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Timber: Difference between revisions

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| name = Timber
| name = Timber
| image =  Timber.png
| image =  Timber.png
| race = Squirrel
| race = [[Squirrel]]
| hometown = [[Emerald Grove]]
| hometown = [[Emerald Grove]]
| faction = [[Circle of the Emerald Grove]]
| faction = [[Circle of the Emerald Grove]]

Revision as of 10:54, 14 June 2024

Timber is a squirrel in Baldur's Gate 3.

Involvement

Timber patrols the area of the Emerald Grove below the bugbear assassin, at the top of the elevator above the sacred pool. If a character without Speak with Animals active interacts with her, she will immediately bite them (no damage) for trespassing on her territory. Passing two Animal Handling (DC 10) checks or a Barbarian Intimidation check (DC 5) results in a compromise being reached and the character being rewarded with a Hyena Ear.

Alternatively, the talking party member may lethally punt Timber against a tree by passing a Dexterity check (DC: 10).

If the The Dark Urge is chosen as origin, interacting with Timber without Speak with Animals will automatically result in her death. If Speak with Animals is active, choosing the "Last words I won't remember" dialogue option will kill the squirrel without a check. Either way, killing Timber earns the Inspiration Icon.pngInspirational Event Indulge Thine Appetites (Haunted One background).

Companion approval

  • [Dexterity] - Kick the squirrel (Note: Astarion seems to only approve if it's known that it's Timber's territory.) Astarion approves +1 Wyll disapproves -1 Karlach disapproves -1
  • The Dark Urge: "My instincts are sharp, daggered things. Stay out of their way." or "It came right at me!" Karlach disapproves -1 Shadowheart disapproves -1Wyll disapproves -1 Astarion approves +1