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{{PageSeo
| description = Booyahg Culk is a goblin stationed in the Goblin Camp in Act One.
| image = Culk.png
}}
{{Infobox creature
{{Infobox creature
| name = Booyahg Culk
| name = Booyahg Culk
| image =  
| image = <gallery>
Culk.png|In-game
Portrait Culk.png|Portrait
</gallery>
| identity = Male
| va = Peter Hannah
| faction = [[Cult of the Absolute]]
| size = [[Small]]
| type = [[Humanoid]]
| race = [[Goblin]]
| race = [[Goblin]]
| size = Small
| archetype = [[Goblin Booyahg]]
| type = Humanoid
| level = 2
| ac = 11
| e hp = 9
| e hp = 9
| hp = 13
| hp = 13
| t hp = 16
| t hp = 16
| h hp = 20
| ac = 11
| movement m = 9
| movement m = 9
| weight kg = 35
| weight kg = 35
| level = 2
| xp = 20
| str = 8
| str = 8
| dex = 12
| dex = 12
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| wis = 8
| wis = 8
| cha = 8
| cha = 8
 
| athletics = -1
| conditions = Drunk
| acrobatics = 1
| perception = -1
| conditions = Drunk, Sleeping
| passives = Darkvision, Opportunity Attack
| passives = Darkvision, Opportunity Attack
| t passives = Darkvision, Fury of the Small, Opportunity Attack
| uuid = 99a48b2b-05dc-42f8-86f1-65c26f9f13da
| uid = S_GOB_Festivities_GoblinSleeper_02
| stats = Goblin_Caster
}}
}}
'''Booyahg Culk''' is a [[goblin]] stationed in the [[Goblin Camp]] in [[Act One]].
{{DiQ|Can't you go be a True Soul somewhere else?|Culk|, awakened from a drunken sleep}}


'''Booyahg Culk''' is a [[Goblin]] [[Goblin Booyahg|Booyahg]] in the [[Goblin Camp]] in [[Act One]]. He is located on the secluded northern edge of the camp with other goblins and [[Bugbear (Race)|Bugbears]] who have fallen asleep from drunkenness.  
== Involvement ==
=== Act One ===
Booyahg Culk can be found on the secluded northern edge of the Goblin Camp with several other goblins and [[Bugbear (Race)|bugbears]] who have fallen into a drunk slumber. If the party attack the cracked wall to gain entry into the [[Shattered Sanctum]], it causes all nearby enemies to wake up and initiate combat. The party can also startle Culk awake by landing nearby with a {{SAI|Jump}}. It is possible to avoid combat by passing a skill check.


Has the [[Brand of the Absolute]], making him vulnerable to [[Illithid Persuasion]].
* {{Dialogue option|Hush now. Go back to sleep.|roll=Persuasion|dc=10}}
* {{Dialogue option|None of your concern. Back to your stupor.|tags=Drow}}
* {{Dialogue option|Nothing. Lie back down and be silent.|tags=Illithid Persuasion|roll=Wisdom|dc=2}}


==Act One==
== Combat ==
If you land near him with a [[Jump]], he will wake up hung over. To avoid a fight you can do a few skill checks:
=== Attacks and abilities ===
 
{{Feature box|Acid Splash}}
* {{SkillCheck|Persuasion|10}}. "Hush now. Go back to sleep."
{{Feature box|Grease|item=Scroll of Grease}}
** Waking him up a second time will make him and the others attack in anger.
{{Feature box|Main Hand Attack|item=Ritual Staff}}
* If the character is a [[Drow]]. "None of your concern. Back to your stupor."
{{Feature box|Ray of Sickness}}
** Won't become hostile if woken up again.
{{Feature box|Sleep}}
* [[Illithid Persuasion]] {{SkillCheck|Wisdom|2}}. "Nothing. Lie back down and be silent."
{{Feature box|Topple|item=Ritual Staff}}
** Won't become hostile if woken up again.


If the cracked wall leading into the [[Shattered Sanctum]] is attacked, it will wake up Piddle and the others who will attack in anger.
=== Loot ===
* {{MdRarityItem|Ritual Staff}}
* {{MdRarityItem|Scroll of Grease}} (if unused)


==Attacks and Abilities==
== External links ==
{{Feature box|Main Hand Attack|item=Ritual Staff}}
* {{FRWiki|Culk|long}}
{{Feature box|Acid Splash}}
{{Feature box|Sleep}}
{{Feature box|Grease}}
{{Feature box|Ray of Sickness}}


{{Goblin Camp}}
{{Goblin Camp}}
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[[Category:Characters in the Goblin Camp]]
[[Category:Characters in the Goblin Camp]]
[[Category:Characters in Act One]]
[[Category:Characters in Act One]]
[[Category:Followers of the Absolute]]

Latest revision as of 09:53, 17 February 2025

Booyahg Culk is a goblin stationed in the Goblin Camp in Act One.

Portrait Culk.png
Can't you go be a True Soul somewhere else?
Culk, awakened from a drunken sleep

Involvement[edit | edit source]

Act One[edit | edit source]

Booyahg Culk can be found on the secluded northern edge of the Goblin Camp with several other goblins and bugbears who have fallen into a drunk slumber. If the party attack the cracked wall to gain entry into the Shattered Sanctum, it causes all nearby enemies to wake up and initiate combat. The party can also startle Culk awake by landing nearby with a Jump Jump. It is possible to avoid combat by passing a skill check.

  • [PERSUASION] Hush now. Go back to sleep. (DC 10)
  • [DROW] None of your concern. Back to your stupor.
  • [ILLITHID PERSUASION] [WISDOM] Nothing. Lie back down and be silent. (DC 2)

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Acid Splash.webp
Acid Splash Acid Splash ()
Damage: 1~6
D6 Acid.png
1d6Damage TypesAcid

Throw a bubble of acid that damages each creature it hits.

DEX Save
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Grease.webp
Grease Grease (+ )   –  Scroll of Grease
Cover the ground in flammable grease. It becomes Difficult Terrain and creatures within can fall Prone Prone.
DEX Save
 Range: 18 m / 60 ft
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Ritual Staff
Damage: 0~5

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Ray of Sickness.webp
Ray of Sickness Ray of Sickness (+ )
Damage: 2~16

Possibly Poisons Poisons the target.

CON Save
 Range: 18 m / 60 ft
Sleep.webp
Sleep Sleep (+ )
Put creatures into a magical slumber. Select targets up to a combined 24 Hit Points.
 Range: 18 m / 60 ft
Topple.webp
Topple Topple ()   –  Ritual Staff
Damage: 1~4

Swipe at a creature to knock it Prone.

DEX Save
 Range: Normal weapon range
Recharge: Short rest

Loot[edit | edit source]

External links[edit | edit source]