Potions: Difference between revisions
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{{ | |description = Potions are Consumables that can restore Hit Points, cure conditions, or grant a variety of other Effects when consumed. | ||
| description = Potions are Consumables that restore Hit Points or grant other Effects when consumed. | |image = Potion A Icon.png | ||
}} | }} | ||
[[File:Alchemy Potions Menu.png|300px|thumb|A list of potions in the alchemy window.]] | |||
{{hatnote|This page is about consumable items listed as Potions on the Alchemy tab. For a list of weapon coatings, see [[Coatings]]. For a list of Elixirs, see [[Elixirs]]. For a full list of liquid consumables, see [[Alchemy]].}} | |||
'''Potions''' are [[Consumables]] that can restore [[Hit Points]], cure [[Conditions]], or to grant a variety of other [[Condition|Effects]] when consumed. These effects can range from gaining extra actions in combat, speaking to animals, or even gaining the benefit of [[Long Rest]] without resting. | |||
Potions can be looted, bought from vendors, or crafted with the [[Alchemy]] system. | |||
=== | ==How Potions Work== | ||
*Potions can be consumed using a '''{{action|bonus}}''' to grant an effect to a single creature. | |||
*While all potions can be thrown using the {{SmallIcon|Throw Icon.png}} '''[[Throw]] {{action}}''' only some are able to inflict the potions effect on multiple creatures, other potions simply have no effect if used in such a manner. Unlike [[Coatings]], the effects of Potions do not lose any effectiveness when thrown. | |||
* {{ | *While most potions grant beneficial effects, there are some specific potions that inflict negative status effects and as such are more useful when used as [[Grenades]] rather than consumed such as {{RarityItem|Potion of Sleep}}. | ||
* {{ | == Healing Potions == | ||
{| class="wikitable sortable" style="text-align: center;" | |||
|+ [[File:Potions Icon.png|32px|link=]] ''' List of Healing Potions | |||
! class="unsortable" |Name | |||
! data-sort-type="number" |Rarity | |||
!Ingredient | |||
! Value | |||
! class="unsortable" |Throwable | |||
* {{ | ! class="unsortable" |Effect | ||
* {{ | |- | ||
* {{ | | style="text-align:left;" | {{LgItemIcon|Potion of Healing}} | ||
* {{ | | data-sort-value="1" | Common | ||
* {{ | |{{SmItemIcon|Rogue's Morsel}} | ||
* {{ | | 10 | ||
* {{ | | Yes | ||
* {{ | | Restores {{DamageText|2d4+2|Healing}} and removes the {{Cond|Burning}} condition. | ||
|- | |||
| style="text-align:left;" | {{LgItemIcon|Potion of Greater Healing}} | |||
| data-sort-value="1" | Common | |||
|{{SmItemIcon|Balsam}} | |||
| 16 | |||
| Yes | |||
| Restores {{DamageText|4d4+4|Healing}} and removes the {{Cond|Burning}} condition. | |||
|- | |||
| style="text-align:left;" | {{LgItemIcon|Potion of Superior Healing}} | |||
| data-sort-value="1" | Common | |||
|{{SmItemIcon|Yellow Musk Creeper Petals}} | |||
| 25 | |||
| Yes | |||
| Restores {{DamageText|8d4+8|Healing}} and removes the {{Cond|Burning}} condition. | |||
|- | |||
| style="text-align:left;" | {{LgItemIcon|Potion of Supreme Healing}} | |||
| data-sort-value="1" | Common | |||
|{{SmItemIcon|Ki-Rin Hair}} | |||
| 45 | |||
| Yes | |||
| Restores {{DamageText|10d4+20|Healing}} and removes the {{Cond|Burning}} condition. | |||
|- | |||
|} | |||
== Regular Potions == | |||
{| class="wikitable sortable" style="text-align: center;" | |||
|+ [[File:Potions Icon.png|32px|link=]] ''' List of Potions | |||
! style="width: 24%;" class="unsortable" |Name | |||
! data-sort-type="number" |Rarity | |||
!Ingredient | |||
! Value | |||
! Throwable | |||
! class="unsortable" |Effect | |||
|- | |||
| style="text-align:left;" | {{LgItemIcon|Antidote}} | |||
| data-sort-value="1" | Common | |||
|{{SmItemIcon|Mugwort}} | |||
| 13 | |||
| Yes | |||
| Neutralizes all poisons. | |||
|- | |||
| style="text-align:left;" | {{LgItemIcon|Basilisk Oil}} | |||
| data-sort-value="1" | Common | |||
| - | |||
Not Craftable | |||
| 10 | |||
| Yes | |||
| Turns a {{Cond|Petrified}} creature back to its organic form. | |||
|- | |||
| style="text-align:left;" | {{LgItemIcon|Potion of Animal Speaking}} | |||
| data-sort-value="1" | Common | |||
|{{SmItemIcon|Acorn Truffle}} | |||
| 13 | |||
| No | |||
| Grants {{Cond|Speak with Animals}} for {{Duration|Until Long Rest}}. | |||
|- | |||
| style="text-align:left;" | {{LgItemIcon|Potion of Feather Fall}} | |||
| data-sort-value="1" | Common | |||
|{{SmItemIcon|Autumncrocus}} | |||
| 13 | |||
| Yes | |||
| Grants {{Cond|Feather Fall}} for {{Duration|10}}. | |||
|- | |||
| style="text-align:left;" | {{LgItemIcon|Potion of Gaseous Form}} | |||
| data-sort-value="1" | Common | |||
| - | |||
Not Craftable | |||
| 60 | |||
| No | |||
| Grants {{Cond|Gaseous Form}} for {{Duration|10}}. | |||
|- | |||
| style="text-align:left;" | {{LgItemIcon|Potion of Glorious Vaulting}} | |||
| data-sort-value="1" | Common | |||
|{{SmItemIcon|Wispweed}} | |||
| 13 | |||
| Yes | |||
| Grants {{Cond|Potion of Glorious Vaulting}} for {{Duration|10}}. | |||
|- | |||
| style="text-align:left;" | {{LgItemIcon|Potion of Mind Reading}} | |||
| data-sort-value="1" | Common | |||
|{{SmItemIcon|Mergrass}} | |||
| 13 | |||
| No | |||
| Grants {{Cond|Detect Thoughts}} for {{Duration|Until Long Rest}}. | |||
|- | |||
| style="text-align:left;" | {{LgItemIcon|Potion of Sleep}} | |||
| data-sort-value="1" | Common | |||
| - | |||
Not Craftable | |||
| 25 | |||
| Yes | |||
| Inflicts {{Cond|Sleeping}} for {{Duration|3}}. | |||
|- | |||
| style="text-align:left;" | {{LgItemIcon|Potion of Vitality}} | |||
| data-sort-value="1" | Common | |||
| - | |||
Not Craftable | |||
| 10 | |||
| Yes | |||
| Cures any Poison or Disease. | |||
|- | |||
| style="text-align:left;" | {{LgItemIcon|Potion of Speed}} | |||
| data-sort-value="2" | {{Uncommon}} | |||
|{{SmItemIcon|Hyena Ear}} | |||
| 20 | |||
| Yes | |||
| Grants {{Cond|Hastened}} for {{Duration|3}}. | |||
|- | |||
| style="text-align:left;" | {{LgItemIcon|Remedial Potion}} | |||
| data-sort-value="2" | {{Uncommon}} | |||
|{{SmItemIcon|Xorn Scales}} | |||
| 25 | |||
| Yes | |||
| Cures {{Cond|Blinded}},{{Cond|Silenced}},{{Cond|Paralysed}}, and {{Cond|Poisoned}} conditions. | |||
|- | |||
| style="text-align:left;" | {{LgItemIcon|Potion of Angelic Reprieve}} | |||
| data-sort-value="3" | {{Rare}} | |||
|{{SmItemIcon|Unicorn Horn}} | |||
| 90 | |||
| No | |||
| Fall asleep for {{Duration|2}}. Unless interrupted gain the benefits of a [[Short Rest]] and regain all 1st and 2nd Level spell slots. | |||
|- | |||
| style="text-align:left;" | {{LgItemIcon|Potion of Flying}} | |||
| data-sort-value="3" | {{Rare}} | |||
|{{SmItemIcon|Eagle Feather}} | |||
| 30 | |||
| Yes | |||
| Grants {{Cond|Flight}} for {{Duration|10}}. | |||
|- | |||
| style="text-align:left;" | {{LgItemIcon|Potion of Invisibility}} | |||
| data-sort-value="3" | {{Rare}} | |||
|{{SmItemIcon|Imp Patagium}} | |||
| 65 | |||
| Yes | |||
| Grants {{Cond|Invisible}} for {{Duration|10}}. | |||
|- | |||
| style="text-align:left;" | {{LgItemIcon|Potion of Angelic Slumber}} | |||
| data-sort-value="4" | {{very rare}} | |||
|{{SmItemIcon|Planetar Feather}} | |||
| 200 | |||
| No | |||
| Fall asleep for {{Duration|2}}. Unless interrupted gain the benefits of a [[Long Rest]]. | |||
|- | |||
|} | |||
==Hags potions== | |||
These potions can be found in at the end of the [[Overgrown Tunnel]] in the Acrid Workshop, as early as Act 1. Unlike other potions most of these do not have positive effects and none of them can be thrown at enemies. As such they mostly exist as background flavour for a certain [[Auntie Ethel|character]] and their actions. | |||
Aside from the effects listed in their in-game descriptions, these all have unlisted negative/positive effects, see individual wiki pages for details. | |||
*{{LgItemIcon|Lover's Avarice}} | |||
*{{LgItemIcon|A Mother's Loathing}} | |||
*{{LgItemIcon|Wilted Dreams}} | |||
*{{LgItemIcon|Missing Pets}} | |||
*{{LgItemIcon|Butterflies in the Stomach}} | |||
*{{LgItemIcon|Lost Time}} | |||
*{{LgItemIcon|Broken Promises}} | |||
*{{LgItemIcon|Faltering Will}} | |||
*{{LgItemIcon|Heart of Stone}} | |||
*{{LgItemIcon|Insanity's Kiss}} | |||
== Drugs == | |||
Consumables that inflict negative status effects upon the user and cannot be thrown. Their function seems to imitate that of drug-like substances for roleplay purposes, as it is also implied by their game files naming these items "Drugs". | |||
*{{LgItemIcon|Dream Mist}} | |||
*{{LgItemIcon|Essence of Ether}} | |||
*{{LgItemIcon|Silkroot}} | |||
*{{LgItemIcon|Terazul}} | |||
== Unique Potions == | |||
These potions are one-of-a-kind and have powerful effects. | |||
* {{LgItemIcon|Bottled Breath}} | |||
* {{LgItemIcon|Elixir of Silvanus}} | |||
* {{LgItemIcon|Potion of Everlasting Vigour}} | |||
* {{LgItemIcon|Duergar Antidote}} | |||
* {{LgItemIcon|Elixir of Health}} | |||
* {{LgItemIcon|Mysterious Elixir}} | |||
== Legacy potions == | |||
Potions that were once available in the previous versions of the game '''or''' are able to be spawned using 3rd party tools. | |||
*[[Oil of Slipperiness]] | |||
== Terminology Note== | |||
The term '''Potion''' is used in-game as a general category of liquid consumables that contains [[Potions]], [[Coatings]], and [[Elixirs]], highlighted on tooltips. It is also used specifically as a category for crafting with '''[[Alchemy]]'''. For this page, the specific category is used. For a full list of liquid consumables, see the '''[[Alchemy]]''' page. | |||
{{NavGameplay}} | |||
[[Category:Consumables]] | |||
[[Category:Items]] |
Latest revision as of 16:11, 9 March 2024
Potions are Consumables that can restore Hit Points, cure Conditions, or to grant a variety of other Effects when consumed. These effects can range from gaining extra actions in combat, speaking to animals, or even gaining the benefit of Long Rest without resting.
Potions can be looted, bought from vendors, or crafted with the Alchemy system.
How Potions Work[edit | edit source]
- Potions can be consumed using a Bonus action to grant an effect to a single creature.
- While all potions can be thrown using the Throw Action only some are able to inflict the potions effect on multiple creatures, other potions simply have no effect if used in such a manner. Unlike Coatings, the effects of Potions do not lose any effectiveness when thrown.
- While most potions grant beneficial effects, there are some specific potions that inflict negative status effects and as such are more useful when used as Grenades rather than consumed such as Potion of Sleep.
Healing Potions[edit | edit source]
Name | Rarity | Ingredient | Value | Throwable | Effect |
---|---|---|---|---|---|
Potion of Healing | Common | Rogue's Morsel | 10 | Yes | Restores 2d4+2hit points and removes the Burning condition. |
Potion of Greater Healing | Common | Balsam | 16 | Yes | Restores 4d4+4hit points and removes the Burning condition. |
Potion of Superior Healing | Common | Yellow Musk Creeper Petals | 25 | Yes | Restores 8d4+8hit points and removes the Burning condition. |
Potion of Supreme Healing | Common | Ki-Rin Hair | 45 | Yes | Restores 10d4+20hit points and removes the Burning condition. |
Regular Potions[edit | edit source]
Name | Rarity | Ingredient | Value | Throwable | Effect |
---|---|---|---|---|---|
Antidote | Common | Mugwort | 13 | Yes | Neutralizes all poisons. |
Basilisk Oil | Common | -
Not Craftable |
10 | Yes | Turns a Petrified creature back to its organic form. |
Potion of Animal Speaking | Common | Acorn Truffle | 13 | No | Grants Speak with Animals for Duration: Until Long rest. |
Potion of Feather Fall | Common | Autumncrocus | 13 | Yes | Grants Feather Fall for Duration: 10 turns. |
Potion of Gaseous Form | Common | -
Not Craftable |
60 | No | Grants Gaseous Form for Duration: 10 turns. |
Potion of Glorious Vaulting | Common | Wispweed | 13 | Yes | Grants Potion of Glorious Vaulting for Duration: 10 turns. |
Potion of Mind Reading | Common | Mergrass | 13 | No | Grants Detect Thoughts for Duration: Until Long rest. |
Potion of Sleep | Common | -
Not Craftable |
25 | Yes | Inflicts Sleeping for Duration: 3 turns. |
Potion of Vitality | Common | -
Not Craftable |
10 | Yes | Cures any Poison or Disease. |
Potion of Speed | Uncommon | Hyena Ear | 20 | Yes | Grants Hastened for Duration: 3 turns. |
Remedial Potion | Uncommon | Xorn Scales | 25 | Yes | Cures Blinded, Silenced, Paralysed, and Poisoned conditions. |
Potion of Angelic Reprieve | Rare | Unicorn Horn | 90 | No | Fall asleep for Duration: 2 turns. Unless interrupted gain the benefits of a Short Rest and regain all 1st and 2nd Level spell slots. |
Potion of Flying | Rare | Eagle Feather | 30 | Yes | Grants Flight for Duration: 10 turns. |
Potion of Invisibility | Rare | Imp Patagium | 65 | Yes | Grants Invisible for Duration: 10 turns. |
Potion of Angelic Slumber | Very Rare | Planetar Feather | 200 | No | Fall asleep for Duration: 2 turns. Unless interrupted gain the benefits of a Long Rest. |
Hags potions[edit | edit source]
These potions can be found in at the end of the Overgrown Tunnel in the Acrid Workshop, as early as Act 1. Unlike other potions most of these do not have positive effects and none of them can be thrown at enemies. As such they mostly exist as background flavour for a certain character and their actions.
Aside from the effects listed in their in-game descriptions, these all have unlisted negative/positive effects, see individual wiki pages for details.
- Lover's Avarice
- A Mother's Loathing
- Wilted Dreams
- Missing Pets
- Butterflies in the Stomach
- Lost Time
- Broken Promises
- Faltering Will
- Heart of Stone
- Insanity's Kiss
Drugs[edit | edit source]
Consumables that inflict negative status effects upon the user and cannot be thrown. Their function seems to imitate that of drug-like substances for roleplay purposes, as it is also implied by their game files naming these items "Drugs".
Unique Potions[edit | edit source]
These potions are one-of-a-kind and have powerful effects.
- Bottled Breath
- Elixir of Silvanus
- Potion of Everlasting Vigour
- Duergar Antidote
- Elixir of Health
- Mysterious Elixir
Legacy potions[edit | edit source]
Potions that were once available in the previous versions of the game or are able to be spawned using 3rd party tools.
Terminology Note[edit | edit source]
The term Potion is used in-game as a general category of liquid consumables that contains Potions, Coatings, and Elixirs, highlighted on tooltips. It is also used specifically as a category for crafting with Alchemy. For this page, the specific category is used. For a full list of liquid consumables, see the Alchemy page.