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Kobold Looter: Difference between revisions
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{{PageSeo | |||
|name=Kobold Looter | | description = Kobold Looter is a generic Kobold enemy, a small reptilian humanoid that is physically weak yet crafty and cunning. | ||
|image= | | image = Kobold Looter.png | ||
| | }} | ||
| | {{Infobox creature | ||
| | | name = Kobold Looter | ||
| | | image = <gallery> | ||
| | Kobold Looter.png|Model | ||
| | Portrait Kobold Looter.png|Portrait | ||
| | </gallery> | ||
| | | va = Declan Perring, James Bradwell | ||
| | | size = [[Small]] | ||
| | | type = [[Humanoid]] | ||
| | | race = [[Kobold]] | ||
| | | level = 5 | ||
| | | e hp = 8 | ||
| | | hp = 12 | ||
| | | t hp = 20 | ||
| | | ac = 12 | ||
| | | t ac = 13 | ||
| | | movement m = 9 | ||
| weight kg = 35 | |||
| xp = 75 | |||
| str = 8 | |||
| dex = 14 | |||
| t dex = 16 | |||
| con = 9 | |||
| int = 8 | |||
| wis = 7 | |||
| cha = 8 | |||
| conditions = Drunk, Firewine Belly | |||
| passives = Darkvision, Opportunity Attack, Pack Tactics, Sunlight Sensitivity | |||
| t passives = Darkvision, Evasion, Opportunity Attack, Pack Tactics, Sunlight Sensitivity | |||
}} | |||
'''Kobold Looter''' is a generic [[Kobold]] enemy, a small reptilian humanoid that is physically weak yet crafty and cunning. | |||
[[ | == Involvement == | ||
=== Act One === | |||
Kobolds normally band together in large groups, using their varying skills and numbers to take down far tougher foes. Kobold looters are mainly found in the [[Rosymorn Monastery]] of [[Act One]]. | |||
{{ | == Combat == | ||
* The kobolds of Rosymorn Monastery are drunk on [[Firewine Barrel|Firewine]], giving them the {{Cond|Firewine Belly}} condition. | |||
== Attacks == | === Attacks and abilities === | ||
{{Feature box|Main Hand Attack|item=Dagger}} | |||
{{Feature box|Throw Stone (Kobold)}} | |||
=== | === Tactics === | ||
{{ | Kobold looters are hardly a threat alone, yet can be dangerous in large numbers. The passive {{SAI|Pack Tactics}} allow even their low [[Attack Roll]]s to occasionally strike, which is especially dangerous when attacked by large kobold packs. | ||
{{ | The Monastery room is filled with {{SmRarityItem|Firewine Barrel|Firewine Barrels}} and the floors spilled with {{Area|Alcohol}}. Additionally, the kobolds all suffer from {{Cond|Firewine Belly}}, meaning they are literal bombs about to go off. It is best to avoid using anything that deals {{DamageType|Fire}} damage to avoid setting the whole room ablaze. | ||
The kobolds in the Monastery are completely drunk, with a number of them {{Cond|Sleeping}}, including the {{CharLink|Kobold Inventor}}. The best approach is to sneak in while few kobolds are awake and patrolling. Proper party positioning can lead to a swift battle, if the Kobold Inventor is killed first to avoid igniting a fire. | |||
== | === Loot === | ||
* {{MdRarityItem|Ceremonial Mace}} on one kobold | |||
* {{MdRarityItem|Dagger}} | |||
* {{MdRarityItem|Kobold Journal}} on one kobold | |||
* Random bottles of cheap booze. | |||
== Gallery == | |||
<gallery heights="180px"> | |||
Kobold Looter 2.png|Alternate version | |||
Portrait Kobold Looter 2.png|Alternate portrait | |||
Kobold Looter 3.png|Kobold with Ceremonial Mace | |||
Portrait Kobold Looter 3.png|Portrait for Kobold with Ceremonial Mace | |||
</gallery> | |||
{{Creatures}} | |||
[[Category:Humanoids]] | [[Category:Humanoids]] | ||
[[Category:Kobolds]] |
Latest revision as of 19:28, 4 March 2025
Involvement[edit | edit source]
Act One[edit | edit source]
Kobolds normally band together in large groups, using their varying skills and numbers to take down far tougher foes. Kobold looters are mainly found in the Rosymorn Monastery of Act One.
Combat[edit | edit source]
- The kobolds of Rosymorn Monastery are drunk on Firewine, giving them the condition.
Attacks and abilities[edit | edit source]
Tactics[edit | edit source]
Kobold looters are hardly a threat alone, yet can be dangerous in large numbers. The passive allow even their low Attack Rolls to occasionally strike, which is especially dangerous when attacked by large kobold packs.
The Monastery room is filled with Firewine Barrels and the floors spilled with
Alcohol. Additionally, the kobolds all suffer from , meaning they are literal bombs about to go off. It is best to avoid using anything that deals
Fire damage to avoid setting the whole room ablaze.
The kobolds in the Monastery are completely drunk, with a number of them , including the Kobold Inventor. The best approach is to sneak in while few kobolds are awake and patrolling. Proper party positioning can lead to a swift battle, if the Kobold Inventor is killed first to avoid igniting a fire.
Loot[edit | edit source]
Ceremonial Mace on one kobold
Dagger
Kobold Journal on one kobold
- Random bottles of cheap booze.