Ad placeholder

Callie: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
mNo edit summary
(Added uid/uuid to infobox)
 
(16 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{PageSeo
| description = Harper Callie is a cheerful but vicious gold dwarf fighter and Harper in Act Two. Stationed at Last Light Inn, she reports back directly to Jaheira, relaying information from Quartermaster Talli to her.
| image = Harper Callie.png
}}
{{Infobox creature
{{Infobox creature
|name=Callie
| name = Harper Callie
|full name=Harper Callie
| level = 6
|voice =
| class = [[Fighter]]
|level=6
| subclass = [[Battlemaster]]
|class=[[Fighter]]
| image = <gallery>
|image=<gallery>
Harper Callie.png|In-game
Harper Callie.png|In-game
Portrait Callie.png|Portrait
Portrait Callie.png|Portrait
</gallery>
</gallery>
|race=[[Gold Dwarf]]
| identity = Female
|faction=[[Harpers]]
| race = [[Dwarf]]
|size=Medium
| subrace = [[Gold Dwarf]]
|type=Humanoid
| faction = [[Harpers]]
|ac=14
| size = [[Medium]]
|e hp=39
| type = [[Humanoid]]
|hp=56
| ac = 14
|t hp=72
| e hp = 39
|movement m=7.5
| hp = 56
|weight kg=75
| t hp = 72
|str=18
| movement m = 7.5
|dex=12
| xp = 90
|con=14
| weight kg = 75
|int=10
| str = 18
|wis=12
| dex = 12
|cha=12
| con = 14
|str save prof=yes
| int = 10
|con save prof=yes
| wis = 12
|resistances=poison resistant full
| cha = 12
|passives=Darkvision, Dwarven Resilience, Extra Attack, Opportunity Attack, Tenacity
| str save prof = yes
| con save prof = yes
| athletics = 4
| acrobatics = 1
| perception = 1
| resistances = poison resistant full
| passives = Darkvision, Dwarven Resilience, Extra Attack, Opportunity Attack, Tenacity (passive feature) @ Greatclub
| uuid = c8bc8f03-c91c-42d4-829c-d16bb1df4a67
| uid = S_HAV_HavenOutcasts_EntranceGuards_Halfling_Melee
| stats = HAV_Harper_Dwarf_Melee
}}
}}
'''Callie''' is a [[gold dwarf]] [[fighter]] who is part of the [[Harpers]] in [[Act Two]]. Stationed at [[Last Light Inn]], she reports back directly to [[Jaheira|High Harper Jaheira]], relaying information from [[Talli|Quartermaster Talli]] to her.
'''Harper Callie''' is a cheerful but vicious{{ref|Devnotes:<br>''Callie is a Harper and a dwarf. Small but vicious, she is a cheerful person who doesn't hesitate to get her hands dirty. She believes ketheric should die for his crimes.''}} [[gold dwarf|gold dwarven]] [[fighter]] and [[Harper]] in [[Act Two]]. Stationed at [[Last Light Inn]], she reports back directly to {{CharLink|Jaheira}}, relaying information from {{CharLink|Talli|Quartermaster Talli}} to her.


== Involvement ==
== Involvement ==
=== Last Light Inn ===
=== Last Light Inn ===
Callie can be first encountered at the [[Last Light Inn]], where she guards the entrance to the inn proper and watches over the main plaza from behind a barricade, next to the main door. Occasionally, she steps away from her post to talk to [[Jaheira]]{{ref|"Dialogue with [[Jaheira]]:<br>''"Patrols report more activity among the cultists, ma'am."'' - Callie <br>''"Preparing to march, I wager."'' - Jaheira <br>''"Seems that way."''<br>}} about [[Absolute|absolutist]] patrols, or talks with [[Talli|Quartermaster Talli]] about supplies{{ref|"Dialogue with [[Talli]]:<br>''"Jaheira wants to know about supplies. Will we make it home?"'' - Callie <br>''"Burning through our oil, but it should just about do."'' - Talli <br>''"Just about?"''<br> ''"Just about."''}}.
Callie can be first encountered at the [[Last Light Inn]], where she guards the entrance to the inn proper and watches over the main plaza from behind a barricade, next to the main door. Occasionally, she steps away from her post to talk to {{CharLink|Jaheira}}{{ref|"Dialogue with {{CharLink|Jaheira}}:<br>''"Patrols report more activity among the cultists, ma'am."'' - Callie <br>''"Preparing to march, I wager."'' - Jaheira <br>''"Seems that way."''<br>}} about [[Absolute|absolutist]] patrols, or talks with {{CharLink|Talli|Quartermaster Talli}} about supplies.{{ref|"Dialogue with {{CharLink|Talli}}:<br>''"Jaheira wants to know about supplies. Will we make it home?"'' - Callie <br>''"Burning through our oil, but it should just about do."'' - Talli <br>''"Just about?"''<br> ''"Just about."''}}
 
If the party is rescued by {{CharLink|Marcus Falgor|Marcus}} but exposes him as a [[True Soul]], Callie joins the fight against his summoned [[Crawling Claw|Crawling Claws]] if she is close enough. Depending on proximity, she may be {{Cond|Stunned}} or {{Cond|Surprised}}.


=== Resolve the Abduction ===
=== Resolve the Abduction ===
When [[Flaming Fist Marcus]] attacks the inn and attempts to kidnap [[Isobel]] during {{Quest|Resolve the Abduction}}, Callie will more often than not fail the save and be {{Cond|Impaled}} for the remainder of the battle. If the party fails to protect Isobel, she and everyone in Last Light Inn will turn into a {{Cond|Shadow-Cursed Undead}}, save for Jaheira.
When Marcus attacks the inn and attempts to kidnap {{CharLink|Isobel}} during {{Quest|Resolve the Abduction}}, Callie more often than not fails the saving throw and bis {{Cond|Impaled}} for the remainder of the battle. If Isobel is not saved, Callie and everyone in Last Light Inn turn into a {{Cond|Shadow-Cursed Undead}}, save for Jaheira.


=== Assault Moonrise Towers ===
=== Assault Moonrise Towers ===
{{main|Infiltrate Moonrise Towers}}
{{main|Infiltrate Moonrise Towers}}


If the party successfully prevented Marcus from capturing Isobel at the Last Light Inn, and once the [[Aylin|Nightsong]] has been freed from her cage and is headed for Moonrise, Callie will follow Jaheira to [[Moonrise Towers]]. However, Callie is killed during the fight against [[Absolute]] forces before the party can arrive. Her corpse is on the bridge leading to Moonrise Towers, implying she was amongst the first to fall in battle.
If Isobel is saved at the Last Light Inn, and once the [[Aylin|Nightsong]] has been freed from her cage and heads for Moonrise, Callie follows Jaheira to [[Moonrise Towers]]. However, Callie is killed during the fight against [[Absolute]] forces before the party members can arrive. Her corpse is on the bridge leading to Moonrise Towers, implying she was amongst the first to fall in battle.


==Combat==
==Combat==
===Attacks and Abilities===
===Attacks and Abilities===
{{Feature box|Concussive Smash|item=Greatclub}}
{{Feature box|Disarming attack (melee)}}
{{Feature box|Main hand attack|item=Greatclub}}
{{Feature box|Main hand attack|item=Greatclub}}
{{Feature box|Concussive Smash|item=Greatclub}}
{{Feature box|Menacing attack (melee)}}
{{Feature box|Menacing attack (melee)}}
{{Feature box|Disarming attack (melee)}}


== Loot ==
== Loot ==
Line 61: Line 75:
== Notes ==
== Notes ==
{{notebegin}}
{{notebegin}}
* As of [[Patch 6]], despite having [[Extra Attack]], Callie is not able to attack twice during her turns.
* As of [[Patch 7]], despite having [[Extra Attack]], Callie is not able to attack twice during her turns.
** Unlike [[Branthos]], Callie can use both her [[Menacing Attack (Melee)]] and [[Disarming Attack (Melee)]] actions.
** Unlike [[Branthos]], Callie can use both her [[Menacing Attack (Melee)]] and [[Disarming Attack (Melee)]] actions.
*** This is due to Branthos being given a player version of Disarming Attack that require [[Superiority Die]], while Callie's NPC versions don't require any.
*** This is due to Branthos being given a player version of Disarming Attack that require [[Superiority Die]], while Callie's NPC versions don't require any.
Line 71: Line 85:
{{Shadow-Cursed Lands}}
{{Shadow-Cursed Lands}}
[[Category:Dwarves]]
[[Category:Dwarves]]
[[Category:Gold Dwarves]]
[[Category:Humanoids]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters]]
Line 76: Line 91:
[[Category:Characters in Act Two]]
[[Category:Characters in Act Two]]
[[Category:Members of the Harpers]]
[[Category:Members of the Harpers]]
[[Category:Fighters]]
__INDEX__
__INDEX__

Latest revision as of 00:33, 23 January 2025

Harper Callie is a cheerful but vicious[1] gold dwarven fighter and Harper in Act Two. Stationed at Last Light Inn, she reports back directly to Jaheira Jaheira, relaying information from Talli Quartermaster Talli to her.

Involvement[edit | edit source]

Last Light Inn[edit | edit source]

Callie can be first encountered at the Last Light Inn, where she guards the entrance to the inn proper and watches over the main plaza from behind a barricade, next to the main door. Occasionally, she steps away from her post to talk to Jaheira Jaheira[2] about absolutist patrols, or talks with Talli Quartermaster Talli about supplies.[3]

If the party is rescued by Marcus Falgor Marcus but exposes him as a True Soul, Callie joins the fight against his summoned Crawling Claws if she is close enough. Depending on proximity, she may be Stunned Stunned or Surprised Surprised.

Resolve the Abduction[edit | edit source]

When Marcus attacks the inn and attempts to kidnap Isobel Isobel during Resolve the Abduction Resolve the Abduction, Callie more often than not fails the saving throw and bis Impaled Impaled for the remainder of the battle. If Isobel is not saved, Callie and everyone in Last Light Inn turn into a Shadow-Cursed Undead Shadow-Cursed Undead, save for Jaheira.

Assault Moonrise Towers[edit | edit source]

If Isobel is saved at the Last Light Inn, and once the Nightsong has been freed from her cage and heads for Moonrise, Callie follows Jaheira to Moonrise Towers. However, Callie is killed during the fight against Absolute forces before the party members can arrive. Her corpse is on the bridge leading to Moonrise Towers, implying she was amongst the first to fall in battle.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Concussive Smash.webp
Concussive Smash Concussive Smash ()   –  Greatclub
Damage: 5~12

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Disarming Attack Melee.webp
Disarming Attack (Melee) Disarming Attack (Melee) (+ )
Damage:
Normal weapon damage

Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greatclub
Damage: 5~12

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Menacing Attack Melee.webp
Menacing Attack (Melee) Menacing Attack (Melee) (+ )
Damage:
Normal weapon damage

Spend a superiority die to deal normal weapon damage + 1d8Damage TypesWeapon damage and possibly Frighten Frighten the target.

WIS Save
 Range: Normal weapon range

Loot[edit | edit source]

Related quests[edit | edit source]

Notes[edit | edit source]

References[edit | edit source]

  1. Devnotes:
    Callie is a Harper and a dwarf. Small but vicious, she is a cheerful person who doesn't hesitate to get her hands dirty. She believes ketheric should die for his crimes.
  2. "Dialogue with Jaheira Jaheira:
    "Patrols report more activity among the cultists, ma'am." - Callie
    "Preparing to march, I wager." - Jaheira
    "Seems that way."
  3. "Dialogue with Talli Talli:
    "Jaheira wants to know about supplies. Will we make it home?" - Callie
    "Burning through our oil, but it should just about do." - Talli
    "Just about?"
    "Just about."