Gish: Difference between revisions

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{{Character info
{{PageSeo
|name=Gish For'reth
| title = Gish
|level=5
| description = Githyanki gish are a class-like archetype of githyanki NPCs encountered throughout Baldur's Gate 3.
|STR=15
| image = Race Githyanki.png
|DEX=12
}}
|CON=16
{{Infobox creature
|INT=16
| name = Gish
|WIS=15|
| size = Medium
CHA=16
| type = Humanoid
|con save=y
| level = 5
|int save=y
| race = [[Githyanki]]
|wis save=y
| image = For'reth mountain pass model.png
|race=Githyanki|type=humanoid|HP=53; 68{{Tactician}}|AC=16|size=Medium|weight=75kg / 150lbs|proficiency=3|initiative=1|passive={{PAS|Opportunity Attack}}{{PAS|Githyanki War Magic}}{{PAS|Psionic Empowerment|t=1}}{{PAS|War Caster: Concentration|t=1}}{{PAS|War Caster: Opportunity Spell|t=1}}|location=[[Mountain Pass]] {{Coords|137|556}}|exp=75}}
| ac = 16
| e hp =
| hp = 53
| t hp = 68
| movement m = 9
| weight kg = 75
| str = 15
| dex = 12
| con = 16
| int = 16
| wis = 15
| cha = 16
| con save prof = yes
| int save prof = yes
| wis save prof = yes
| passives = Githyanki War Magic, Opportunity Attack
| t passives = Githyanki War Magic, Opportunity Attack, Psionic Empowerment, War Caster: Concentration, War Caster: Opportunity Spell
}}
{{See also|Veteran Gish}}
'''Githyanki gish''' are an archetype of [[githyanki]] [[NPC]]s encountered throughout [[Baldur's Gate 3]]. Battlemages that blend arcane spellcasting with melee combat, ''gish'' soldiers are versatile combatants.


'''Githyanki ''gish''''' are a [[Class|class-like]] archetype of [[githyanki]] [[NPC]] encountered throughout [[Baldur's Gate 3]]. Battlemages that blend arcane spellcasting with melee combat, ''gish'' soldiers are versatile combatants.
While regular gish troops can be encountered in many places of githyanki influence, Veteran Gish githyanki can only be found during the end game scenario in [[Upper City]].


==Attacks and abilities==
== Attacks and abilities ==
{{Feature box|name=Main Hand Attack|* Uses {{RarityItem|Githyanki Longsword}}
{{Feature box|Burning Hands}}
* Does not use [[weapon actions]]
{{Action}}}}{{Feature box|name=Burning Hands|{{DamageInfo|3d6|Fire}}


* Casts as a Level 1 spell
{{Feature box|Hold Person}}
* [[Spell Save DC]] 14}}{{Feature box|name=Hold Person|* Casts as a Level 2 spell
* [[Spell Save DC]] 14}}{{Feature box|name=Shocking Grasp|{{DamageInfo|2d8|Lightning}}
* Can also cast as a reaction on [[Tactician]].}}{{Feature box|name=Misty Step|Teleport to an unoccupied space you can see.


{{Recharge|Long Rest}}
{{Feature box|Ray of Frost}}


{{Action|bonus}}}}
{{Feature box|Bestow Curse}}
==Named ''gish''==
===Mountain Pass===
*[[Gish For'reth|For'reth]]
===Crèche Y'llek===


*[[Gish Far'aag|Far'aag]]
{{Feature box|Blindness}}
*[[A'jak'nir Jeera]] has a stat block and ability kit of a generic ''gish'', but the honorific of a githyanki quartermistress.
 
{{Feature box|Shocking Grasp}}
 
{{Feature box|Misty Step}}
 
== Named gish ==
=== Mountain Pass ===
* [[For'reth|Gish For'reth]]
 
=== Crèche Y'llek ===
* [[Far'aag|Gish Far'aag]]
* [[Jeera|A'jak'nir Jeera]]{{note|Jeera has the stat block and ability kit of a generic ''gish'', but the honorific of a githyanki quartermistress.}}
* [[Umr'a'ac|Gish Umr'a'ac]]
* [[Yy'rul|Gish Yy'rul]]
 
== Gallery ==
<gallery heights="200px" mode="packed">
</gallery>
 
== Notes ==
{{notelist}}
 
{{Creatures}}
[[Category:Githyanki]]
[[Category:Humanoids]]
[[Category:Githyanki Archetypes]]
[[Category:Archetypes]]

Latest revision as of 10:30, 9 June 2024

See also: Veteran Gish

Githyanki gish are an archetype of githyanki NPCs encountered throughout Baldur's Gate 3. Battlemages that blend arcane spellcasting with melee combat, gish soldiers are versatile combatants.

While regular gish troops can be encountered in many places of githyanki influence, Veteran Gish githyanki can only be found during the end game scenario in Upper City.

Attacks and abilities[edit | edit source]

Burning Hands.webp
D6 Fire.png 3d6 (3~18) Damage TypesFire damage

Each flammable target is hit with 3d6Damage TypesFire damage.
DEX Save
 Range: Self
AoE: 5 m / 17 ft (Cone)
Hold Person.webp

Hold a humanoid enemy still. They can't Move, Act, or React. Attacks from within  Range: 3 m / 10 ft are always Critical Hits.

At the end of each turn, the affected creature can make a Wisdom Saving throw to end this condition.

WIS Save
 Range: 18 m / 60 ft
Ray of Frost.webp
D8 Cold.png 1d8 (1~8) Damage TypesCold damage

Reduces the target's Movement Speed by 3 m / 10 ft.
 Range: 18 m / 60 ft
Bestow Curse.webp

Curse a creature with your touch. The curse either bestows Disadvantage Icon.png Disadvantage on Ability checks and Saving throws, Disadvantage Icon.png Disadvantage on Attack rolls, lets you deal additional damage to the target, or robs it of its Actions.

The effect of the curse is based on the variant selected, and lasts for 10 turns.

WIS Save
 Melee: 1.5 m / 5  ft
Blindness.webp
Blindness Blindness ()

Limit a foe's sight range. It is easier to hit, and the creature will miss more often.

Attack rolls against it have Advantage Icon.png Advantage and the foe attacks with Disadvantage Icon.png Disadvantage.

CON Save
 Range: 18 m / 60 ft
Shocking Grasp.webp
D8 Lightning.png 1d8 (1~8) Damage TypesLightning damage

The target cannot use Reactions. This spell has Advantage Icon.png Advantage on creatures with metal Armour.
 Melee: 1.5 m / 5  ft
Misty Step.webp

Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft

Named gish[edit | edit source]

Mountain Pass[edit | edit source]

Crèche Y'llek[edit | edit source]

Gallery[edit | edit source]

Notes[edit | edit source]

  1. Jeera has the stat block and ability kit of a generic gish, but the honorific of a githyanki quartermistress.