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Winged Horror

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Revision as of 11:37, 22 August 2024 by RedApple (talk | contribs) (Dudes, that 3d6 instead of 2d4 claws damage nearly got Isobel killed in my Honour mode run. Something should be done in order to fix this in the wiki - the link to "Claws" does not take into account that it's a Winged Horror of 3rd level. When fixed, remove the inscription I added.)
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For the Animate Dead summon see Flying Ghoul.

Winged Horror are undead creatures and a non-playable race which can fly, unlike their Ghoul counterparts. They can be encountered at the Last Light Inn, Mind Flayer Colony and in The High Hall.

Involvement

Though most are naturally hostile, a group of three neutral winged horrors can be encountered along the upper ramparts of Moonrise Towers, at X: -173 Y: -205. These particular flying ghouls lament their hunger, remarking that dead bodies have been poured into the tunnels below the tower rather than being fed to them, as they were promised.

The player can pacify them with a Persuasion or Intimidation ability check (DC: 16), use Illithid Persuasion to convince the ghouls to eat one another, or attack them outright.

Combat

Attacks and abilities

Please note that the claws deal 3d6 + Strength modifierDamage TypesSlashing damage instead of 2d4 + Strength modifierDamage TypesSlashing as the attacking entity is a Winged Horror of level 3. This can be crucial during the combat with Marcus in the Last Light Inn.

Generic Physical.webp
Claws Claws ()

Lash out with deadly claws and possibly Paralyse Paralyse the target.

CON Save
 Melee: 1.5 m / 5  ft
Fly.webp
Fly Fly ()
Fly to a target position
 Range: 18 m / 60 ft
Generic Threat.webp
Calling for Help Calling for Help ()
The creature calls out in alarm to alert its allies.
Recharge: Per battle

External links

Winged horror on the Forgotten Realms Wiki