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Thadwick

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Revision as of 00:13, 20 July 2024 by NCBlizzy (talk | contribs) (Created page with "{{Infobox creature | name = Thadwick | full name = Fist Thadwick | image = <gallery> Fist Thadwick.png|In-game Portrait Thadwick.png|Portrait </gallery> | faction = Flaming Fist | race = Gold Dwarf | type = Humanoid | class = Fighter | level = 6 | size = Medium | ac = 15 | e hp = 39 | hp = 56 | t hp = 72 | movement m = 9 | weight kg = 75 | str = 18 | dex = 12 | con = 14 | int = 10 | wis = 12 | cha = 12 | str save prof = y | con save prof = y | resistances...")
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Thadwick is a gold dwarf fighter and member of the Flaming Fist. He is under the command of Counsellor Florrick and on a mission to rescue Duke Ravengard.

Portrait Thadwick.png
The cultists are among us, and you want to chat? Let the professionals handle this.
Thadwick, to the party.

Involvement

Last Light Inn

Initially on a mission led by Florrick to rescue Duke Ravengard, Thadwick and the rest of the Fists were waylaid by the dangers of the Shadow-Cursed Lands and found refuge with the Harpers at Last Light Inn. Thadwick can initially be found within the inn, in the same room as several other Fists, and Art Cullagh. He regards the party with disdain, due to their infected nature and them not being a Flaming Fist[1].

If Florrick wasn't rescued from Waukeen's Rest in Act One, Thadwick will never appear in the game.

Resolve the Abduction

When Flaming Fist Marcus attacks the inn and attempts to kidnap Isobel during Resolve the Abduction, Thadwick will not be affected by the Impaled Impaled condition and instead be Surprised Surprised, or will join the battle on his own without being affected by any conditions if the door to the room he is in is opened after the encounter starts. If the party fails to protect Isobel, he and everyone in Last Light Inn will turn into a Shadow-Cursed Undead Shadow-Cursed Undead, save for Jaheira.

Leaving for Baldur's Gate

After a Long Rest, Thadwick, along with Manip Vidor and Fist Cyril will depart Last Light Inn and head to Baldur's Gate with Florrick in order to seek out reinforcements; particularly reinforcements in the form of automatons unaffected by the Shadow Curse, known as the Steel Watch.

Thadwick is never seen again after this point. He is presumably killed or imprisoned upon his arrival in the city[note 1].

Combat

Attacks and Abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Warhammer
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Backbreaker.webp
Backbreaker Backbreaker ()   –  Warhammer
Put extra force behind your strike to possibly knock your enemy Prone Prone.
STR Save
 Range: Normal weapon range
Concussive Smash.webp
Concussive Smash Concussive Smash ()   –  Warhammer
Normal weapon damage
Hit an enemy with all your might to deal damage and possibly Daze Daze them.
CON Save
 Range: Normal weapon range
Weakening Strike.webp
Weakening Strike Weakening Strike ()   –  Warhammer

Target an enemy's hands with a non-lethal attack and possibly inflict Weak Grip Weak Grip.

Creatures without weapons can't have Weak Grip.

STR Save
 Range: Normal weapon range
Trip Attack Melee.webp
Trip Attack (Melee) Trip Attack (Melee) ()
Normal weapon damage
+ Superiority Die Damage TypesWeapon damage
A powerful attack that possibly knocks the target Prone Prone.
STR Save
 Range: Normal weapon range

Loot

Related quests

Notes

  1. As Florrick is immediately captured and imprisoned upon her arrival in Baldur's Gate, it can be assumed that Vidor either suffered the same fate, or possibly worse.
  • As of Patch 6, despite having Extra Attack, Thadwick is not able to attack twice during his turns.

References

  1. "The cultists are among us, and you want to chat? Let the professionals handle this." - Thadwick