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Fallen Fighter

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A Fallen Fighter is an undead skeleton creature only found in Act Three.

Involvement[edit | edit source]

Fallen Fighters are encountered after failing any trial in The Wyrmway proposed by Statues of Balduran. Several of them appear near the party once they make a wrong decision or violate the rules of a trial, accompanied by Fallen Rangers Fallen Rangers, Fallen Wizards Fallen Wizards, and a Fallen Champion Fallen Champion.

The same groups of skeletons, including Fallen Fighters, spawn simultaneously in every unfinished Chamber of Trials and also in the central hall of the Wyrmway. In the worst-case scenario there are 16 Fallen Fighters to be killed.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Concussive Smash Concussive Smash (Action)   –   Greatclub
Damage: 5~12
1d8 + 4BludgeoningBludgeoning

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

CON Save CON Save
 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack Main Hand Attack (Action)   –   Greatclub
Damage: 5~12
1d8 + 4BludgeoningBludgeoning

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5 ft

Loot[edit | edit source]

See also[edit | edit source]