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{{CharacterInfo
{{PageSeo
|name=Sharp-Eye Mirg
| description = Sharp-Eye Mirg is a goblin stationed in the Goblin Camp in Act One.
|STR=10
| image = Mirg.png
|level=2
}}
|race=Goblin
{{Infobox creature
|type=Humanoid
| name = Sharp-Eye Mirg
|HP=12
| image = <gallery>
|AC=13
Mirg.png|In-game
|size=Small
Portrait Mirg.png|Portrait
|weight=35kg
</gallery>
|proficiency=2
| identity = Female
|initiative=+2
| va = Liane-Rose Bunce
|DEX=14
| faction = [[Cult of the Absolute]]
|CON=10
| size = [[Small]]
|INT=10
| type = [[Humanoid]]
|WIS=8
| race = [[Goblin]]
|CHA=8
| archetype = [[Goblin Sharp-Eye]]
|faction=[[Cult of the Absolute]]
| class = [[Ranger]]
|location=[[Goblin Camp]]
| level = 2
|exp=15
| e hp = 8
|speed=9m / 30ft
| hp = 12
|passive={{SmallIcon|Darkvision Icon.png}} [[Darkvision]]
| t hp = 15
| h hp = 19
| ac = 13
| movement m = 9
| weight kg = 35
| xp = 15
| str = 10
| dex = 14
| con = 10
| int = 10
| wis = 8
| cha = 8
| athletics = -1
| acrobatics = 2
| perception = -1
| conditions = Slightly Drunk
| passives = Darkvision, Opportunity Attack
| t passives = Darkvision, Fury of the Small, Opportunity Attack
| uuid = e63401de-04ea-40b6-a988-b2f90a90f748
| uid = S_GOB_Festivities_Goblin_004
| stats = Goblin_Ranger_Strong
}}
'''Sharp-Eye Mirg''' is a goblin stationed in the [[Goblin Camp]] in [[Act One]].
{{DiQ|Bloody arm is killin' me. 'Ere's to the best sedative there is - BOOZE.|Mirg|, complaining about an injury}}


{{SmallIcon|Opportunity Attack Icon.png}} [[Opportunity Attack]]
== Involvement ==
}}'''Mirg''' is a [[Goblin]] [[Goblin Sharp-Eye|Sharp-Eye]] in the [[Goblin Camp]] in [[Act One]]. She hanging around one of the tables close to the the stage were [[Volo]] is preforming.{{Q|'Ere's to th' Absolute!|Mirg praising the [[Absolute]].}}
=== Act One ===
Sharp-Eye Mirg can be found in the main outdoor area of the Goblin Camp, complaining to {{CharLink|Puli}} about a recent injury from a raid.


== Act One ==
If the party successfully poison the booze tub in the Goblin Camp, Mirg proposes a toast and encourage the player character to drink. The player character can attempt to convince all the goblins to drink.
If the player successfully poisons the booze tub in the Goblin Camp, Mirg will be the one to purpose a toast, encouraging you to give it. It can be declined with her doing it instead, though she will urge the player to drink up. There are a variety of ways things can play out in trying to convince her and the others to drink the poisoned booze.
*''Down the drink.'' {{SavingThrow|CON|dc=15}} to avoid taking{{DamageInfo|count=1|die=6|type=Poison}}for {{Duration|10}}.
*{{SkillCheck|Sleight of Hand|10}}. ''Spill the beer, then pretend to drink from the empty cup.''
*{{SkillCheck|Deception|10}}. "After you! I shouldn't drink before the host."
Failing any of the checks above will give you another chance to avoid suspicion:
*''Down the drink.'' Leading to the save as above.
*"You've caught me. It's poisoned." '''This will turn the whole camp hostile.'''
*{{SkillCheck|Persuasion|10}}. "I'm simply being a good guest, that's all."
*{{SkillCheck|Deception|10}}. "I was checking none of you idiots had spilled anything foul in there."
*[[Detect Thoughts]] {{SkillCheck|Intelligence|12}}. "Don't be stupid. You might be able to drink all day - the Absolute needs me sober."
If successful in tricking the goblin's, Mirg will be one of the many to die from her drink.


==Conditions==
* {{Dialogue option|''Down the drink.''}} ({{SavingThrow|CON|dc=15}} to avoid taking{{DamageText|1d6|Poison}} for {{Duration|10}})
{{Condition|Slightly Drunk}}
* {{Dialogue option|''Spill the beer, then pretend to drink from the empty cup.''|roll=Sleight of Hand|dc=10}}
==Attacks and Abilities==
* {{Dialogue option|After you! I shouldn't drink before the host.|roll=Deception|dc=10}}
===Ranged Attack - [[Goblin Bow]]===
* {{Dialogue option|''Show off an elaborate bartending trick.''|tags=Bard|roll=Performance|dc=10|advantage=y}}
{{Action}}


{{Attack Roll}}: +4{{DamageInfo|count=1|die=6|type=Piercing|modifier=2}}{{Range|m=18|ft=60}}
Failing any of the checks above will give you another chance to avoid suspicion:
*Can use [[Weapon Actions]].
* {{Dialogue option|''Down the drink.''}} (same as above)
*May use [[Arrow of Fire]].
* {{Dialogue option|''Drink quickly to squash their suspicions.''}} (same as above)
===[[Ensnaring Strike (Ranged)]]===
* {{Dialogue option|You caught me. It's poisoned.}} (this will turn the whole camp hostile)
Your attack summons thorny vines that possibly [[Ensnared (Condition)|Ensnared]] your target.
* {{Dialogue option|I'm simply being a good guest, that's all.|roll=Persuasion|dc=10}}
* {{Dialogue option|I was checking none of you idiots had spilled anything foul in there.|roll=Deception|dc=10}}
* {{Dialogue option|Aw, c'mon. I've already had a few cups... can barely see straight.|roll=Performance|dc=7}}
* {{Dialogue option|''Read her mind.''|tags=Detect Thoughts|roll=Wisdom}}
** {{Dialogue option|Don't be stupid. You might be able to drink all day - the Absolute needs me sober.}}


{{Action}}
If successful in tricking the goblins, Mirg will be one of many to die from poison.


{{Attack Roll}}: +4{{DamageInfo|count=1|die=6|plus=2|type=Piercing}}{{SavingThrow|STR|dc=9}} to resist becoming {{SmallIcon|Ensnared Condition Icon.webp}} [[Ensnared (Condition)|Ensnared]] and take{{DamageInfo|count=1|die=6|type=Piercing}}at the start of each turn.{{Duration|10}}.
== Combat ==
=== Attacks and abilities ===
{{Feature box|Ensnaring Strike (Ranged)|item=Goblin Bow}}
{{Feature box|Hamstring Shot|item=Goblin Bow}}
{{Feature box|Nimble Escape}}
{{Feature box|Ranged Attack|item=Goblin Bow}}
{{Feature box|Worg Companion}}


{{Concentration}}
=== Loot ===
===Nimble Escape===
* {{MdRarityItem|Arrow of Fire}} - 2x (if unused)
Retreat safely: moving won't provoke [[Opportunity Attack|Opportunity Attacks]].
* {{MdRarityItem|Goblin Bow}}


{{Action|Bonus}}
== External links ==
*Gains [[Disengage (Condition)|Disengage]] condition.
* {{FRWiki|Mirg|long}}
===Worg Companion===
Some Sharp-Eyes have access to the [[Worg Companion]] ability, allowing them to summon a [[Worg]]


{{Action}}
{{Goblin Camp}}
[[Category:Humanoids]]
[[Category:Goblins]]
[[Category:Characters]]
[[Category:Characters in Act One]]
[[Category:Characters in the Goblin Camp]]
[[Category:Rangers]]
[[Category:Followers of the Absolute]]

Latest revision as of 06:37, 1 March 2025

Sharp-Eye Mirg is a goblin stationed in the Goblin Camp in Act One.

Portrait Mirg.png
Bloody arm is killin' me. 'Ere's to the best sedative there is - BOOZE.
Mirg, complaining about an injury

Involvement[edit | edit source]

Act One[edit | edit source]

Sharp-Eye Mirg can be found in the main outdoor area of the Goblin Camp, complaining to Puli Puli about a recent injury from a raid.

If the party successfully poison the booze tub in the Goblin Camp, Mirg proposes a toast and encourage the player character to drink. The player character can attempt to convince all the goblins to drink.

  • Down the drink. (DC 15  Constitution saving throw to avoid taking1d6Damage TypesPoison for Duration: 10 turns)
  • [SLEIGHT OF HAND] Spill the beer, then pretend to drink from the empty cup. (DC 10)
  • [DECEPTION] After you! I shouldn't drink before the host. (DC 10)
  • [BARD] [PERFORMANCE] Show off an elaborate bartending trick. (DC 10 Advantage Icon.png)

Failing any of the checks above will give you another chance to avoid suspicion:

  • Down the drink. (same as above)
  • Drink quickly to squash their suspicions. (same as above)
  • You caught me. It's poisoned. (this will turn the whole camp hostile)
  • [PERSUASION] I'm simply being a good guest, that's all. (DC 10)
  • [DECEPTION] I was checking none of you idiots had spilled anything foul in there. (DC 10)
  • [PERFORMANCE] Aw, c'mon. I've already had a few cups... can barely see straight. (DC 7)
  • [DETECT THOUGHTS] [WISDOM] Read her mind.
    • Don't be stupid. You might be able to drink all day - the Absolute needs me sober.

If successful in tricking the goblins, Mirg will be one of many to die from poison.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Ensnaring Strike Ranged.webp
Ensnaring Strike (Ranged) Ensnaring Strike (Ranged) (+ + )   –  Goblin Bow
Damage: 4~14
D6 Piercing.pngD6 Piercing.png
1d6 + 2Damage TypesPiercing
+ 1d6Damage TypesPiercing

Your attack summons thorny vines that possibly Ensnare Ensnare your target.

Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Help action to try and tear away the vines.

STR Save
 Range: 18 m / 60 ft
Hamstring Shot.webp
Hamstring Shot Hamstring Shot ()   –  Goblin Bow
Damage: 3~8
D6 Piercing.png
1d6 + 2Damage TypesPiercing

Shoot an enemy in the thigh and possibly reduce their Movement Speed by 50%.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Disengage.webp
Nimble Escape Nimble Escape ()
Retreat safely: moving won't provoke Opportunity Attacks.
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Goblin Bow
Damage: 3~8
D6 Piercing.png
1d6 + 2Damage TypesPiercing

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft
Summon Companion.webp
Worg Companion Worg Companion ()
Gain a beast companion that accompanies you on your adventures and fights alongside you.
 Range: 18 m / 60 ft
Recharge: Per combat

Loot[edit | edit source]

External links[edit | edit source]