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Lann Tarv

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Lann Tarv is a merchant on the ground floor of Moonrise Towers in Act Two. He does not offer most of his inventory for sale until passing the introduction scene further within Moonrise Towers.

Portrait Lann Tarv.png
Hah! Bark, bark. Like a worg pup, you are.
Lann Tarv, mocking the player character

Involvement

Act Two

Getting lower prices

The party can get better prices from him by suggesting he will not sell many wares with his attitude, then, when he asks the interacting party member to prove their worth, they can respond:

  • [HAG-EYED] [PERSUASION] Bet the hag who ripped my eye out is howling from the grave. (DC 6)
  • [PERSUASION] If your stomach's strong enough, I'll tell you how I lost this eye. (DC 14) (if Volo removed eye)
  • [WYLL] [INTIMIDATION] The bastards who took my eye aren't singing. They're screaming in the Hells. (DC 14)
  • [PERSUASION] The Absolute is. I burned that druids' grove to the ground. (DC 6)
  • [PERSUASION] Dror Ragzlin isn't. I ripped him and his camp apart. (DC 14)
  • [KARLACH] [PERSUASION] The demons of the abyss sing my name and tremble. (DC 14)
  • [INTIMIDATION] You'll be shrieking my name if you keep asking innane questions. (DC 16)
  • [BARBARIAN] [INTIMIDATION] No songs. Just screams. (DC 16 Advantage Icon.png)
  • [PERSUASION] Nobody sings my name - I don't leave any witnesses. (DC 16)
  • [EVIL CLERIC] [PERSUASION] The gods - when I slit my enemies' throats and offer their lives up as tribute. (DC 16 Advantage Icon.png)
  • [GOOD CLERIC] [PERSUASION] Those who bathe in the warmth and light of the one I serve. (DC 16 Advantage Icon.png)
  • [CLERIC] [PERSUASION] Friends and enemies alike - for I wield the power of the divine with the ease of breathing. (DC 16 Advantage Icon.png)
  • [WILD MAGIC] [PERSUASION] Depends on what my magic summons - could be anything from a cow to a mephit. But they're all very musical, I assure you. (DC 16 Advantage Icon.png)
  • [DRACONIC BLOODLINE] [PERSUASION] My dragonblood sings every time I burn an enemy alive. (DC 16 Advantage Icon.png)
  • [SORCERER] [PERSUASION] The skies themselves - when they bow to my magic and unleash a tidal wave of power. (DC 16 Advantage Icon.png)
  • [BARD] [PERSUASION] Well, I mainly do the singing. Usually while beating my foes to a pulp - it's quite the sight. (DC 16 Advantage Icon.png)
  • [ROGUE] [PERSUASION] Nobody sings my name - I don't leave any witnesses. (DC 16 Advantage Icon.png)
  • [GLOOM STALKER RANGER] [PERSUASION] Footprints in untrodden places sing my travels and trials. (DC 16 Advantage Icon.png)
  • [FIGHTER] [PERSUASION] Check the calluses on my hands. Those come only from a steadfast grip on a weapon. (DC 16 Advantage Icon.png)
  • [MONK] [PERSUASION] Check my knuckles - I've felled plenty of foes with my fists alone. (DC 16 Advantage Icon.png)
  • [OATH OF VENGEANCE] [INTIMIDATION] The sinners who've fallen in the face of righteous justice. (DC 16 Advantage Icon.png)
  • [OATH OF THE ANCIENTS] [INTIMIDATION] Forgotten glades and eternal streams whisper their protector's name. (DC 16 Advantage Icon.png)
  • [OATH OF DEVOTION] [INTIMIDATION] Those I am sworn to protect. (DC 16 Advantage Icon.png)
  • [OATHBREAKER] [INTIMIDATION] Those who'd bind another to their will whisper my name in nightmares. (DC 16 Advantage Icon.png)
  • [GALE] [PERSUASION] Perhaps 'warrior' isn't the right word. But I could turn this tower to dust without twitching my finger. (DC 16)
  • [LAE'ZEL] [INTIMIDATION] Open shop, or it will be you howling my name and begging my mercies. (DC 16)
  • [ASTARION] [DECEPTION] Oh, no one sings it. But hundreds have died sobbing with my name on their lips. (DC 16)
  • [SHADOWHEART] [INTIMIDATION] Screaming my name, more like. I know how to inflict pain. Show respect, or I'll give you a demonstration. (DC 16)
  • [DARK URGE] [INTIMIDATION] I have cut from corpses a thousand tongues, and those thousand tongues sing of murder. (DC 16)
  • [WIZARD] [PERSUASION] The Weave itself - for I traverse its depths with the ease of breathing. (DC 16 Advantage Icon.png)
  • [DRUID] [PERSUASION] Nature's beasts - with fangs of fury and unsheathed claw. (DC 16 Advantage Icon.png)

Doing so increases his attitude to the maximum (100).

Soul Coins

If approaching Lann Tarv with Karlach Karlach as a party member, there is an opportunity to receive three Soul Coins left with him on behalf of Florenta the Garrotter, on condition that she listen to him tell the stories behind each of the three souls they contain. Although this is a devil's bargain, accepting these coins has no documented negative effects or approval changes. The player character can initially refuse the coins - offered by a devil - as "too risky" but still accept them after at Karlach's behest. Ultimately refusing the deal despite Karlach strongly suggesting otherwise causes -5 disapproval.

If ultimately refusing the deal, or if Karlach is not present, the soul coins may still be acquired by theft or purchase.

Combat

Attacks and abilities

Concussive Smash.webp
Concussive Smash Concussive Smash ()   –  Morningstar
Damage: 4~11
D8 Piercing.png
1d8 + 3Damage TypesPiercing

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Heartstopper.webp
Heartstopper Heartstopper ()   –  Morningstar
Damage: 4~7
D4 Piercing.png
1d4 + 3Damage TypesPiercing

Smash an enemy's chest in and possibly inflict Chest Trauma Chest Trauma.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Morningstar
Damage: 4~11
D8 Piercing.png
1d8 + 3Damage TypesPiercing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Tenacity.webp
Tenacity Tenacity ()   –  Morningstar
Damage: 3

When you miss an attack, deal Damage TypesBludgeoning damage equal to your Strength modifier anyway (minimum of 1).

Throw.webp
Throw Throw ()   –  Javelin
Damage: 4~9
D6 Piercing.png
1d6 + 3Damage TypesPiercing

Throw a character or item from the world or your inventory.

 Range: 18 m / 60 ft

Tactician and Honor mode

Abjure Enemy.webp
Abjure Enemy Abjure Enemy ( + )

Frighten Frighten an enemy. They'll have Disadvantage Icon.png Disadvantage on ability checks and Attack rolls , and they cannot move.

WIS Save
 Range: 18 m / 60 ft

Loot

Store

Corresponds to MOO_BugBearvendor_Trade.

After convincing Z'rell Z'rell to give the party additional aid in finding Ketheric's relic:

Gallery