Polma: Difference between revisions

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{{Infobox character
{{Infobox creature
| name = Polma
| name = Polma
| image = Polma.PNG
| image = Polma.PNG
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| level = 4
| level = 4


| modules =
{{Infobox statistics
| child = yes
| size = Large
| size = Large
| type = Giant
| type = Giant
| armour_class = 14
| ac = 14
| hit_points = 75
| e hp = 52
| hit_points_tactician = 97
| hp = 75
| weight_kg = 500
| t hp = 97
| weight_lb = 1000
| weight kg = 500
| hiddenlevel = 4
| str = 20
| str = 20
| dex = 12
| dex = 12
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| cha = 7
| cha = 7


| feature1_name = Darkvision
| passives = Darkvision, Opportunity Attack, Ogre's Mark, Tenacity (passive feature)
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Opportunity Attack
| feature2_description = Automatically attack an enemy moving out of your reach.
| feature3_name = Ogre's Mark
| feature3_description = Damage is increased by 1d6.
| feature4_name = Tenacity (passive feature)
| feature4_description = Apply Bludgeoning damage, even on a miss.
}}
}}
}}
'''Polma''' is an [[ogre]] found in the [[Goblin Camp]]. She guards [[Priestess Gut]]'s chambers within the [[Defiled Temple]][[Shattered Sanctum|.]]
'''Polma''' is an [[ogre]] found in the [[Goblin Camp]]. She guards [[Priestess Gut]]'s chambers within the [[Defiled Temple]][[Shattered Sanctum|.]]
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== Loot ==
== Loot ==
* {{RarityItem|Supply Pack}}
* {{RarityItem|Supply Pack}}
{{NavGoblinCamp}}


{{Goblin Camp}}
[[Category:Giants]]
[[Category:Ogres]]
[[Category:Ogres]]
[[Category:Characters]]
[[Category:Characters in the Goblin Camp]]
[[Category:Characters in Act One]]

Latest revision as of 08:32, 2 June 2024

Polma is an ogre found in the Goblin Camp. She guards Priestess Gut's chambers within the Defiled Temple.

Interactions[edit | edit source]

Convincing Polma to allow you safe passage through the room requires a DC 22 Ability check of either Persuasion, Intimidation, or Deception. Since a roll of such magnitude is very difficult in the early game, battle with Polma is difficult to avoid if you wish to proceed deeper into the Defiled Temple.

Like other ogres, she gets a +1 Strength bonus on Tactician difficulty, bringing her overall Strength to 21.

Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals details about the story of Baldur's Gate 3.

If the player allows themselves to get put to sleep and captured by Gut, then fail to break free once captured (or don't bother to resist at all), Korrilla will kill both Gut and Polma.

Attacks and abilities[edit | edit source]

Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Slam Slam ()
D8 Bludgeoning.png 2d8 (2~16) Damage TypesBludgeoning damage

Hit a target and possibly knock it Prone Prone.
DEX Save
 Range: 3 m /  ft

Loot[edit | edit source]