] in foes.
Ghasts are similar to [[Ghoul]]s {{-}} sharing a hunched, lean appearance and [[Paralysed (Condition)|paralysing]] claw attack {{-}} though larger, stronger, and permanently bearing an aura that resists being [[Turned (Condition)|turned]]. They also have the unique ability to weaponise their stench and cause [[Nauseous (Condition)|nausea]] in foes.


==Attacks and abilities==
== Combat ==
{{Feature box|name=Claws|link=Claws (Ghoul)|image name=Generic Physical.webp
=== Attacks and abilities ===
|Lash out with deadly claws and possibly {{cond|Paralysed|Paralyse}} the target.
{{Feature box|Claws (Ghoul)}}
 
{{Feature box|Stench}}
{{Action}}
 
{{Attack Roll}}
 
{{Range|melee}}


{{DamageInfo|count=2|die=6|modifier=melee|type=Slashing}}
=== Notes ===
* Grants 90 experience when killed in the [[Rosymorn Monastery Trail]].


{{SavingThrow|CON|dc=14}} to prevent {{cond|Paralysed}}.
== Ghast Enemy variants ==
}}
* {{MdCharLink|Fallen Gur Hunter}}


{{Feature box|name=Stench|image name=Stinking Cloud.webp
== Gallery ==
|Emit the stench of tomb mould and abattoirs to {{cond|Nauseous|Nauseate}} nearby foes.
<gallery heights="300px">
 
Nikolai-chugunov-ghast-nikolai-chugunov-textures-01.jpg|Render by Nikolai Chugunov
{{Action|bonus}}
</gallery>
 
* Grants the {{cond|Ghastly Fume}} condition to the Ghast, which causes nearby foes to be come Nauseous.
* {{SavingThrow|CON|dc=13}} to prevent Nauseous for 1 turn.
** Can be cleared if targets become {{cond|Wet}}.
}}


==External links==
==External links==
{{FRWiki|Ghast|long}}
{{FRWiki|Ghast|long}}


[[Category: Undead]][[Category:Non-playable races]]
{{Creatures}}
{{NavCreatures}}
[[Category:Creatures]]
[[Category:Races]]
[[Category:Non-playable races]]
[[Category:Undead]]

Revision as of 01:52, 11 November 2024

Ghasts are an undead creature and non-playable race in Baldur's Gate 3. They can be found in the Rosymorn Monastery Trail and in Cazador's Dungeon.

About ghasts

Ghasts are similar to Ghouls – sharing a hunched, lean appearance and paralysing claw attack – though larger, stronger, and permanently bearing an aura that resists being turned. They also have the unique ability to weaponise their stench and cause nausea in foes.

Combat

Attacks and abilities

Generic Physical.webp
Claws Claws ()
Damage: 2~8 + modifiers

Lash out with deadly claws and possibly Paralyse Paralyse the target.

CON Save
 Melee: 1.5 m / 5  ft
Stinking Cloud.webp
Stench Stench ()

Emit the stench of tomb mould and abattoirs to Nauseate Nauseate nearby foes.

Nausea can be cleared if targets become Wet Wet.

 Range: Self
Recharge: per battle

Notes

Ghast Enemy variants

Gallery

External links

Ghast on the Forgotten Realms Wiki