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Jaheira/Approval: Difference between revisions
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* Give [[Yenna]] coins. | * Give [[Yenna]] coins. | ||
* Telling [[Mattis]] to watch himself when he remarks how big [[Baldur's Gate]] is. {{Approval|Jaheira|+1}} | * Telling [[Mattis]] to watch himself when he remarks how big [[Baldur's Gate]] is. {{Approval|Jaheira|+1}} | ||
* Tell [[Fist Rowan]] "They're innocent people. You can't just kill them!" | * Tell [[Fist Rowan]] "They're innocent people. You can't just kill them!" | ||
* Tell [[Tinker Nayzeem]] that the way people treat refugees is terrible. | * Tell [[Tinker Nayzeem]] that the way people treat refugees is terrible. {{Approval|Jaheira|+1}} | ||
* As a Baldurian, tell [[Saer Grotpoll]] that his accent sounds more Rivington than Baldur's Gate | * As a Baldurian, tell [[Saer Grotpoll]] that his accent sounds more Rivington than Baldur's Gate. {{Approval|Jaheira|+1}} | ||
* Try to help the [[Dying Stone Lord Thug]] | * Try to help the [[Dying Stone Lord Thug]]. {{Approval|Jaheira|+1}} | ||
* Donate 500 gold for refugees to [[Manip Nestor]]. | * Donate 500 gold for refugees to [[Manip Nestor]]. {{Approval|Jaheira|+1}} | ||
* As a [[Ranger]], tell Fortuno Dibbs to relax for Biscotti. | * As a [[Ranger]], tell Fortuno Dibbs to relax for Biscotti. | ||
* Tell [[Tara]] to stop eating the carrier pigeons. | * Tell [[Tara]] to stop eating the carrier pigeons. | ||
* Tell [[Commander Lightfeather]] that his soldiers fought to the last feather against a truly formidable foe. | * Tell [[Commander Lightfeather]] that his soldiers fought to the last feather against a truly formidable foe. | ||
* [[Persuasion|Persuade]] Angry Mar'hyah | * [[Persuasion|Persuade]] or [[Intimidation|Intimidate]] [[Angry Mar'hyah]] into letting you keep [[Scratch]]. {{Approval|Jaheira|+1}} | ||
* [[Deception|Deceive]] | * [[Deception|Deceive]] or [[Intimidation|Intimidate]] [[Angry Mar'hyah]] into leaving her job. {{Approval|Jaheira|+1}} | ||
* Pick "I do all I can to keep my loved ones safe from my blade" in the first dialogue with [[Gyldro Angleiron]] the Smith. | * Pick "I do all I can to keep my loved ones safe from my blade" in the first dialogue with [[Gyldro Angleiron]] the Smith. | ||
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell him you would never kill someone you cared about. {{Approval|Jaheira|+1}} | * If [[Orin]] is impersonating [[Gyldro Angleiron]], tell him you would never kill someone you cared about. {{Approval|Jaheira|+1}} | ||
* Consent to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. | * Consent to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. | ||
*Tell [[Wulbren]] that you are convinced and to give you the bomb | *Tell [[Wulbren]] that you are convinced and to give you the bomb or reason with the [[Gondians]]. {{Approval|Jaheira|+1}} | ||
**If contacting the [[Gondians]], accept the bomb anyway. | **If contacting the [[Gondians]], accept the bomb anyway. {{Approval|Jaheira|+1}} | ||
'''[[Circus of the Last Days]]''' | '''[[Circus of the Last Days]]''' | ||
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'''[[Open Hand Temple]]''' | '''[[Open Hand Temple]]''' | ||
* Offer to help [[Sister Yannis]] investigate Brilgor's death and prove his innocence. {{Approval|Jaheira|+1}} | * Offer to help [[Sister Yannis]] investigate Brilgor's death and prove his innocence. {{Approval|Jaheira|+1}} | ||
* After agreeing to bear the curse, withstand [[the cursed monk]]'s madness and earn Tasha's Hideous Laughter. | * After agreeing to bear the curse, withstand [[the cursed monk]]'s madness and earn Tasha's Hideous Laughter. {{Approval|Jaheira|+3}} | ||
'''[[Carm's Garm]]''' | '''[[Carm's Garm]]''' | ||
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* Get into Wyrm's Rock via the gate by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], getting Investigator [[Valeria]]'s permission, passing a persuasion check and bribing the guard, or passing certain class-related checks. {{Approval|Jaheira|+1}} | * Get into Wyrm's Rock via the gate by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], getting Investigator [[Valeria]]'s permission, passing a persuasion check and bribing the guard, or passing certain class-related checks. {{Approval|Jaheira|+1}} | ||
* Successfully probe Jaheira's thoughts for direction when talking to [[Harper Chelvin]]. | * Successfully probe Jaheira's thoughts for direction when talking to [[Harper Chelvin]]. | ||
'''[[Danthelon's Dancing Axe]]''' | '''[[Danthelon's Dancing Axe]]''' | ||
* Succeed an [[Insight]] check when meeting [[Geraldus]] and attack or wait for Jaheira's signal. {{Approval|Jaheira|+2}} | |||
* Choose the [[Sorcerer]] dialogue option after succeeding the [[Insight]] check | |||
* Take Geraldus's side after the fight. {{Approval|Jaheira|+10}} | |||
* Agree to find [[Minsc]] right away. {{Approval|Jaheira|+2}} | |||
* Agree to find [[Minsc]] right away {{Approval|Jaheira|+2}} | |||
'''[[Wyrm's Rock Fortress]]''' | '''[[Wyrm's Rock Fortress]]''' | ||
* When confronting [[Fist Reynash]] in the Flaming Fist barracks: | * When confronting [[Fist Reynash]] in the Flaming Fist barracks: | ||
** Give him 300 gold to flee. {{Approval|Jaheira|+1}} | ** Give him 300 gold to flee. {{Approval|Jaheira|+1}} | ||
** Wake the guards ''after'' discovering (by succeeding a perception, persuasion, or detect thoughts check) that he was trying to steal. {{Approval|Jaheira|+1}} After waking the guards, regardless if you succeeded a check to discover Reynash's thieving attempt or not: | ** Tell him to get a grip. | ||
** Wake the guards ''after'' discovering (by succeeding a perception, persuasion, or detect thoughts check) that he was trying to steal. {{Approval|Jaheira|+1}} | |||
* After waking the guards, regardless if you succeeded a check to discover Reynash's thieving attempt or not: | |||
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. | ** Persuade Manip Bakshi that another Fist was trying to steal from him. {{Approval|Jaheira|+2}} | ||
* When asked your opinion about the Steel Watch, tell | ** Convince Manip Bakshi that you are a new recruit after passing a detect thoughts check. {{Approval|Jaheira|+1}} | ||
** You have seen the army of the Absolute and | * Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Jaheira|+1}} | ||
* When asked your opinion about the Steel Watch, tell Lord Amber's Bodyguard and the attendants of Lady Durinbold and Lord Shattershield: | |||
** You have seen the army of the Absolute and no where's safe - Steel Watch or not. {{Approval|Jaheira|+1}} | |||
** You should not trust the [[Steel Watcher]]s because they will turn on everyone. {{Approval|Jaheira|+1}} | ** You should not trust the [[Steel Watcher]]s because they will turn on everyone. {{Approval|Jaheira|+1}} | ||
* Pass the [[Steel Watcher]] that confronts you at the coronation {{Approval|Jaheira|+1}} | * Pass the [[Steel Watcher]] that confronts you at the coronation {{Approval|Jaheira|+1}} | ||
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'''[[The Counting House]]''' | '''[[The Counting House]]''' | ||
* Give Rags Deelarma begging outside the entrance a handful of coins. {{Approval|Jaheira|+1}} | * Give Rags Deelarma begging outside the entrance a handful of coins. {{Approval|Jaheira|+1}} | ||
* When speaking to [[Rakath Glitterbeard]] about losing innocent people's money, intimidate him into taking half the stolen gold. {{Approval|Jaheira|+1}} | |||
'''[[Cloister of Sombre Embrace]]''' | '''[[Cloister of Sombre Embrace]]''' |
Revision as of 11:19, 4 May 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Template:CompanionTab Jaheira favors direct approaches and is not interested in flattery. She loves snarky jokes even at her own expense. She approves of good deeds no matter how small they are.
Greetings
Depending on their approval rating, Jaheira may greet the player with:
Very Low (-40 or less)[Needs Verification]
Low (-20 or less)[Needs Verification]
Neutral (-19 - 20)
Medium approval (20+)[Needs Verification]
High approval (40+)[Needs Verification]
Very High approval (60+)[Needs Verification]
Exceptional approval (80+)[Needs Verification]
- The Cub Speaks
Approval
The following story and dialogue choices will cause Jaheira to gain approval.
Act Three
Disapproval
The following story and dialogue choices will cause Jaheira to lose approval.