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Keris

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Keris patrols the cells of Moonrise Towers Prison in Act Two.

Portrait Keris.png
You remind me a little of the Warden. Such gravitas.
Keris

Involvement[edit | edit source]

Act Two[edit | edit source]

Defending Moonrise Towers[edit | edit source]

If the Aylin Nightsong is freed and the Harpers launch the assault on Moonrise Towers, Keris is killed and her body can be found amongst the dead bodies at the entrance.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Command Flee.webp
Command: Flee Command: Flee ( + )
Command a creature to flee from you on its turn and do nothing else.
WIS Save
 Range: 18 m / 60 ft
Death Ward.webp
Death Ward Death Ward ( + )
Protect a creature from death. The next time damage would reduce it to 0 Hit Points, it remains conscious with 1 Hit Point left.
 Melee: 1.5 m / 5  ft
Guardian of Faith spell.webp
Guardian of Faith Guardian of Faith ( + )
Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of Hit Points.
 Range: 9 m / 30 ft
Guiding Bolt.webp
Guiding Bolt Guiding Bolt ( + )
Damage: 4~24

The next attack roll against this target has Advantage Icon.png Advantage.

 Range: 18 m / 60 ft
Hunger of Hadar.webp
Hunger of Hadar Hunger of Hadar ( + )
Damage: 4~24
D6 Cold.pngD6 Acid.png
2d6Damage TypesCold
+ 2d6Damage TypesAcid

Creatures within this black sphere are Blinded Blinded and take damage at the end of their turn and the start of their turn.

Creatures starting their turn in the area take 2d6Damage TypesCold damage. Creatures ending their turn in the area possibly take 2d6Damage TypesAcid damage.

The area is Difficult Terrain Difficult Terrain.

DEX Save
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Quarterstaff
Damage: 2~7

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Sacred Flame.webp
Sacred Flame Sacred Flame ()
Damage: 1~8

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft
Topple.webp
Topple Topple ()   –  Quarterstaff
Damage: 1~4

Swipe at a creature to knock it Prone.

DEX Save
 Range: Normal weapon range
Recharge: Short rest

Loot[edit | edit source]

External links[edit | edit source]