Handwear: Difference between revisions

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{{PageSeo
| description = Handwear includes gloves, gauntlets, bracers, and so on. They can provide bonuses to saving throws, or grant item-specific actions such as the ability to cast a certain spell.
| image = Leather Gloves Icon.png
}}
'''Handwear''' includes gloves, gauntlets, bracers, and so on.  They can provide bonuses to saving throws, or grant item-specific actions such as the ability to cast a certain spell.
[[Category:Equipment]]
[[Category:Equipment]]
'''Handwear''' includes gloves, gauntlets, bracers, and so on.  They can provide bonuses to saving throws, or grant item-specific actions such as the ability to cast a certain spell.


== List of Handwear ==
== List of Handwear ==


=== Common ===
=== Non-Armour ===
 
These pieces of handwear don't require any kind of [[Armour#Armour Proficiency|Armour Proficiency]].
 
{{OtherEquipmentTableHeader}}
{{#cargo_query: tables = equipment
| fields = _pageName=page, name, uid, icon, rarity, weight_kg, weight_lb, price, passives, special
| order by = rarity_order, name
| where = type = "Gloves" AND (proficiency is null or proficiency = "") AND legacy IS NULL
| default = {{OtherEquipmentTableEmpty}}
| format = template
| template = OtherEquipmentTableRow
| named args = yes
}}
{{OtherEquipmentTableFooter}}
 
=== Light ===
 
These pieces of handwear require Light [[Armour#Armour Proficiency|Armour Proficiency]].
 
{{OtherEquipmentTableHeader}}
{{#cargo_query: tables = equipment
| fields = _pageName=page, name, uid, icon, rarity, weight_kg, weight_lb, price, passives, special
| order by = rarity_order, name
| where = type = "Gloves" AND proficiency = "Light Armour" AND legacy IS NULL
| default = {{OtherEquipmentTableEmpty}}
| format = template
| template = OtherEquipmentTableRow
| named args = yes
}}
{{OtherEquipmentTableFooter}}
 
=== Medium ===
 
These pieces of handwear require Medium [[Armour#Armour Proficiency|Armour Proficiency]].


* {{Icon|Drow Leather Gloves Icon.png}} [[Drow Leather Gloves]]
{{OtherEquipmentTableHeader}}
* {{Icon|Leather Gloves Icon.png}} [[Leather Gloves]]
{{#cargo_query: tables = equipment
* {{Icon|Metallic Gloves Icon.png}} [[Metallic Gloves]]
| fields = _pageName=page, name, uid, icon, rarity, weight_kg, weight_lb, price, passives, special
| order by = rarity_order, name
| where = type = "Gloves" AND proficiency = "Medium Armour" AND legacy IS NULL
| default = {{OtherEquipmentTableEmpty}}
| format = template
| template = OtherEquipmentTableRow
| named args = yes
}}
{{OtherEquipmentTableFooter}}


=== {{Uncommon}} ===
=== Heavy ===


* {{Icon|Gloves of Fire Resistance Icon.png}} [[Gloves of Fire Resistance]]
These pieces of handwear require Heavy [[Armour#Armour Proficiency|Armour Proficiency]].
* {{Icon|Leather Gloves Magical Icon.png}} [[Gloves of Flint and Steel]]
* {{Icon|Leather Gloves Magical Icon.png}} [[Gloves of Power]]
* {{Icon|Metallic Gloves Magical Icon.png}} [[Gloves of Succour]]
* {{Icon|Fleetfingers Icon.png}} [[Fleetfingers]]
* {{Icon|Metallic Gloves Magical Icon.png}} [[Hellrider's Pride]]
* {{Icon|Leather Gloves Magical Icon.png}} [[Herbalist's Gloves]]
* {{Icon|Reasons Grasp Icon.png}} [[Reason's Grasp]]
* {{Icon|The Sparkle Hands Icon.png}} [[The Sparkle Hands]]


=== {{Rare}} ===
{{OtherEquipmentTableHeader}}
{{#cargo_query: tables = equipment
| fields = _pageName=page, name, uid, icon, rarity, weight_kg, weight_lb, price, passives, special
| order by = rarity_order, name
| where = type = "Gloves" AND proficiency = "Heavy Armour" AND legacy IS NULL
| default = {{OtherEquipmentTableEmpty}}
| format = template
| template = OtherEquipmentTableRow
| named args = yes
}}
{{OtherEquipmentTableFooter}}


(None known yet)
=== Legacy content ===
{{#cargo_query: tables = equipment
| fields = _pageName=page, uid, name, legacy
| order by = legacy
| where = type = "Gloves" AND (legacy = "unobtainable" OR legacy = "inaccessible")
| format = template
| template = Legacy item entry
| intro = <ul>
| outro = </ul>
| named args = yes
}}
{{NavGameplay}}

Latest revision as of 17:53, 21 March 2024

Handwear includes gloves, gauntlets, bracers, and so on. They can provide bonuses to saving throws, or grant item-specific actions such as the ability to cast a certain spell.

List of Handwear[edit | edit source]

Non-Armour[edit | edit source]

These pieces of handwear don't require any kind of Armour Proficiency.

Item Weight Price Effects


Drow Leather Gloves

0.5 kg
1 lb

20


Druidic Bracers

0.5 kg
1 lb

20


Gloves

0.5 kg
1 lb

20


Gloves

0.5 kg
1 lb

20


Leather Bracers

0.5 kg
1 lb

20


Leather Gloves

0.5 kg
1 lb

20


Leather Gloves

0.5 kg
1 lb

20


Leather Gloves

0.5 kg
1 lb

20


Leather Gloves

0.5 kg
1 lb

20


Leather Gloves

0.5 kg
1 lb

20


Leather Gloves

0.5 kg
1 lb

20


Leather Gloves

0.5 kg
1 lb

20


Nettie's Gloves

0.5 kg
1 lb

20


Braindrain Gloves

0.5 kg
1 lb

90


Dark Justiciar Gauntlets

0.5 kg
1 lb

110
  • Umbral Attack
    Your weapon attacks deal an additional 1d4Damage TypesNecrotic damage.


Fleetfingers

0.5 kg
1 lb

90


Gloves of Archery

0.5 kg
1 lb

60


Gloves of Baneful Striking

0.5 kg
1 lb

90
  • Baneful Strike
    Whenever you deal damage with a weapon attack, the target receives a D4 Piercing.png -1d4 penalty to its Saving throw against your next spell.


Gloves of Belligerent Skies

0.5 kg
1 lb

90


Gloves of Hail of Thorns

0.5 kg
1 lb

90
Hail of Thorns Hail of Thorns ()
Cast as a level 1 spell ( Recharge: Short rest.)


Gloves of Heroism

0.5 kg
1 lb

110


Gloves of Power

0.5 kg
1 lb

90


Gloves of the Growling Underdog

0.5 kg
1 lb

110


Gloves of Thievery

0.5 kg
1 lb

60


Hellrider's Pride

0.5 kg
1 lb

110


Herbalist's Gloves

0.5 kg
1 lb

90


Ichorous Gloves

0.5 kg
0.1 lb

90


Knock Knuckle Gloves

0.5 kg
1 lb

90
Knock Knock ()
Cast as a level 2 spell ( Recharge: Long rest.)


Luminous Gloves

0.5 kg
1 lb

110


Reason's Grasp

0.5 kg
1 lb

90


Thermoarcanic Gloves

0.5 kg
1 lb

90


Unlucky Thief's Gloves

0.5 kg
1 lb

1
  • Sleight of Hand Sleight of Hand +2
  • Adds a piece of Charcoal to the wearer's inventory for each item they steal.
    • After stealing 20 times, the next steal will add a Coal Bucket instead, which inflicts the Burning Burning condition to the player for Duration: 1 turn.


Winter's Clutches

0.5 kg
1 lb

90


Bracers of Defence

0.5 kg
1 lb

160


Cerebral Citadel Gloves

0.5 kg
1 lb

290


Cindersnap Gloves

0.5 kg
1 lb

240
Protection from Missiles Protection from Missiles ()
Cast as a level 2 spell ( Recharge: Short rest.)


Craterflesh Gloves

0.5 kg
1 lb

290


Daredevil Gloves

0.5 kg
1 lb

240


Dark Displacement Gloves

0.5 kg
1 lb

160


Dark Justiciar Gauntlets

0.5 kg
1 lb

290
  • Umbral Attack
    Your weapon attacks deal an additional 1d4Damage TypesNecrotic damage.
Beckoning Darkness Beckoning Darkness ()
Cast as a level 4 spell at will.


Flawed Helldusk Gloves

0.5 kg
1 lb

290
  • Lesser Infernal Touch
    Your weapon attacks deal an additional 1d4Damage TypesFire damage. Your unarmed attacks deal an additional 1d4Damage TypesNecrotic damage, and can possibly inflict Bleeding Bleeding.


Gloves of Battlemage's Power

0.5 kg
1 lb

290


Gloves of Cinder and Sizzle

0.5 kg
1 lb

240
Scorching Ray Scorching Ray ()
Cast as a level 3 spell ( Recharge: Long rest.)


Gloves of Crushing

0.5 kg
1 lb

160
  • Crushing Blows
    The wearer gains a +1 bonus to unarmed Attack rolls and their unarmed attacks deal an additional 2Damage TypesBludgeoning damage.


Gloves of Missile Snaring

0.5 kg
1 lb

160


Gloves of the Automaton

0.5 kg
1 lb

290


Gloves of the Balanced Hands

0.5 kg
1 lb

160


Gloves of The Duellist

0.5 kg
1 lb

160
  • Duelling Gloves
    While only holding one weapon in your main hand and nothing in your free hand, gain a +2 bonus to melee weapon Attack rolls.


Gloves of Uninhibited Kushigo

0.5 kg
1 lb

240


Jhannyl's Gloves

0.5 kg
1 lb

240


Martial Exertion Gloves

0.5 kg
1 lb

160


Nimblefinger Gloves

0.5 kg
1 lb

160


Poisoner's Gloves

0.5 kg
1 lb

240


Raven Gloves

0.5 kg
1 lb

160
Summon Quothe the Raven Summon Quothe the Raven ()
Cast as a level 3 spell ( Recharge: Short rest.)


Seraphic Pugilist Gloves

0.5 kg
1 lb

240
Guiding Bolt Guiding Bolt ()
Cast as a level 4 spell ( Recharge: Long rest.)


Servitor of the Black Hand Gloves

0.5 kg
1 lb

240
Fear Fear ()
Cast as a level 3 spell ( Recharge: Long rest.)


Snow-Dusted Monastery Gloves

0.5 kg
1 lb

450
Ice Knife Ice Knife ()
Cast as a level 3 spell ( Recharge: Long rest.)


Spellseeking Gloves

0.5 kg
1 lb

160


Stalker Gloves

0.5 kg
1 lb

400


Swordmaster Gloves

0.5 kg
1 lb

160


The Sparkle Hands

0.5 kg
1 lb

110


Thunderpalm Strikers

0.5 kg
1 lb

450
  • Booming Blows
    Your unarmed attacks deal an additional 1d4Damage TypesThunder damage.
Thunderwave Thunderwave ()
Cast as a level 3 spell ( Recharge: Long rest.)


Winkling Gloves

0.5 kg
1 lb

240


Wondrous Gloves

0.5 kg
1 lb

160


Abyss Beckoners

0.5 kg
1 lb

450


Bhaalist Gloves

0.5 kg
1 lb

540


Bonespike Gloves

0.5 kg
1 lb

300


Gauntlet of the Tyrant

0.5 kg
1 lb

300
Command Command ()
Cast as a level 3 spell ( Recharge: Long rest.)


Gauntlets of Hill Giant Strength

0.5 kg
1 lb

540


Gemini Gloves

0.5 kg
1 lb

460
  • Adroit Caster Adroit Caster
    Cantrips targeting foes and allies can target an additional creature. The same target can be chosen twice.


Gloves of Dexterity

0.5 kg
1 lb

300
  • Set the wearer's Dexterity icon.png Dexterity score to 18. The enchantment has no effect if their Dexterity score is higher without it.
  • Attack rolls +1


Helldusk Gloves

0.5 kg
1 lb

540
Rays of Fire (Cantrip) Rays of Fire ()
Cast as a cantrip ( Recharge: Short rest.)


Hr'a'cknir Bracers

0.5 kg
1 lb

540
Telekinesis Telekinesis ()
Cast as a level 5 spell ( Recharge: Short rest.)


Quickspell Gloves

0.5 kg
1 lb

300


Spellmight Gloves

0.5 kg
1 lb

300
  • Spellmight Spellmight
    When casting a spell that requires an Attack roll, you can take a -5 penalty to the roll to deal an additional D8 Piercing.png 1d8 damage.


Gloves of Soul Catching

0.5 kg
1 lb

960

Light[edit | edit source]

These pieces of handwear require Light Armour Proficiency.

Item Weight Price Effects
None known so far

Medium[edit | edit source]

These pieces of handwear require Medium Armour Proficiency.

Item Weight Price Effects


Metallic Gloves

0.5 kg
1 lb

40


Blackguard's Gauntlets

0.5 kg
1 lb

800
Inflict Wounds Inflict Wounds ()
Cast as a level 4 spell ( Recharge: Long rest.)


Gauntlets of Surging Accuracy

0.5 kg
1 lb

300


Unwanted Masterwork Gauntlets

0.5 kg
1 lb

300


Gauntlets of the Warmaster

0.5 kg
1 lb

1600


Legacy of the Masters

0.5 kg
1 lb

570


The Reviving Hands

0.5 kg
1 lb

570
Revivify Revivify ()
Cast as a level 3 spell ( Recharge: Long rest.)

Heavy[edit | edit source]

These pieces of handwear require Heavy Armour Proficiency.

Item Weight Price Effects
None known so far

Legacy content[edit | edit source]