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{{PageSeo
| description = Rogue is a character class in Baldur's Gate 3.
| image = Class Rogue Badge Icon.png
}}
'''Rogue''' is a character [[Class]] in [[Baldur's Gate 3]]. Rogues are well versed in the art of stealth and rely on their resourcefulness to be in control of any challenging situation. Rogues use [[Dexterity]] as their primary ability score. __NOTOC__
{{Quote class|{{PAGENAME}}}}


The Rogue Subclasses are:
{{hlist|
* {{IconLink|Class Rogue Arcane Trickster Badge Icon.png|Arcane Trickster}}
* {{IconLink|Class Rogue Thief Badge Icon.png|Thief}}
* {{IconLink|Class Rogue Assassin Badge Icon.png|Assassin}}
}}
__NOTOC__
{| class="wikitable nomobile" style="max-width: 57em;"
|+ Rogue Class Progression
|-
! style="width: 6%;" | Level
! style="width: 6%;" | Proficiency Bonus
! Features
! style="width: 13%;" | Sneak Attack Damage
|-
! [[Rogue#Level 1|1st]]
| rowspan="4" style="text-align: center;" | +2
| {{Pass|Expertise (passive feature)|Expertise}}, {{SAI|Sneak Attack (Melee)}}, {{SAI|Sneak Attack (Ranged)}}
| rowspan="2" style="text-align: center;" | 1d6
|-
! [[Rogue#Level 2|2nd]]
| {{SAI|Cunning Action: Dash}}, {{SAI|Cunning Action: Disengage}}, {{SAI|Cunning Action: Hide}}
|-
! [[Rogue#Level 3|3rd]]
| {{Icon|Class_Rogue_Hotbar_Icon.png|24|link=#Level 3}} [[Rogue#Level 3|Choose a subclass]]
| rowspan="2" style="text-align: center;" | 2d6
|-
! [[Rogue#Level 4|4th]]
| {{SAI|Feats|Feat}}
|-
! [[Rogue#Level 5|5th]]
| rowspan="4" style="text-align: center;" | +3
| {{Pass|Uncanny Dodge}}
| rowspan="2" style="text-align: center;" | 3d6
|-
! [[Rogue#Level 6|6th]]
| {{Pass|Expertise (passive feature)|Expertise}}
|-
! [[Rogue#Level 7|7th]]
| {{Pass|Evasion}}
| rowspan="2" style="text-align: center;" | 4d6
|-
! [[Rogue#Level 8|8th]]
| {{SAI|Feats|Feat}}
|-
! [[Rogue#Level 9|9th]]
| rowspan="4" style="text-align: center;" | +4
| {{Icon|Class_Rogue_Hotbar_Icon.png|24|link=#Level 9}} [[Rogue#Level 9|Subclass feature]]
| rowspan="2" style="text-align: center;" | 5d6
|-
! [[Rogue#Level 10|10th]]
| {{SAI|Feats|Feat}}
|-
! [[Rogue#Level 11|11th]]
| {{Pass|Reliable Talent}}
| rowspan="2" style="text-align: center;" | 6d6
|-
! [[Rogue#Level 12|12th]]
| {{SAI|Feats|Feat}}
|}
<p class="nomobile">'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It's included in the table for convenience.</p>
==Class information==
[[File:Default Rogue Armor.png|220px|right|Rogue's default armour]]
; Hit points
: At level 1&colon; {{InfoBlob|8 + {{Ability|Constitution}} modifier}}
: On level up&colon; {{InfoBlob|5 + {{Ability|Constitution}} modifier}}
; Key abilities
: {{Ability|Dexterity}} for physical attacks and [[Armour Class]]
: {{Ability|Constitution}} for Hit Points
: {{Ability|Intelligence}} for Spells (Arcane Trickster only)
; Saving throw proficiencies
: {{Ability|Dexterity}}, {{Ability|Intelligence}}
; Equipment proficiencies
: {{SimpleWeaponsProf}}, {{WeaponType|Hand Crossbows}}, {{WeaponType|Longswords}}, {{WeaponType|Rapiers}}, {{WeaponType|Shortswords}}
: {{LightArmour}}
; Skills with proficiency (Choose 4)
: {{Skill|Acrobatics}}, {{Skill|Athletics}}, {{Skill|Deception}}, {{Skill|Insight}}, {{Skill|Intimidation}}, {{Skill|Investigation}}, {{Skill|Perception}}, {{Skill|Performance}}, {{Skill|Persuasion}}, {{Skill|Sleight of Hand}}, {{Skill|Stealth}}
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2.
; Class Starting Equipment : {{RarityItem|Shortsword}}, {{RarityItem|Leather Armour}} (purple variant), {{RarityItem|Leather Boots}}, {{RarityItem|Thieves' Tools}}, {{RarityItem|Grease Bottle}} x2
; Spellcasting Ability : {{Ability|Intelligence}} for the effective use of items, scrolls, and equipment.
==Level progression==
Through experience, you acquire new power. You gain the following traits.
{{Level header|1}}
; {{Pass|Expertise (passive feature)|Expertise|w=40}}
: Gain '''Expertise''' (double your [[Proficiency Bonus]]) in 2 Skills you are [[Proficient]] in.
; {{SAI|Sneak Attack (Melee)|Sneak Attack|w=40}}
: Once per turn, you can deal an extra {{DamageText|1d6|Physical|drs=t}} damage to an enemy you have {{Advantage}} on, or have an ally next to.
: You must have a [[Finesse]] or Ranged weapon equipped.
: As you gain levels in Rogue, this damage will go up by adding more {{DieIcon|d6|Physical}} d6 dice.
{{Level header|2}}
; Cunning Action
: {{table list|
:; {{SAI|Cunning Action: Dash|w=30}}
:: Your quick thinking and agility allows you to {{SAI|Dash}} using a {{action|bonus}}.
:; {{SAI|Cunning Action: Disengage|w=30}}
:: Your quick thinking and agility allows you to {{SAI|Disengage}} using a {{action|bonus}}.
:; {{SAI|Cunning Action: Hide|w=30}}
:: Your quick thinking and agility allows you to {{SAI|Hide}} using a {{action|bonus}}.
}}
{{Level header|3}}
; Sneak Attack damage
: {{InfoBlob|+2d6}} ''(Your sneak attack gains an additional {{InfoBlob|+1d6}} damage.)''
{{HorizontalRuleImage}}
====Select a subclass====
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
|-
! style="width: 250px;" |{{ImageLink|Class Rogue Thief Badge Icon.png|Thief|w=150|h=150}}
! style="width: 250px;" |{{ImageLink|Class Rogue Arcane Trickster Badge Icon.png|Arcane Trickster|w=150|h=150}}
! style="width: 250px;" |{{ImageLink|Class Rogue Assassin Badge Icon.png|Assassin|w=150|h=150}}
|-
| style="vertical-align:top;" |
*{{Pass|Fast Hands|w=40}}
*{{Pass|Second-Story Work|w=40}}
| style="vertical-align:top;" |
*{{Pass|Mage Hand Legerdemain|w=40}}
*Gain {{SAI|Mage Hand}}
*Choose 2 [[Arcane Trickster#Level 3|Cantrips]]
*Choose 3 [[Arcane Trickster#Level 3|Spells]]
| style="vertical-align:top;" |
*{{Pass|Assassin's Alacrity|w=40}}
*{{Pass|Assassinate: Ambush|w=40}}
*{{Pass|Assassinate: Initiative|w=40}}
|}
{{Level header|4}}
* Choose a [[Feat]].
==== Subclass features ====
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
|-
! style="width: 250px;" |[[Thief]]
! style="width: 250px;" |[[Arcane Trickster]]
! style="width: 250px;" |[[Assassin]]
|-
| style="text-align:center;" |(none)
| style="vertical-align:top;" |
*Choose a new [[Arcane Trickster#Level 4|Spell]]
| style="text-align:center;" |(none)
|}
{{Level header|5}}
; Sneak Attack damage
: {{InfoBlob|+3d6}} ''(Your sneak attack gains an additional {{InfoBlob|+1d6}} damage.)''
{{HorizontalRuleImage}}
; {{Pass|Uncanny Dodge|w=40}}
: Use your lightning-quick reflexes to protect yourself. When an attack hits you, you only take half the usual damage.
{{Level header|6}}
; {{Pass|Expertise (passive feature)|Expertise|w=30}}
: Gain '''Expertise''' (double your [[Proficiency Bonus]]) in 2 Skills you are [[Proficient]] in.
{{Level header|7}}
; Sneak Attack damage
: {{InfoBlob|+4d6}} ''(Your sneak attack gains an additional {{InfoBlob|+1d6}} damage.)''
{{HorizontalRuleImage}}
; {{Pass|Evasion|w=40}}
: Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful {{Saving Throw|Dexterity}}, it deals no damage if you succeed, and only half damage if you fail.
{{Level header|8}}
* Choose a [[Feat]].
{{Level header|9}}
; Sneak Attack damage
: {{InfoBlob|+5d6}} ''(Your sneak attack gains an additional {{InfoBlob|+1d6}} damage.)''
{{HorizontalRuleImage}}
==== Subclass Features ====
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
|-
! style="width: 250px;" |[[Thief]]
! style="width: 250px;" |[[Arcane Trickster]]
! style="width: 250px;" |[[Assassin]]
|-
| style="text-align:left;" |
*{{SAI|Supreme Sneak|w=40}}
| style="text-align:left;" |
*{{Pass|Magical Ambush|w=40}}
| style="text-align:left;" |
*{{SAI|Infiltration Expertise|w=40}}
|}
{{Level header|10}}
* Choose a [[Feat]].
{{Level header|11}}
; Sneak Attack damage
: {{InfoBlob|+6d6}} ''(Your sneak attack gains an additional {{InfoBlob|+1d6}} damage.)''
{{HorizontalRuleImage}}
; {{Pass|Reliable Talent|w=40}}
: When you make an {{SmallIcon|D20.png}} [[Ability Check]] with a [[Skill]] you are [[Proficient]] with, the lowest result you can roll on the die is 10.
{{Level header|12}}
* Choose a [[Feat]].
== Notable rogues ==
* {{MdCharLink|Astarion}}
* {{MdCharLink|Dolor}}
* {{MdCharLink|Farlin}}
* {{MdCharLink|Nine-Fingers Keene}}
* {{MdCharLink|Mitchia|Unholy Assassin Mitchia}}
* {{MdCharLink|Rycke|Unholy Assassin Rycke}}
== See also ==
*[[:Category:Rogues|List of all Rogues]]
==External links==
{{FRWiki|Rogue|long}}
{{RogueNavbox}}
{{Character creation|state=collapsed}}
[[Category:Classes]]

Latest revision as of 12:15, 14 October 2024

Rogue is a character Class in Baldur's Gate 3. Rogues are well versed in the art of stealth and rely on their resourcefulness to be in control of any challenging situation. Rogues use Dexterity as their primary ability score.

The Rogue Subclasses are:

Rogue Class Progression
Level Proficiency Bonus Features Sneak Attack Damage
1st +2 Expertise Expertise, Sneak Attack (Melee) Sneak Attack (Melee), Sneak Attack (Ranged) Sneak Attack (Ranged) 1d6
2nd Cunning Action: Dash Cunning Action: Dash, Cunning Action: Disengage Cunning Action: Disengage, Cunning Action: Hide Cunning Action: Hide
3rd #Level 3 Choose a subclass 2d6
4th Feat Feat
5th +3 Uncanny Dodge Uncanny Dodge 3d6
6th Expertise Expertise
7th Evasion Evasion 4d6
8th Feat Feat
9th +4 #Level 9 Subclass feature 5d6
10th Feat Feat
11th Reliable Talent Reliable Talent 6d6
12th Feat Feat

Note: Proficiency bonus is based on character level, not class level. It's included in the table for convenience.

Class information[edit | edit source]

Rogue's default armour
Hit points
At level 1: 8 + Constitution Constitution modifier
On level up: 5 + Constitution Constitution modifier
Key abilities
Dexterity Dexterity for physical attacks and Armour Class
Constitution Constitution for Hit Points
Intelligence Intelligence for Spells (Arcane Trickster only)
Saving throw proficiencies
Dexterity Dexterity, Intelligence Intelligence
Equipment proficiencies
Simple weapons, Hand Crossbows Hand Crossbows, Longswords Longswords, Rapiers Rapiers, Shortswords Shortswords
Light armour
Skills with proficiency (Choose 4)
Acrobatics Acrobatics, Athletics Athletics, Deception Deception, Insight Insight, Intimidation Intimidation, Investigation Investigation, Perception Perception, Performance Performance, Persuasion Persuasion, Sleight of Hand Sleight of Hand, Stealth Stealth
You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
Class Starting Equipment
Shortsword, Leather Armour (purple variant), Leather Boots, Thieves' Tools, Grease Bottle x2
Spellcasting Ability
Intelligence Intelligence for the effective use of items, scrolls, and equipment.

Level progression[edit | edit source]

Through experience, you acquire new power. You gain the following traits.

Level 1

Expertise Expertise
Gain Expertise (double your Proficiency Bonus) in 2 Skills you are Proficient in.
Sneak Attack Sneak Attack
Once per turn, you can deal an extra 1d6Damage TypesPhysicalDRS damage to an enemy you have Advantage Icon.png Advantage on, or have an ally next to.
You must have a Finesse or Ranged weapon equipped.
As you gain levels in Rogue, this damage will go up by adding more D6 Physical.png d6 dice.

Level 2

Cunning Action
Cunning Action: Dash Cunning Action: Dash
Your quick thinking and agility allows you to Dash Dash using a Bonus action.
Cunning Action: Disengage Cunning Action: Disengage
Your quick thinking and agility allows you to Disengage Disengage using a Bonus action.
Cunning Action: Hide Cunning Action: Hide
Your quick thinking and agility allows you to Hide Hide using a Bonus action.

Level 3

Sneak Attack damage
+2d6 (Your sneak attack gains an additional +1d6 damage.)
Bg3 content hr.png

Select a subclass[edit | edit source]

Level 4

Subclass features[edit | edit source]

Thief Arcane Trickster Assassin
(none) (none)

Level 5

Sneak Attack damage
+3d6 (Your sneak attack gains an additional +1d6 damage.)
Bg3 content hr.png
Uncanny Dodge Uncanny Dodge
Use your lightning-quick reflexes to protect yourself. When an attack hits you, you only take half the usual damage.

Level 6

Expertise Expertise
Gain Expertise (double your Proficiency Bonus) in 2 Skills you are Proficient in.

Level 7

Sneak Attack damage
+4d6 (Your sneak attack gains an additional +1d6 damage.)
Bg3 content hr.png
Evasion Evasion
Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful Dexterity saving throw, it deals no damage if you succeed, and only half damage if you fail.

Level 8

Level 9

Sneak Attack damage
+5d6 (Your sneak attack gains an additional +1d6 damage.)
Bg3 content hr.png

Subclass Features[edit | edit source]

Thief Arcane Trickster Assassin

Level 10

Level 11

Sneak Attack damage
+6d6 (Your sneak attack gains an additional +1d6 damage.)
Bg3 content hr.png
Reliable Talent Reliable Talent
When you make an Ability Check with a Skill you are Proficient with, the lowest result you can roll on the die is 10.

Level 12

Notable rogues[edit | edit source]

See also[edit | edit source]

External links[edit | edit source]

Rogue on the Forgotten Realms Wiki