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Portrait Lanni.png|Portrait
Portrait Lanni.png|Portrait
</gallery>
</gallery>
| race = [[Lightfoot Halfling]]
| identity = Female
| race = [[Halfling]]
| subrace = [[Lightfoot Halfling]]
| faction = [[Harpers]]
| faction = [[Harpers]]
| size = Small
| size = [[Small]]
| type = [[Humanoid]]
| type = [[Humanoid]]
| ac = 14
| ac = 14
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| t hp = 67
| t hp = 67
| movement m = 7.5
| movement m = 7.5
| xp = 110
| weight kg = 35
| weight kg = 35
| str = 12
| str = 12
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| acrobatics = 3
| acrobatics = 3
| perception = 1
| perception = 1
| uuid = 1f0cddc9-db64-4f55-8bd8-53961c740e11
| uid = S_MOO_AssaultHarper_001
| stats = MOO_Harper_Halfling_Ranger
}}
}}
'''Harper Lanni''' is a [[lightfoot halfling]] [[ranger]] and [[Harper]]. Depending on if one of the original Harper allies are dead, she can take their place and help the party during the [[Infiltrate Moonrise Towers|Assault on Moonrise Towers]] and be a potential ally during [[Confront the Elder Brain]].
'''Harper Lanni''' is a [[lightfoot halfling]] [[ranger]] and [[Harper]]. Depending on if one of the original Harper allies are dead, she can take their place and help the party during the [[Infiltrate Moonrise Towers|Assault on Moonrise Towers]] and be a potential ally during {{Quest|Confront the Elder Brain}}.


== Involvement ==
== Involvement ==
=== Assault Moonrise Towers ===
=== Assault Moonrise Towers ===
{{main|Infiltrate Moonrise Towers}}
{{main|Infiltrate Moonrise Towers}}
If [[Marcus Falgor|Marcus]] has been prevented from capturing [[Isobel Thorm|Isobel]] and destroying [[Last Light Inn]], and if the [[Aylin|Nightsong]] has been freed from her cage to wage war against [[Ketheric Thorm]] at Moonrise, Lanni will take the place of one of the original Harper allies (either [[Antony]], [[Essius]], [[Lymn]], or [[Naysa]]) as a failsafe in the event that the latter has been killed before the [[Infiltrate Moonrise Towers|Assault on Moonrise Towers]].
If {{CharLink|Isobel}} was saved in the [[Last Light Inn]], and the {{CharLink|Nightsong}} has been freed from her cage to wage war against {{CharLink|Ketheric Thorm}} at [[Moonrise Towers]], Lanni takes the place of one of the original Harper allies (either [[Antony]], [[Essius]], [[Lymn]], or [[Naysa]]) as a failsafe in the event that one of them has been killed before the [[Infiltrate Moonrise Towers|Assault on Moonrise Towers]].


After the main battle, if she manages to survive the fight, she will guard the first floor of [[Moonrise Towers]] with the remaining [[Harpers]].
After the main battle, if she manages to survive the fight, she guards the first floor of Moonrise Towers with the remaining [[Harpers]].


Talking to Lanni after Ketheric has been defeated will have her in awe of the [[Elder Brain]], mentioning how she has fought a [[Mind Flayer]] before and lost half her squad to it.{{ref|''"A colony. A godsdamned elder brain. I faced a lone mind flayer, once, and it slaughtered half my squad."''}}
Speaking with Lanni after Ketheric Thorm has been defeated reveals her awe of the [[Elder Brain]]. She mentions how she fought a [[Mind Flayer]] before and lost half her squad to it.{{ref|''"A colony. A godsdamned elder brain. I faced a lone mind flayer, once, and it slaughtered half my squad."''}}


=== Act Three ===
=== Act Three ===
Provided Lanni survives Moonrise Towers, she is summonable as an ally through the {{SAI|Gather Your Allies (class action)|Gather Your Allies}} variant {{SAI|Silver Harp Squadron}}, if [[The High Harper]] is completed with [[Minsc]] alive, and either Antony, Naysa, or Lymn are dead.
Provided Lanni survives Moonrise Towers, she is summonable as an ally through the {{SAI|Gather Your Allies (class action)|Gather Your Allies}} variant {{SAI|Silver Harp Squadron}}, if {{Quest|The High Harper}} is completed with {{CharLink|Minsc}} alive, and either Antony, Naysa, or Lymn are dead.


==Combat==
==Combat==
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== References ==
== References ==
{{notebegin}}
{{reflist}}
{{reflist}}
 
{{noteend}}
{{Shadow-Cursed Lands}}
{{Shadow-Cursed Lands}}
[[Category:Halflings]]
[[Category:Halflings]]
[[Category:Lightfoot Halflings]]
[[Category:Humanoids]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters]]

Latest revision as of 01:53, 23 January 2025

Harper Lanni is a lightfoot halfling ranger and Harper. Depending on if one of the original Harper allies are dead, she can take their place and help the party during the Assault on Moonrise Towers and be a potential ally during Confront the Elder Brain Confront the Elder Brain.

Involvement[edit | edit source]

Assault Moonrise Towers[edit | edit source]

If Isobel Isobel was saved in the Last Light Inn, and the Nightsong Nightsong has been freed from her cage to wage war against Ketheric Thorm Ketheric Thorm at Moonrise Towers, Lanni takes the place of one of the original Harper allies (either Antony, Essius, Lymn, or Naysa) as a failsafe in the event that one of them has been killed before the Assault on Moonrise Towers.

After the main battle, if she manages to survive the fight, she guards the first floor of Moonrise Towers with the remaining Harpers.

Speaking with Lanni after Ketheric Thorm has been defeated reveals her awe of the Elder Brain. She mentions how she fought a Mind Flayer before and lost half her squad to it.[1]

Act Three[edit | edit source]

Provided Lanni survives Moonrise Towers, she is summonable as an ally through the Gather Your Allies Gather Your Allies variant Silver Harp Squadron Silver Harp Squadron, if The High Harper The High Harper is completed with Minsc Minsc alive, and either Antony, Naysa, or Lymn are dead.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Hamstring Shot.webp
Hamstring Shot Hamstring Shot ()   –  Longbow
Normal weapon damage Shoot an enemy in the thigh and possibly reduce their Movement Speed by 50%.
CON Save
 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Dagger
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Piercing Strike.webp
Piercing Strike Piercing Strike ()   –  Dagger
Normal weapon damage

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Longbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft

Items (Act 3)[edit | edit source]

Loot[edit | edit source]

Related quests[edit | edit source]

Notes[edit | edit source]

References[edit | edit source]

  1. "A colony. A godsdamned elder brain. I faced a lone mind flayer, once, and it slaughtered half my squad."