Ad placeholder

Glut: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Updated infobox)
m (Added combat-relevant skills to infobox)
(28 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{PageSeo
{{PageSeo
|title = Sovereign Glut
|title = Sovereign Glut
|description = Sovereign Glut is a Myconid NPC in Baldur's Gate 3. He is first encountered at the Ebonlake Grotto, a part of the Myconid Colony in the Underdark.
|description = Sovereign Glut is a Myconid character in Baldur's Gate 3. He is first encountered at the Ebonlake Grotto, a part of the Myconid Colony in the Underdark.
|image=Glut Model.png
|image=Glut Model.png
}}
}}
{{Infobox creature
{{Infobox creature
| name = Sovereign Glut
| name = Sovereign Glut
| image = Glut Cinematic.png
| image = <gallery>
Glut Cinematic.png|In-game
Portrait Glut.png|Portrait
</gallery>
| race = [[Myconid]]
| race = [[Myconid]]
| role = [[Temporary companion]]
| role = [[Attached Follower]]
| title = Displaced Myconid Monarch
| title = Displaced Myconid Monarch
| hometown = [[Underdark]]
| hometown = [[Underdark]]
Line 14: Line 17:
| level = 4
| level = 4
| size = Medium
| size = Medium
| type = Plant
| type = [[Plant]]
| ac = 14
| ac = 14
| e hp = 30
| e hp = 30
Line 27: Line 30:
| wis = 10
| wis = 10
| cha = 10
| cha = 10
| athletics = 2
| acrobatics = 0
| perception = 0
| resistances = Fire vulnerability
| resistances = Fire vulnerability
| passives = Multiattack: Prone (Glut), Darkvision, Sun Sickness, Muscular, Opportunity Attack
| passives = Darkvision, Multiattack: Prone (Glut), Muscular, Opportunity Attack, Sun Sickness
}}
}}
{{q|''I am the danger, and I am the cure. they erased my people; I will erase theirs.''|Glut}}
'''Sovereign Glut''' is a [[Myconid]] and an [[Attached Follower]]. It is the sole survivor of a [[Duergar]] attack against its circle, now taking refuge at [[Ebonlake Grotto]], a myconid colony in the [[Underdark]].  
'''Sovereign Glut''' is [[myconid]] and [[temporary companion]]. It is the sole survivor of a [[duergar]] attack against its circle, now taking refuge at [[Ebonlake Grotto]], a myconid colony in the [[Underdark]].  
{{DiQ|''I am the danger, and I am the cure. they erased my people; I will erase theirs.''|Glut}}


== Overview ==
== Overview ==
=== Background ===
=== Background ===
Glut was the sovereign of a myconid circle, now displaced after an attack by duergars destroyed its people. Without a circle, Glut took shelter with [[Spaw|Sovereign Spaw's]] in the Ebonlake Grotto. However, it holds some resentment towards Spaw for not giving aid during the attack.
Glut was the sovereign of a myconid circle, now displaced after duergar killed its people. Without a circle, Glut took shelter with {{CharLink|Spaw|Sovereign Spaw's}} in the Ebonlake Grotto. However, it holds some resentment towards Spaw for not giving aid during the attack.
 
=== Quests ===
*[[Avenge Glut's Circle]]
*[[Deliver Nere's Head]]


==Involvement==
==Involvement==
{{SpoilerWarning}}
A brooding Glut can be found just inside the western entrance to the [[Ebonlake Grotto]]. Walking close to it will initiate a dialogue.  
A brooding Glut can be found just inside the western entrance to the [[Ebonlake Grotto]]. Walking close to it will initiate a dialogue.  


Recently displaced, and without a home or circle, Glut will ask the player to describe their own home. Depending on their [[race]] and [[origin]], the player can answer in several ways. Afterwards, Glut shares its memory of its fellow Myconids slain by the duergar, and will ask to travel with the party and [[Defeat the Duergar Intruders|kill the duergar]], or if they have already been slain, to see their corpses.
Recently displaced, and without a home or circle, Glut will ask the party to describe their own home. Depending on [[race]] and [[origin]], the party can answer in several ways. Afterwards, Glut shares its memory of its fellow Myconids slain by the duergar. If the party has already spoken to Sovereign Spaw, Glut will ask to travel with the party and [[Defeat the Duergar Intruders|kill the duergar]], or if they have already been slain, to see their corpses.


Once they have been taken care of, Glut will rejoice at the sight of the dead duergar, and proclaim that it is now the "Age of Glut". It will ask the party to eliminate Spaw, as there can only be one Sovereign of the Grotto. The party can aid Glut or refuse, in which case it becomes hostile and must be killed.
Once they have been taken care of, Glut will rejoice at the sight of the dead duergar, and proclaim that it is now the "Age of Glut". It will ask the party to eliminate Spaw, as there can only be one Sovereign of the Grotto. The party can aid Glut or refuse, in which case it becomes hostile and must be killed.
Line 53: Line 54:
==Combat==
==Combat==
Glut can reanimate creature corpses as spore servants using ''Animating Spores'', keeping up to one spore servant at a time. High-value targets that you can re-animate include:
Glut can reanimate creature corpses as spore servants using ''Animating Spores'', keeping up to one spore servant at a time. High-value targets that you can re-animate include:
*[[Minotaur]]
*{{CharLink|Bulette}}
*[[Hook Horror]]
*{{CharLink|Hook Horror}}
*[[Bulette]]
*{{CharLink|Minotaur}}
*[[Phase Spider Matriarch]] (Unavailable in Honor mode: If you push her down the central chasm - landing location is near the minotaurs/Selunite outpost)
*{{CharLink|Phase Spider Matriarch|icon=Phase Spider Matriarch.jpg}} - unavailable in Tactician and Honor mode: If pushing her down the central chasm - landing location is near the [[Minotaur]]s / [[Selûnite Outpost]]
It is also possible to reanimate creatures that only appear in other areas by carrying their corpses into the Underdark in a character's inventory and dropping them on the ground for Glut to access.
It is also possible to reanimate creatures that only appear in other areas by carrying their corpses into the Underdark in a character's inventory and dropping them on the ground for Glut to access.


As of [[Patch Notes|patch 4]], spore servants raised by Glut now have spellcasting blocked. However, if you use Death Ward and kill them, you can remove the block and use spells as the spore servant.
A spore servant that dies again cannot be reanimated again.


If it turns hostile, Glut empowers itself with [[Frenzied Spores (Condition)|Frenzied Spores]], increasing its size, health, damage, and spell pool {{-}} adding [[Haste Spores]], [[Timmask Spores (Class Action)|Timmask Spores]] and [[Bibberbang Spores]] to its repertoire.
If it turns hostile, Glut empowers itself with {{Cond|Frenzied Spores}}, increasing its size, health, damage, and spell pool {{-}} adding {{SAI|Haste Spores}}, {{SAI|Timmask Spores (class action)|Timmask Spores}} and {{SAI|Bibberbang Spores}} to its repertoire.


===Attacks and abilities===
===Attacks and abilities===
{{Feature box|Animating Spores}}
{{Feature box|Fist (Glut)}}
{{Feature box|Fist (Glut)}}
{{Feature box|Multiattack (Glut)}}


{{Feature box|Animating Spores}}
== Related Quests ==
 
* {{Quest|Avenge Glut's Circle}}
{{Feature box|Multiattack (Glut)}}
* {{Quest|Deliver Nere's Head}}


== Related items ==
== Related items ==
Line 81: Line 84:
Glut B Model.png|In inspect window.
Glut B Model.png|In inspect window.
</gallery>
</gallery>
== Notes ==
{{notebegin}}
* Glut does not trigger the effects of hazardous mushrooms such as [[Bibberbang]] or [[Torchstalk]] when passing near them. As such, rescuing [[Baelen Bonecloak]] as part of [[Find the Mushroom Picker]] is a trivial task for Glut.
* As of [[Patch Notes|patch 4]], spore servants raised by Glut now have spellcasting blocked. However, if you use Death Ward and kill them, you can remove the block and use spells as the spore servant.{{Verify}}
* Glut will only follow the party while they remain in the Underdark. When traveling to the [[Campsite]] from an Underdark location, Glut will accompany the party, though at the camp he will not be directly controllable and will just wander around.
* If Glut dies while a spore servant is active, the spore servant will persist as long as it has hit points remaining, but it will no longer be controllable by the player or follow the party. Unless the party harms it, it will remain neutral and hang around the area where it was when Glut died.
{{noteend}}


== External links ==
== External links ==
Line 92: Line 103:
[[Category:Characters in the Underdark]]
[[Category:Characters in the Underdark]]
[[Category:Characters in Act One]]
[[Category:Characters in Act One]]
[[Category:Temporary Companions]]
[[Category:Attached Followers]]

Revision as of 07:13, 11 November 2024

Sovereign Glut is a Myconid and an Attached Follower. It is the sole survivor of a Duergar attack against its circle, now taking refuge at Ebonlake Grotto, a myconid colony in the Underdark.

Portrait Glut.png
I am the danger, and I am the cure. they erased my people; I will erase theirs.
Glut

Overview

Background

Glut was the sovereign of a myconid circle, now displaced after duergar killed its people. Without a circle, Glut took shelter with Spaw Sovereign Spaw's in the Ebonlake Grotto. However, it holds some resentment towards Spaw for not giving aid during the attack.

Involvement

A brooding Glut can be found just inside the western entrance to the Ebonlake Grotto. Walking close to it will initiate a dialogue.

Recently displaced, and without a home or circle, Glut will ask the party to describe their own home. Depending on race and origin, the party can answer in several ways. Afterwards, Glut shares its memory of its fellow Myconids slain by the duergar. If the party has already spoken to Sovereign Spaw, Glut will ask to travel with the party and kill the duergar, or if they have already been slain, to see their corpses.

Once they have been taken care of, Glut will rejoice at the sight of the dead duergar, and proclaim that it is now the "Age of Glut". It will ask the party to eliminate Spaw, as there can only be one Sovereign of the Grotto. The party can aid Glut or refuse, in which case it becomes hostile and must be killed.

If Spaw is killed, Glut declarers itself "King of Kings" and takes control of the circle, beginning a new song – a chant of war.

Combat

Glut can reanimate creature corpses as spore servants using Animating Spores, keeping up to one spore servant at a time. High-value targets that you can re-animate include:

It is also possible to reanimate creatures that only appear in other areas by carrying their corpses into the Underdark in a character's inventory and dropping them on the ground for Glut to access.

A spore servant that dies again cannot be reanimated again.

If it turns hostile, Glut empowers itself with Frenzied Spores Frenzied Spores, increasing its size, health, damage, and spell pool – adding Haste Spores Haste Spores, Timmask Spores Timmask Spores and Bibberbang Spores Bibberbang Spores to its repertoire.

Attacks and abilities

Animating Spores.webp
Animating Spores Animating Spores ()
Release spores at a corpse to animate it as a spore servant under your command.
 Range: 3 m / 10 ft
Recharge: Per turn
Unarmed Strike.webp
Fist Fist ()
D8 Bludgeoning.png 2d8 (2~16) Damage TypesBludgeoning
+
D4 Poison.png 2d4 (2~8) Damage TypesPoison

Lash out with a fungal hand.

 Melee: 1.5 m / 5  ft
Multiattack Glut.webp
Multiattack Multiattack ()
+
D4 Poison.png 2d4 (2~8) Damage TypesPoison
+ +
D4 Poison.png 2d4 (2~8) Damage TypesPoison

Aim multiple attacks at a Prone Prone target

 Melee: 1.5 m / 5  ft

Related Quests

Related items

Gallery

Notes

  • Glut does not trigger the effects of hazardous mushrooms such as Bibberbang or Torchstalk when passing near them. As such, rescuing Baelen Bonecloak as part of Find the Mushroom Picker is a trivial task for Glut.
  • As of patch 4, spore servants raised by Glut now have spellcasting blocked. However, if you use Death Ward and kill them, you can remove the block and use spells as the spore servant.[Needs Verification]
  • Glut will only follow the party while they remain in the Underdark. When traveling to the Campsite from an Underdark location, Glut will accompany the party, though at the camp he will not be directly controllable and will just wander around.
  • If Glut dies while a spore servant is active, the spore servant will persist as long as it has hit points remaining, but it will no longer be controllable by the player or follow the party. Unless the party harms it, it will remain neutral and hang around the area where it was when Glut died.

External links