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Fallen Fighter

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A Fallen Fighter is an undead skeleton creature only found in Act Three.

Involvement[edit section | visual editor]

Fallen Fighters are encountered after failing any trial in The Wyrmway proposed by Statues of Balduran. Several of them appear near the party once they make a wrong decision or violate the rules of a trial, accompanied by Fallen RangersFallen Rangers, Fallen WizardsFallen Wizards, and a Fallen ChampionFallen Champion.

The same groups of skeletons, including Fallen Fighters, spawn simultaneously in every unfinished Chamber of Trials and also in the central hall of the Wyrmway. In the worst-case scenario there are 16 Fallen Fighters to be killed.

Combat[edit section | visual editor]

Attacks and abilities[edit section | visual editor]

Concussive SmashConcussive Smash (Action)   –  Greatclub
Damage: 5~12
1d8 + 4BludgeoningBludgeoning

Hit an enemy with all your might to deal damage and possibly DazeDaze them.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Main Hand AttackMain Hand Attack (Action)   –  Greatclub
Damage: 5~12
1d8 + 4BludgeoningBludgeoning

Make a melee attack with your equipped weapon.

Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)

Loot[edit section | visual editor]

See also[edit section | visual editor]