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Gresh: Difference between revisions
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{{PageSeo | |||
| description = Warrior Gresh is a Goblin Warrior found in the Underground Passage in Act One. He is the leader of a small group of goblin scouts who have captured Findal. | |||
| image = Warrior Gresh.png | |||
}} | |||
{{Infobox creature | {{Infobox creature | ||
| name = Warrior Gresh | | name = Warrior Gresh | ||
Line 6: | Line 10: | ||
</gallery> | </gallery> | ||
| race = [[Goblin]] | | race = [[Goblin]] | ||
| size = Small | | size = [[Small]] | ||
| type = [[Humanoid]] | | type = [[Humanoid]] | ||
| archetype = [[Goblin Warrior]] | | archetype = [[Goblin Warrior]] | ||
| faction = [[Cult of the Absolute]] | |||
| class = [[Fighter]] | | class = [[Fighter]] | ||
| ac = 13 | | ac = 13 | ||
| hp = 15 | | hp = 15 | ||
| e hp = 10 | |||
| t hp = 19 | | t hp = 19 | ||
| movement m = 9 | | movement m = 9 | ||
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| wis = 8 | | wis = 8 | ||
| cha = 8 | | cha = 8 | ||
| passives = Darkvision, Opportunity Attack | |||
| passives = Darkvision, Opportunity Attack, Fury of the Small | | t passives = Darkvision, Fury of the Small, Opportunity Attack | ||
}} | }} | ||
'''Warrior Gresh''' is a [[Goblin Warrior]] found in the [[Underground Passage]] in [[Act One]]. He is the leader of a small group of | '''Warrior Gresh''' is a [[Goblin Warrior]] found in the [[Underground Passage]] in [[Act One]]. He is the leader of a small group of scouts who have captured {{CharLink|Findal}}. | ||
== Involvement == | == Involvement == | ||
=== Act One === | |||
Upon entering the Underground Passage, the party will find Gresh, {{CharLink|Gurza}}, {{CharLink|Torrack}}, and {{CharLink|Worm}} discussing the fate of their fellow [[Goblin]]s. One of the [[Druid]]s of the [[Emerald Grove]], Findal, lies unconscious nearby. While the other Goblins discuss new torture methods, Gresh asserts that they still need answers from their hostage. Presumably, Findal fell unconscious during an interrogation. | |||
Regardless of the party's interactions with Gresh, he is always hostile to the party and cannot be persuaded to release Findal nor allow them safe passage. If {{CharLink|Sazza}} is with the party, he ridicules her as a failure. | |||
==Attacks and abilities== | == Combat == | ||
=== Attacks and abilities === | |||
{{Feature box|Main Hand Attack|item=Greataxe}} | {{Feature box|Main Hand Attack|item=Greataxe}} | ||
{{Feature box|Menacing Attack (Melee)}} | {{Feature box|Menacing Attack (Melee)}} | ||
{{Feature box|Throw Stone}} | {{Feature box|Throw Stone}} | ||
== Notes == | |||
{{notebegin}} | |||
* Gresh grants 15 [[Experience|XP]] when killed. | |||
{{noteend}} | |||
{{Emerald Grove}} | {{Emerald Grove}} |
Latest revision as of 07:18, 26 October 2024
Warrior Gresh is a Goblin Warrior found in the Underground Passage in Act One. He is the leader of a small group of scouts who have captured Findal.
Involvement[edit | edit source]
Act One[edit | edit source]
Upon entering the Underground Passage, the party will find Gresh, Gurza, Torrack, and Worm discussing the fate of their fellow Goblins. One of the Druids of the Emerald Grove, Findal, lies unconscious nearby. While the other Goblins discuss new torture methods, Gresh asserts that they still need answers from their hostage. Presumably, Findal fell unconscious during an interrogation.
Regardless of the party's interactions with Gresh, he is always hostile to the party and cannot be persuaded to release Findal nor allow them safe passage. If Sazza is with the party, he ridicules her as a failure.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Notes[edit | edit source]
- Gresh grants 15 XP when killed.