Culk: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
(NPC added.)
 
(Added portrait, formatting)
 
(12 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{CharacterInfo|name=Booyahg Culk|STR=8|level=2|race=Goblin|type=Humanoid|HP=13|AC=11|size=Small|weight=35kg|proficiency=2|initiative=+1|DEX=12|CON=10|INT=12|WIS=8|CHA=8|faction=[[Cult of the Absolute]]|location=[[Goblin Camp]]|exp=20|passive={{SmallIcon|Darkvision Icon.png}} [[Darkvision]]
{{Infobox creature
| name = Booyahg Culk
| image = Portrait Culk.png
| race = [[Goblin]]
| size = Small
| type = Humanoid
| ac = 11
| e hp = 9
| hp = 13
| t hp = 16
| movement m = 9
| weight kg = 35
| level = 2
| str = 8
| dex = 12
| con = 10
| int = 12
| wis = 8
| cha = 8


{{SmallIcon|Opportunity Attack Icon.png}} [[Opportunity Attack]]|speed=9m / 30ft}}'''Piddle''' is a [[Goblin]] [[Goblin Booyahg|Booyahg]] in the [[Goblin Camp]] in [[Act One]]. He is located on the secluded northern edge of the camp with other goblins and [[Bugbear (Race)|Bugbears]] who have fallen asleep from drunkenness.
| conditions = Drunk
| passives = Darkvision, Opportunity Attack
}}


==Act One==
'''Booyahg Culk''' is a [[Goblin]] [[Goblin Booyahg|Booyahg]] in the [[Goblin Camp]] in [[Act One]]. He is located on the secluded northern edge of the camp with other goblins and [[Bugbear (Race)|Bugbears]] who have fallen asleep from drunkenness.  
If the cracked wall leading into the [[Shattered Sanctum]] is attacked, it will wake up Piddle and the other sleeping goblins who will attack in anger.


== Conditions ==
Has the [[Brand of the Absolute]], making him vulnerable to [[Illithid Persuasion]].  
{{ConditionPage
| icon = Alcohol Condition Icon.webp
| effects =
* Has {{Disadvantage}} on [[Dexterity]] and [[Charisma]] [[Ability Check|Checks]].
|name=Drunk}}
==Attacks and Abilities==
===Main Hand Attack - [[Ritual Staff]]===
{{Action}}


{{Attack Roll}}: +1{{DamageInfo|die=8|count=1|type=Bludgeoning|plus=-1}}
== Involvement ==
===[[Acid Splash]]===
=== Act One ===
Casts the [[Acid Splash]] [[Cantrip]].
If you land near him with a [[Jump]], he will wake up hung over. To avoid a fight you can do a few skill checks:


{{Action}}
* {{SkillCheck|Persuasion|10}}. "Hush now. Go back to sleep."
** Waking him up a second time will make him and the others attack in anger.
* If the character is a [[Drow]]. "None of your concern. Back to your stupor."
** Won't become hostile if woken up again.
* [[Illithid Persuasion]] {{SkillCheck|Wisdom|2}}. "Nothing. Lie back down and be silent."
** Won't become hostile if woken up again.


{{SavingThrow|DEX|dc=11}} to avoid taking damage.{{DamageInfo|count=1|die=6|type=Acid}}{{Range|m=18|ft=60}}
If the cracked wall leading into the [[Shattered Sanctum]] is attacked, it will wake up Piddle and the others who will attack in anger.


{{AOE|Circle|m=2|ft=7}}
== Combat ==
===[[Sleep]]===
=== Attacks and abilities ===
Casts the [[Sleep]] spell.
{{Feature box|Main Hand Attack|item=Ritual Staff}}
{{Feature box|Acid Splash}}
{{Feature box|Sleep}}
{{Feature box|Grease}}
{{Feature box|Ray of Sickness}}


{{Action}}
{{Goblin Camp}}
 
[[Category:Humanoids]]
{{Range|m=18|ft=60}}
[[Category:Goblins]]
*Gives the {{SmallIcon|Sleeping Condition Icon.webp}} [[Sleeping (Condition)|Sleeping]] onto select targets up to a combined 24 [[Hit Points]].
[[Category:Characters]]
===[[Grease]]===
[[Category:Characters in the Goblin Camp]]
Casts the [[Grease]] spell.
[[Category:Characters in Act One]]
 
[[Category:Followers of the Absolute]]
{{Action}}
 
{{SavingThrow|DEX|dc=12}} to avoid falling {{SmallIcon|Prone Condition Icon.webp}} [[Prone (Condition)|Prone]].
 
{{Range|m=18|ft=60}}
 
{{AOE|Circle|m=4|ft=13}}
*Surface is flammable and counts as {{SmallIcon|Difficult Terrain Condition Icon.webp}} [[Difficult Terrain]].
===[[Ray of Sickness]]===
Casts the [[Ray of Sickness]] spell.
 
{{Action}}
 
{{Attack Roll}}: +3{{DamageInfo|die=8|count=2|type=Poison}}{{SavingThrow|CON|dc=12}} to avoid becoming {{SmallIcon|Poisoned Condition Icon.webp}} [[Poisoned (Condition)|Poisoned]].
 
{{Range|m=18|ft=60}}

Latest revision as of 19:47, 27 June 2024

Booyahg Culk is a Goblin Booyahg in the Goblin Camp in Act One. He is located on the secluded northern edge of the camp with other goblins and Bugbears who have fallen asleep from drunkenness.

Has the Brand of the Absolute, making him vulnerable to Illithid Persuasion.

Involvement[edit | edit source]

Act One[edit | edit source]

If you land near him with a Jump, he will wake up hung over. To avoid a fight you can do a few skill checks:

  • DC 10 Persuasion check. "Hush now. Go back to sleep."
    • Waking him up a second time will make him and the others attack in anger.
  • If the character is a Drow. "None of your concern. Back to your stupor."
    • Won't become hostile if woken up again.
  • Illithid Persuasion DC 2 Wisdom check. "Nothing. Lie back down and be silent."
    • Won't become hostile if woken up again.

If the cracked wall leading into the Shattered Sanctum is attacked, it will wake up Piddle and the others who will attack in anger.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Acid Splash.webp
D6 Acid.png 1d6 (1~6) Damage TypesAcid damage

Throw a bubble of acid that damages each creature it hits.
DEX Save
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Sleep.webp
Sleep Sleep ()

Put creatures into a magical slumber. Select targets up to a combined 24 Hit Points.
 Range: 18 m / 60 ft
Grease.webp
Grease Grease ()

Cover the ground in flammable grease. It becomes Difficult Terrain and creatures within can fall Prone Prone.
DEX Save
 Range: 18 m / 60 ft
Ray of Sickness.webp
D8 Poison.png 2d8 (2~16) Damage TypesPoison damage

Possibly Poisons Poisons the target.
CON Save
 Range: 18 m / 60 ft