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Drilldown: spells
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spells > can upcast
:
Yes
or
None
& spell range
:
9/30
or
ranged
or
weapon
& damage
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1d4
or
2d10
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Until Long Rest (15)
Showing below up to 191 results in range #1 to #191.
A
B
- Backbreaker
- Bane (Spell)
- Banishment
- Beguiling Rebuke
- Benign Transposition: Teleport
- Black Hole
- Bless
- Blindness
- Brutal Leap
- Bull Rush
- Burrow (Shadow Creeper)
- Bursting Brood
C
- Calm Emotions
- Challenge to Duel
- Charger: Shove
- Charm Animals and Plants
- Charm Person
- Chromatic Orb
- Clench of the North Wind
- Command
- Command: Approach
- Command: Approach (Undead)
- Command: Drop
- Command: Drop (Undead)
- Command: Flee
- Command: Flee (Undead)
- Command: Grovel
- Command: Grovel (Undead)
- Command: Halt
- Command: Halt (Undead)
- Commander's Strike
- Compelled Duel
- Confusion
- Conjure Elemental
- Conjure Elemental: Air Elemental
- Conjure Elemental: Air Myrmidon
- Conjure Elemental: Earth Elemental
- Conjure Elemental: Earth Myrmidon
- Conjure Elemental: Fire Elemental
- Conjure Elemental: Fire Myrmidon
- Conjure Elemental: Water Elemental
- Conjure Elemental: Water Myrmidon
- Conjure Woodland Being
- Conquering Presence
- Countercharm
- Counterspell
- Create or Destroy Water
- Create Water
- Create Water (variant)
D
- Dampen Elements
- Danse Macabre
- Darkness
- Daylight
- Daylight: Enchant Item
- Daylight: Sphere
- Destroy Water
- Divine Strike: Elemental Fury
- Draining Kiss (Haarlep)
E
- Elemental Weapon: Cold
- Elemental Weapon: Fire
- Elemental Weapon: Lightning
- Elemental Weapon: Thunder
- Enlarge
- Enlarge/Reduce
- Ensnaring Shock
- Entangle
- Entropic Ward
- Exhort the Risen
F
- Faithwarden's Vines
- Fallen Lover
- Fiendish Charm
- Fierce Perilous Stakes
- Flourish
- Force Tunnel
- Forced Manoeuvre
- Fracture Psyche
- Fracture Psyche (Full-illithid)
- Friends
G
- Globe of Invulnerability
- Glyph of Warding
- Glyph of Warding: Detonation
- Glyph of Warding: Sleep
- Grasping Appendage
- Grasping Pull
- Grasping Vine
- Guardian of Faith
H
- Haste
- Haste Spores
- Heartstopper
- Hellfire Curse
- Hold Monster
- Hold Person
- Horrific Visage
- Hunter's Mark
- Hypnotic Pattern
I
- Illuminating Shot
- Incubus Charm
- Initiate Collar Detonation
- Inquisitor's Might
- Intimidating Presence
- Invoke Duplicity
K
M
- Mage Hand
- Maintain Intimidating Presence
- Mind Mastery
- Mind Sanctuary
- Minor Conjuration: Create Water
- Mobile Flourish: Teleport
- Moonbeam
- Move Moonbeam
- Mummy's Lullaby
O
P
- Plant Growth
- Portent Die
- Possession
- Power Word Kill
- Primal Stampede
- Psionic Backlash
- Psionic Pull
- Psionic Suggestion: Drop
- Psionic Suggestion: Flee
- Psionic Suggestion: Grovel
- Psionic Suggestion: Halt
- Psionic Suggestion: Hush
R
- Ray of Enfeeblement
- Ray of Fear
- Reapply Hex
- Reapply Hunter's Mark
- Recast Dazzling Ray
- Recast Speak with Dead
- Reduce
- Revivify
- Revoke Guest Status
- Rush Attack
S
- Sanctuary
- Sapping Images
- Second Marriage (class action)
- See Invisibility (Class Action)
- Seeming
- Sethan: Reduce
- Shadow Step
- Shadow Teleportation
- Shatter Psyche
- Shatter Psyche (Full-illithid)
- Shield of Faith
- Shield of Thralls
- Shifting Winds
- Silvered Bulwark
- Sleep
- Slow
- Sorrowful Lash
- Speak with Dead
- Stinking Cloud
- Supernatural Attraction
- Sweetplum Gales
T
- Tadpole Charm
- Tempestuous Magic: Flight
- Throw Stone
- Throw Stone (Kobold)
- Topple
- Transfuse Health
- True Strike
- Turn the Faithless
- Turn the Unholy
- Tyr's Protection