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[[File:Asharak.jpg|thumb|right|{{Infobox
{{PageSeo
|Race = [[Tiefling]]
| title = Asharak
|Type = Non-playable character}}]]
| description = Asharak is a Tiefling NPC in Baldur's Gate 3. He is one of the Tiefling Refugees hiding within the Emerald Grove, acting as a trainer for children near Wyll.  
| image = Asharak.png
}}
{{Infobox creature|movement m=9|weight kg=75|level=3|str=18|dex=12|con=16|int=10|wis=10|cha=12|str save prof=yes|con save prof=yes|hp=24|e hp=16|ac=11|t hp=31|resistances=fire resistant full|passives=Darkvision, Hellish Resistance, Opportunity Attack|name=Asharak|image=
<gallery>
Asharak.png|Portrait
Asharak_Model.png|Model
</gallery>
|va=Mark Noble|size=Medium|type=Humanoid|race=Asmodeus Tiefling}}


'''Asharak''' is a [[Tiefling]] NPC in Baldur's Gate 3. He is found at the [[Druid Grove]] training young Tieflings, close to [[Wyll]].
'''Asharak''' is a [[Tiefling]] NPC in ''[[Baldur's Gate 3]]''. He is one of the [[Tiefling Refugees]] hiding within [[The Hollow]] of [[Emerald Grove]], acting as a trainer for the children.


== Act One ==
{{SpoilerWarning}}
{{SpoilerWarning}}
He will ask the player to inspire the children to fight, and his gratitude will depend on the player's words.
==Involvement==
===Act One===
Asharak can first be encountered in the training area of [[The Hollow]] inside the [[Emerald Grove]], training [[Ide]], [[Gan]] and [[Umi]] to fight near [[Wyll]]. He will ask the player to inspire the children to fight, and his gratitude will depend on the player's words.


Should [[Zevlor]] die, he is one of his possible replacements.
Should [[Zevlor]] die, he is one of his possible replacements.


If the player travels to [[Mountain Pass]] or [[Shadow-Cursed Lands]] before resolving [[Kagha]]'s [[Rite of Thorns]], the tieflings will be expelled from the [[Emerald Grove]] and Asharak's corpse can be found among the bodies of all the other refugees near the bridge to the [[Blighted Village]].
===Act Two===
If Asharak survives the events at Emerald Grove, his body can be found in the {{Coords|-9|54|Shadow-Cursed Lands}} among the Tiefling refugees that did not make it to [[Last Light Inn]].
==Combat==
===Attacks and Abilities===
{{Feature box|main hand attack|item=Greatsword}}{{Feature box|ranged attack|item=Longbow}}{{Feature box|disarming attack (melee)}}
=== Items ===
* {{Rarity item|Acid Vial}}
==Companion approval==
Interaction: Player talks to [[Asharak]] after talking to [[Wyll]] in [[The Hollow]]
* "Bad news,children: you're all going to die"
::{{Approval|Astarion|+1}} {{Approval|Laezel|+1}} {{Approval|Wyll|-1}} {{Approval|Gale|-1}} {{Approval|Karlach|-1}}
*If the player character kills him:
::{{Approval|Wyll|-10}}
==Loot==
* {{MdRarityItem|Greatsword}}
*{{MdRarityItem|Longbow}}
*{{MdRarityItem|Acid Vial}}
*Some food
*20 Experience
{{NavEmeraldGrove}}
[[Category: Humanoids]]
[[Category: Tieflings]]
[[Category: Tieflings]]
[[Category: Bosses]]
[[Category:Tiefling Refugees]]
[[Category: Characters in Act 1]]

Revision as of 18:16, 19 May 2024

Asharak is a Tiefling NPC in Baldur's Gate 3. He is one of the Tiefling Refugees hiding within The Hollow of Emerald Grove, acting as a trainer for the children.

Involvement

Act One

Asharak can first be encountered in the training area of The Hollow inside the Emerald Grove, training Ide, Gan and Umi to fight near Wyll. He will ask the player to inspire the children to fight, and his gratitude will depend on the player's words.

Should Zevlor die, he is one of his possible replacements.

If the player travels to Mountain Pass or Shadow-Cursed Lands before resolving Kagha's Rite of Thorns, the tieflings will be expelled from the Emerald Grove and Asharak's corpse can be found among the bodies of all the other refugees near the bridge to the Blighted Village.

Act Two

If Asharak survives the events at Emerald Grove, his body can be found in the Shadow-Cursed LandsX: -9 Y: 54 among the Tiefling refugees that did not make it to Last Light Inn.

Combat

Attacks and Abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greatsword
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Longbow
Normal weapon damage
Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Disarming Attack Melee.webp
Disarming Attack (Melee) Disarming Attack (Melee) ()
Normal weapon damage
+ Superiority Die Damage TypesWeapon damage
Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and potentially force the target to drop the weapons they are holding.

Items

Companion approval

Interaction: Player talks to Asharak after talking to Wyll in The Hollow

  • "Bad news,children: you're all going to die"
Astarion approves +1 Laezel approves +1 Wyll disapproves -1 Gale disapproves -1 Karlach disapproves -1
  • If the player character kills him:
Wyll disapproves -10

Loot