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Magma Mephit: Difference between revisions
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</gallery> | </gallery> | ||
| race = [[Mephit]] | | race = [[Mephit]] | ||
| size = Tiny | | size = [[Tiny]] | ||
| type = [[Elemental]] | | type = [[Elemental]] | ||
| ac = 11 | | ac = 11 | ||
Line 33: | Line 33: | ||
=== Attacks and abilities === | === Attacks and abilities === | ||
{{Feature box|Burning Claws}} | {{Feature box|Burning Claws}} | ||
{{Feature box|Death Burst (Fire)}} | |||
{{Feature box|Fire Breath (Magma Mephit)}} | {{Feature box|Fire Breath (Magma Mephit)}} | ||
{{Feature box|Fly (class action)}} | |||
{{Feature box| | |||
{{Feature box|Heat Metal}} | {{Feature box|Heat Metal}} | ||
=== Tactics === | === Tactics === | ||
Magma Mephits are quite weak individually, so they make up for it with their mobility with flight and attacking in large numbers. Considering their immunity to fire and ability to fly, they can use the environment to their advantage. Their fire breath attack can also created more hazardous terrain with {{Area|Fire | Magma Mephits are quite weak individually, so they make up for it with their mobility with flight and attacking in large numbers. Considering their immunity to fire and ability to fly, they can use the environment to their advantage. Their fire breath attack can also created more hazardous terrain with {{Area|Fire}} Surfaces, likely setting anyone stuck aflame as well. Even killing a Mephit will have them causing harm as their Death Burst can quickly stack up damage. | ||
The best counter is to prepare for {{DamageType| | The best counter is to prepare for {{DamageType|Fire}} damage. Using an {{SmRarityItem|Elixir of Fire Resistance}} will halve any fire damage and be immune to gaining {{cond|Burning}} until your next long rest. Also, simply using a [[Water|Bottle of Water]] to gain the {{cond|wet}} is a simple and cheaper method for protection, though its short duration limits its use. It can at least serve as a mundane means to put out a party member that is on fire. | ||
As for combat, spells and attacks that deal {{DamageType| | As for combat, spells and attacks that deal {{DamageType|Cold}} is extreme potent against them with the spells {{SAI|Ray of Frost}} and {{SAI|Ice Knife}} cheap yet effective means to kill them. {{SmRarityItem|Arrow of Ice|Arrows of Ice}} are a more physical method to dealing said damage. Relying ranged attacks and spells overall is the best way to avoid damage from their short ranged Death Burst as well. Overall though, Mephits aren't too hard to hit and kill thanks to their low [[Armour Class|AC]] and [[Hit Points|HP]]. | ||
=== Loot === | === Loot === |
Latest revision as of 23:27, 5 November 2024
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Tactics[edit | edit source]
Magma Mephits are quite weak individually, so they make up for it with their mobility with flight and attacking in large numbers. Considering their immunity to fire and ability to fly, they can use the environment to their advantage. Their fire breath attack can also created more hazardous terrain with Fire Surfaces, likely setting anyone stuck aflame as well. Even killing a Mephit will have them causing harm as their Death Burst can quickly stack up damage.
The best counter is to prepare for Fire damage. Using an Elixir of Fire Resistance will halve any fire damage and be immune to gaining until your next long rest. Also, simply using a Bottle of Water to gain the is a simple and cheaper method for protection, though its short duration limits its use. It can at least serve as a mundane means to put out a party member that is on fire.
As for combat, spells and attacks that deal Cold is extreme potent against them with the spells and cheap yet effective means to kill them. Arrows of Ice are a more physical method to dealing said damage. Relying ranged attacks and spells overall is the best way to avoid damage from their short ranged Death Burst as well. Overall though, Mephits aren't too hard to hit and kill thanks to their low AC and HP.
Loot[edit | edit source]
- Random Gemstone
- Heart-Shaped Rock
Notes[edit | edit source]
- Grants 75 experience when killed.