Ad placeholder

Vengeful Merregon: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
mNo edit summary
(Encounter details)
 
(4 intermediate revisions by 3 users not shown)
Line 6: Line 6:
{{Infobox creature
{{Infobox creature
| name = Vengeful Merregon
| name = Vengeful Merregon
| image = Portrait Merregon.png
| image = Portrait Vengeful Merregon.png
| race = [[Fiend]]
| va =
| size = Medium
| faction =
| type = Fiend
| race = [[Merregon]]
| type = [[Fiend]]
| level = 5
| hp = 45
| ac = 16
| ac = 16
| hp = 45
| prof bonus = +3
| movement m = 9
| movement m = 9
| weight kg = 68
| weight kg = 75
| level = 5
| size = Medium
| str = 18
| str = 18
| dex = 12
| dex = 14
| con = 17
| con = 17
| int = 6
| int = 6
| wis = 12
| wis = 12
| cha = 8
| cha = 8
| resistances = Slashing resistant nm, Piercing resistant nm, Bludgeoning resistant nm, Fire immunity, Cold resistant full, Poison immunity
| resistances = bludgeoning resistant, slashing resistant, piercing resistant, cold magical, fire immune, poison immune
| conditions = Fleeting Protection
| passives = Opportunity Attack, Devil's Sight, Extra Attack, Flames of Avernus, Infernal Weapon, Magic Resistance
| passives = Devil's Sight, Extra Attack, Flames of Avernus, Infernal Weapon (merregon), Magic Resistance, Opportunity Attack
| e hp = 31
| t hp = 58
| t passives = Opportunity Attack, Devil's Sight, Extra Attack, Flames of Avernus, Infernal Weapon, Magic Resistance, Sentinel: Vengeance, Sentinel: Snare, Sentinel: Opportunity Advantage
}}
}}
'''Vengeful Merregon''' are a type of [[List_of_Creature_Types#Fiend|Fiend]] creature in [[Baldur's Gate 3]]. Merregon are footsoldiers that serve in the Nine Hells. Vengeful Merregon's can be encountered in the [[House of Hope]].
{{Quote race|Raphaelian Merregon|image=Portrait Vengeful Merregon.png|link=none}}
'''Vengeful Merregon''' are a type of [[List_of_Creature_Types#Fiend|Fiend]] in [[Baldur's Gate 3]]. Merregon are footsoldiers that serve in the Nine Hells. Vengeful Merregons can be encountered in the [[House of Hope]].
 
== Involvement ==
Vengeful Merregons can be encountered after raising the alarm in the House of Hope. Raphael's [[Eternal Debtor]]s can turn into Vengeful Merregons upon death or when using {{SAI|Forever Indebted}}, though they may turn into [[Vengeful Boar]]s or [[Vengeful Imp]]s instead.


== Combat ==
== Combat ==
One of the Vengeful Merregon's most dangerous abilities is their {{SAI|Flames of Avernus}} passive which applies {{DamageType|Fire}} vulnerability with their attacks. Most of the other enemies fought alongside Vengeful Merregons can deal substantial fire damage which will be doubled by this effect.
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Main Hand Attack|item=Merregon Halberd}}
{{Feature box|Crossbow Shot}}
{{Feature box|Crossbow Shot}}
=== Loot ===
* {{MdRarityItem|Merregon Halberd}} <!-- WPN_Merregon_Halberd -->


{{Creatures}}
{{Creatures}}
Line 35: Line 49:
[[Category:Races]]
[[Category:Races]]
[[Category:Non-playable races]]
[[Category:Non-playable races]]
[[Category:Merregon]]

Latest revision as of 18:50, 23 July 2024

Vengeful Merregon are a type of Fiend in Baldur's Gate 3. Merregon are footsoldiers that serve in the Nine Hells. Vengeful Merregons can be encountered in the House of Hope.

Involvement[edit | edit source]

Vengeful Merregons can be encountered after raising the alarm in the House of Hope. Raphael's Eternal Debtors can turn into Vengeful Merregons upon death or when using Forever Indebted Forever Indebted, though they may turn into Vengeful Boars or Vengeful Imps instead.

Combat[edit | edit source]

One of the Vengeful Merregon's most dangerous abilities is their Flames of Avernus Flames of Avernus passive which applies Damage TypesFire vulnerability with their attacks. Most of the other enemies fought alongside Vengeful Merregons can deal substantial fire damage which will be doubled by this effect.

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Merregon Halberd
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Generic Damage.webp
Crossbow Shot Crossbow Shot ()
D6 Piercing.png 1d6 + 2 (3~8) Damage TypesPiercing
Shoot your foe.
 Range: 14 m / 46 ft

Loot[edit | edit source]