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{{ | {{PageSeo | ||
{{Infobox | | description = Zealot Nadi is a half-orc member of the Cult of the Absolute, found at Moonrise Towers in Act Two. | ||
| image = Nadi.png | |||
}} | |||
{{Infobox creature | |||
| name = Zealot Nadi | | name = Zealot Nadi | ||
| image = <gallery> | |||
Nadi.png|In-game | |||
Portrait Nadi.png|Portrait | |||
</gallery> | |||
| va = Tarrick Benham | |||
| class = [[Paladin]] | | class = [[Paladin]] | ||
| race = [[Half-orc]] | | race = [[Half-orc]] | ||
| faction = [[Cult of the Absolute]] | | faction = [[Cult of the Absolute]] | ||
| level = 8 | | level = 8 | ||
| size = Medium | | size = Medium | ||
| type = | | type = [[Humanoid]] | ||
| | | archetype = [[Zealot of the Absolute]] | ||
| | | ac = 18 | ||
| | | hp = 70 | ||
| | | xp = 140 | ||
| | | weight kg = 100 | ||
| str = 18 | | str = 18 | ||
| dex = 10 | | dex = 10 | ||
Line 24: | Line 27: | ||
| wis = 11 | | wis = 11 | ||
| cha = 16 | | cha = 16 | ||
| | | wis save prof = y | ||
| | | cha save prof = y | ||
| str save extra = +3 | |||
| dex save extra = +3 | |||
| con save extra = +3 | |||
| int save extra = +3 | |||
| wis save extra = +3 | |||
| cha save extra = +3 | |||
| conditions = Aura of Protection (Aura) | |||
| passives = Opportunity Attack, Divine Health, Extra Attack, Great Weapon Fighting | |||
| t passives = Opportunity Attack, Divine Health, Extra Attack, Great Weapon Fighting, Relentless Avenger | |||
| athletics = 4 | |||
| acrobatics = 0 | |||
| perception = 0 | |||
}} | |||
'''Zealot Nadi''' is a [[half-orc]] [[Zealot of the Absolute]], found at [[Moonrise Towers]] in [[Act Two]]. He can be found stationed next to the cells in [[Moonrise Towers Prison]]. | |||
== Involvement == | |||
=== Moonrise Towers === | |||
Nadi can be first encountered in the [[Moonrise Towers Prison]], standing guard at the very end of the prison's walkable space. | |||
Should the party attempt to [[Rescue Wulbren|help the gnomes]] and [[Rescue the Tieflings|tieflings escape]] from the prison, Nadi can join [[The Warden]] in pursuit of the escapees should the cells be opened (either by the party, or by the Warden). Nadi can then engage the prisoners in combat and kill them if the party does not intervene. | |||
=== Defending Moonrise Towers === | |||
If the [[Aylin|Nightsong]] is freed and the Harpers launch their assault on Moonrise Towers, Bel is killed during the subsequent battle. His corpse will be situated on the bridge leading into [[Moonrise Towers]] proper, surrounded by [[Holy Fire]], at {{coords|-154|-113}}. | |||
| | == Combat == | ||
| | === Attacks and abilities === | ||
{{Feature box|Main Hand Attack|item=Halberd}} | |||
{{Feature box|Ranged Attack|item=Shortbow}} | |||
{{Feature box|Lay on Hands: Greater Healing}} | |||
{{Feature box|Lay on Hands: Lesser Healing}} | |||
{{Feature box|Branding Smite}} | |||
{{Feature box|Thunderous Smite}} | |||
==== Tactician and above ==== | |||
| | {{Feature box|Abjure Enemy}} | ||
| | |||
| | === Notable loot === | ||
| | * {{MdRarityItem|Halberd}} | ||
| | * {{MdRarityItem|Plate Armour}} | ||
* {{MdRarityItem|Shortbow}} | |||
* {{MdRarityItem|Void Bulb}} | |||
}} | |||
}} | ==Notes== | ||
{{notebegin}} | |||
* Grants 140 experience when killed. | |||
{{noteend}} | |||
{{ | {{Moonrise Towers}} | ||
[[Category:Half-Orcs]] | |||
[[Category:Humanoids]] | |||
[[Category:Followers of the Absolute]] | |||
[[Category:Characters]] | |||
[[Category:Characters in Moonrise Towers]] | |||
[[Category:Characters in Act Two]] | |||
[[Category:Paladins]] |
Revision as of 01:43, 24 November 2024
Zealot Nadi is a half-orc Zealot of the Absolute, found at Moonrise Towers in Act Two. He can be found stationed next to the cells in Moonrise Towers Prison.
Involvement
Moonrise Towers
Nadi can be first encountered in the Moonrise Towers Prison, standing guard at the very end of the prison's walkable space.
Should the party attempt to help the gnomes and tieflings escape from the prison, Nadi can join The Warden in pursuit of the escapees should the cells be opened (either by the party, or by the Warden). Nadi can then engage the prisoners in combat and kill them if the party does not intervene.
Defending Moonrise Towers
If the Nightsong is freed and the Harpers launch their assault on Moonrise Towers, Bel is killed during the subsequent battle. His corpse will be situated on the bridge leading into Moonrise Towers proper, surrounded by Holy Fire, at X: -154 Y: -113.
Combat
Attacks and abilities
Tactician and above
Notable loot
Notes
- Grants 140 experience when killed.